Player Matchup

Jormungandr
Jormungandr
Cukcyl
Jormungandr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 27L
1,624 Elo+
Party 2
Nox
Nox
PorchHunBatz
Nox
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 29L
1,547 Elo+
Party 1
King Arthur
King Arthur
Shad0wWarri0r17
King Arthur
Level 151
God Stats
3W - 4L
1,634 SR
Queue Stats
62W - 63L
1,543 Elo+
Solo
Skadi
Skadi
iNyuuz
Skadi
Level 125
God Stats
4W - 5L
1,615 SR
Queue Stats
28W - 27L
1,598 Elo+
Party 2
Ratatoskr
Ratatoskr
ldextra
Ratatoskr
Level 174
God Stats
1W - 6L
1,298 SR
Queue Stats
615W - 531L
1,570 Elo+
Party 1
Team Averages
Level 117
1,509 SR
1,576 Elo+

VS

Team Averages
Level 105
1,523 SR
1,495 Elo+
King Arthur
King Arthur
Nicobelic666
King Arthur
Level 120
God Stats
1W - 5L
1,294 SR
Queue Stats
269W - 238L
1,413 Elo+
Solo
Vulcan
Vulcan
PinoyGator11
Vulcan
Level 26
God Stats
3W - 4L
1,574 SR
Queue Stats
16W - 22L
1,423 Elo+
Party 4
Cabrakan
Cabrakan
PweaseGetAngwy
Cabrakan
Level 127
God Stats
42W - 29L
1,647 SR
Queue Stats
508W - 491L
1,602 Elo+
Party 3
Fenrir
Fenrir
SilverbackStot
Fenrir
Level 124
God Stats
6W - 4L
1,601 SR
Queue Stats
135W - 128L
1,534 Elo+
Party 4
Cupid
Cupid
StoneAgeMarcus
Cupid
Level 128
God Stats
2W - 4L
1,500 SR
Queue Stats
68W - 61L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cukcyl
Jormungandr
7
0 / 6 / 0
4,679
468
2,085
7,942
4,867
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
3 / 3 / 0
5,858
586
6,462
6,112
1,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Shad0wWarri0r17
King Arthur
11
3 / 1 / 1
6,582
658
6,225
8,378
6,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
iNyuuz
Skadi
9
0 / 4 / 0
4,971
497
2,825
7,279
1,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ratatoskr
ldextra
Ratatoskr
11
1 / 2 / 1
5,382
538
2,636
7,589
2,486
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Nicobelic666
King Arthur
9
0 / 4 / 1
5,531
553
5,708
8,803
4,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vulcan
11
2 / 3 / 3
6,341
634
3,870
5,384
1,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
11
5 / 0 / 8
6,827
683
7,464
8,490
5,768
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
6 / 0 / 4
6,687
669
4,391
7,020
2,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 0 / 5
6,413
641
4,351
4,014
1,325
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
7
Kills
16
16
Deaths
7
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Cukcyl
Jormungandr
0
6
0
0
W
King Arthur
Nicobelic666
King Arthur
0
4
1
0.13
W
Vulcan
2
3
3
1.17
L
3
3
0
1
W
Cabrakan
5
0
8
9
L
King Arthur
Shad0wWarri0r17
King Arthur
3
1
1
3.5
W
6
0
4
8
W
3
0
5
5.5
L
Skadi
iNyuuz
Skadi
0
4
0
0
L
Ratatoskr
ldextra
Ratatoskr
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,233
Damage
25,784
37,300
Taken
33,711
17,387
Mitigated
15,910
4,980
Healing
10,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Cukcyl
Jormungandr
2,085
188
0
728
7,942
4,867
0
2,829
5,065
14,668
176
W
King Arthur
Nicobelic666
King Arthur
5,708
1,274
0
1,190
8,803
4,697
0
0
8,803
0
35,141
W
Vulcan
3,870
328
0
700
5,384
1,644
278
2,394
2,790
36,861
874
L
6,462
819
0
340
6,112
1,597
0
3,562
2,301
32,493
1,077
W
Cabrakan
7,464
2,059
0
2,914
8,490
5,768
0
2,396
5,969
29,330
1,443
L
King Arthur
Shad0wWarri0r17
King Arthur
6,225
920
0
1,000
8,378
6,714
0
0
8,378
0
42,602
W
4,391
561
0
1,205
7,020
2,476
0
2,566
4,285
0
39,773
W
4,351
2,244
1,322
3,014
4,014
1,325
901
470
3,506
0
42,756
L
Skadi
iNyuuz
Skadi
2,825
731
0
1,514
7,279
1,723
0
2,641
4,617
0
31,095
L
Ratatoskr
ldextra
Ratatoskr
2,636
882
0
1,398
7,589
2,486
0
1,626
5,932
0
36,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,472
Gold Earned
31,799
307
Minions Killed
313
0
Camps Cleared
0
1,029,826
Distance Traveled
1,061,501
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,679
468
19
2
0
212,112
0
W
King Arthur
5,531
553
58
6
0
202,452
0
W
Vulcan
6,341
634
78
8
0
213,027
0
L
Nox
5,858
586
70
7
0
203,041
0
W
Cabrakan
6,827
683
33
3
0
215,457
1
L
King Arthur
6,582
658
90
9
0
184,888
4
W
Fenrir
6,687
669
61
6
0
233,650
0
W
Cupid
6,413
641
83
8
0
196,915
0
L
Skadi
4,971
497
57
6
0
205,397
5
L
Ratatoskr
5,382
538
71
7
0
224,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role