Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
GarglemeLoRez
He Bo
Level 57
God Stats
4W - 2L
1,805 SR
Queue Stats
61W - 61L
1,544 Elo+
Party 2
Nu Wa
Nu Wa
MrSexopants
Nu Wa
Level 174
God Stats
31W - 26L
1,587 SR
Queue Stats
146W - 143L
1,566 Elo+
Solo
Amaterasu
Amaterasu
Muhreeoh
Amaterasu
Level 161
God Stats
22W - 20L
1,685 SR
Queue Stats
257W - 213L
1,570 Elo+
Solo
Anhur
Anhur
déodorant
Anhur
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,617 Elo+
Party 2
Team Averages
Level 113
1,615 SR
1,560 Elo+

VS

Team Averages
Level 149
1,638 SR
1,535 Elo+
Ra
Ra
 
Ra
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Bongory
Guan Yu
Level 108
God Stats
6W - 1L
1,757 SR
Queue Stats
670W - 615L
1,563 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
CR4ZYG4NK
Morgan Le Fay
Level 146
God Stats
17W - 10L
1,610 SR
Queue Stats
237W - 176L
1,613 Elo+
Solo
Jormungandr
Jormungandr
JustaSandvich
Jormungandr
Level 158
God Stats
7W - 3L
1,722 SR
Queue Stats
353W - 329L
1,493 Elo+
Solo
Skadi
Skadi
MasterLuffy2901
Skadi
Level 148
God Stats
9W - 3L
1,600 SR
Queue Stats
230W - 200L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
5
0 / 3 / 0
3,172
634
1,487
4,807
3,263
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

4
1 / 0 / 0
3,040
608
570
988
138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
0 / 0 / 1
3,566
713
1,141
1,771
337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
Muhreeoh
Amaterasu
7
0 / 0 / 0
3,686
737
1,373
3,659
1,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anhur
5
0 / 2 / 0
3,131
626
2,227
4,180
899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
0 / 1 / 0
3,767
753
424
1,831
456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Guan Yu
Bongory
Guan Yu
7
2 / 0 / 3
4,063
813
1,594
3,609
1,252
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
CR4ZYG4NK
Morgan Le Fay
6
1 / 0 / 0
3,453
691
891
1,996
380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
JustaSandvich
Jormungandr
7
0 / 0 / 0
3,573
715
1,186
3,461
1,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

6
2 / 0 / 2
3,636
727
3,661
2,923
638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
5
5
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
3
0
0
W
Ra
 
Ra
0
1
0
0
W
Guan Yu
Bongory
Guan Yu
2
0
3
3.5
W
Morgan Le Fay
CR4ZYG4NK
Morgan Le Fay
1
0
0
1
L
1
0
0
1
W
Jormungandr
JustaSandvich
Jormungandr
0
0
0
0
W
2
0
2
3
L
0
0
1
0.5
L
Amaterasu
Muhreeoh
Amaterasu
0
0
0
0
L
Anhur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,798
Damage
7,756
15,405
Taken
13,820
6,254
Mitigated
3,888
5,492
Healing
5,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
1,487
396
0
756
4,807
3,263
0
244
4,563
7,387
0
W
Ra
 
Ra
424
0
127
235
1,831
456
0
1,316
515
24,815
0
W
Guan Yu
Bongory
Guan Yu
1,594
33
474
2,062
3,609
1,252
0
722
2,887
0
9,403
W
Morgan Le Fay
CR4ZYG4NK
Morgan Le Fay
891
139
0
1,131
1,996
380
0
89
1,907
11,680
0
L
570
0
0
800
988
138
0
28
924
8,749
201
W
Jormungandr
JustaSandvich
Jormungandr
1,186
600
0
1,168
3,461
1,162
0
85
3,251
18,512
2,653
W
3,661
1,855
0
532
2,923
638
0
925
1,998
0
19,240
L
1,141
202
0
750
1,771
337
0
500
1,193
21,334
414
L
Amaterasu
Muhreeoh
Amaterasu
1,373
426
0
1,872
3,659
1,617
0
1,040
2,619
0
21,108
L
Anhur
2,227
1,516
0
1,314
4,180
899
0
429
3,751
0
15,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,595
Gold Earned
18,492
133
Minions Killed
187
0
Camps Cleared
0
500,478
Distance Traveled
586,624
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
3,172
634
10
2
0
105,022
1
W
Ra
3,767
753
60
12
0
124,852
0
W
Guan Yu
4,063
813
19
4
0
116,512
0
W
Morgan Le Fay
3,453
691
28
6
0
125,856
0
L
He Bo
3,040
608
23
5
0
64,113
0
W
Jormungandr
3,573
715
44
9
0
112,017
0
W
Skadi
3,636
727
36
7
0
107,387
0
L
Nu Wa
3,566
713
30
6
0
123,497
0
L
Amaterasu
3,686
737
42
8
0
116,957
0
L
Anhur
3,131
626
28
6
0
90,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role