Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Huckleberry1029
Amaterasu
Level 101
God Stats
1W - 4L
1,260 SR
Queue Stats
370W - 361L
1,446 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
JebodiahTSC
Ah Muzen Cab
Level 80
God Stats
1W - 1L
1,737 SR
Queue Stats
173W - 171L
1,488 Elo+
Party 1
Ishtar
Ishtar
MATRIXCB
Ishtar
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 54L
1,348 Elo+
Solo
Thoth
Thoth
SasukeBankai
Thoth
Level 172
God Stats
1W - 6L
1,176 SR
Queue Stats
602W - 583L
1,539 Elo+
Solo
Team Averages
Level 111
1,435 SR
1,464 Elo+

VS

Team Averages
Level 137
1,436 SR
1,532 Elo+
Cthulhu
Cthulhu
Krelvek
Cthulhu
Level 168
God Stats
2W - 3L
1,300 SR
Queue Stats
136W - 137L
1,499 Elo+
Party 2
Fenrir
Fenrir
LordKourou
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 73L
1,492 Elo+
Party 2
Izanami
Izanami
Strep
Izanami
Level 182
God Stats
1W - 5L
1,054 SR
Queue Stats
130W - 134L
1,500 Elo+
Party 2
Shiva
Shiva
Vecnar
Shiva
Level 149
God Stats
9W - 2L
1,808 SR
Queue Stats
134W - 135L
1,517 Elo+
Party 2
Kukulkan
Kukulkan
spade3112002
Kukulkan
Level 158
God Stats
4W - 0L
1,518 SR
Queue Stats
18W - 18L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
1 / 4 / 5
7,115
712
3,354
8,649
6,427
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
Huckleberry1029
Amaterasu
16
3 / 2 / 4
8,397
840
4,497
13,118
8,632
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
JebodiahTSC
Ah Muzen Cab
15
3 / 2 / 4
8,314
831
10,537
8,072
3,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ishtar
MATRIXCB
Ishtar
10
0 / 4 / 3
6,427
643
4,215
5,979
1,933
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 5 / 1
6,714
671
5,212
6,174
2,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Krelvek
Cthulhu
16
4 / 3 / 10
9,053
905
7,740
11,434
5,918
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Fenrir
LordKourou
Fenrir
11
1 / 1 / 8
7,290
729
3,732
5,761
3,017
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Strep
Izanami
14
2 / 1 / 13
8,317
832
7,614
6,871
2,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shiva
Vecnar
Shiva
15
7 / 1 / 10
9,150
915
10,134
11,236
12,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
spade3112002
Kukulkan
15
3 / 1 / 11
8,611
861
8,852
4,860
2,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
69
7
Kills
17
17
Deaths
7
17
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
4
5
0.88
L
Amaterasu
Huckleberry1029
Amaterasu
3
2
4
2.5
L
Ah Muzen Cab
JebodiahTSC
Ah Muzen Cab
3
2
4
2.5
W
Cthulhu
Krelvek
Cthulhu
4
3
10
3
W
Fenrir
LordKourou
Fenrir
1
1
8
5
L
Ishtar
MATRIXCB
Ishtar
0
4
3
0.38
L
0
5
1
0.1
W
Izanami
Strep
Izanami
2
1
13
8.5
W
Shiva
Vecnar
Shiva
7
1
10
12
W
Kukulkan
spade3112002
Kukulkan
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,815
Damage
38,072
41,992
Taken
40,162
22,209
Mitigated
26,624
12,509
Healing
15,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,354
533
0
1,631
8,649
6,427
0
3,661
4,821
0
6,768
L
Amaterasu
Huckleberry1029
Amaterasu
4,497
2,199
477
6,392
13,118
8,632
0
5,006
7,764
0
10,699
L
Ah Muzen Cab
JebodiahTSC
Ah Muzen Cab
10,537
2,073
440
1,616
8,072
3,146
0
3,377
4,616
0
27,625
W
Cthulhu
Krelvek
Cthulhu
7,740
149
1,204
2,124
11,434
5,918
0
1,177
10,257
17,487
0
W
Fenrir
LordKourou
Fenrir
3,732
286
388
1,770
5,761
3,017
0
848
4,913
0
4,347
L
Ishtar
MATRIXCB
Ishtar
4,215
1,398
299
588
5,979
1,933
0
2,202
3,595
0
9,888
L
5,212
119
518
548
6,174
2,071
0
2,809
3,283
17,021
517
W
Izanami
Strep
Izanami
7,614
4,821
1,275
2,041
6,871
2,612
1,175
750
6,121
0
24,286
W
Shiva
Vecnar
Shiva
10,134
850
2,777
2,733
11,236
12,897
28
1,379
9,857
1,460
15,875
W
Kukulkan
spade3112002
Kukulkan
8,852
260
102
610
4,860
2,180
194
806
4,054
24,063
539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,967
Gold Earned
42,421
106
Minions Killed
130
0
Camps Cleared
0
985,763
Distance Traveled
1,044,435
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,115
712
9
1
0
178,560
0
L
Amaterasu
8,397
840
22
2
0
209,137
0
L
Ah Muzen Cab
8,314
831
43
4
0
203,880
0
W
Cthulhu
9,053
905
25
3
0
200,905
0
W
Fenrir
7,290
729
0
0
0
197,639
0
L
Ishtar
6,427
643
11
1
0
189,781
0
L
Thoth
6,714
671
21
2
0
204,405
0
W
Izanami
8,317
832
40
4
0
203,743
0
W
Shiva
9,150
915
23
2
0
228,575
0
W
Kukulkan
8,611
861
42
4
0
213,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role