Player Matchup

Surtr
Surtr
 
Surtr
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Digital_bath_0
Anubis
Level 46
God Stats
2W - 7L
1,253 SR
Queue Stats
47W - 73L
1,365 Elo+
Party 3
Atlas
Atlas
GOTTl
Atlas
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 70L
1,287 Elo+
Party 1
Neith
Neith
ZokuStriku
Neith
Level 6
God Stats
1W - 11L
1,180 SR
Queue Stats
1W - 13L
1,120 Elo+
Party 1
Thor
Thor
furbyromo123
Thor
Level 27
God Stats
9W - 12L
1,453 SR
Queue Stats
12W - 18L
1,401 Elo+
Party 3
Team Averages
Level 30
1,377 SR
1,335 Elo+

VS

Team Averages
Level 75
1,495 SR
1,478 Elo+
Achilles
Achilles
HypnoticTreasure
Achilles
Level 82
God Stats
6W - 14L
1,380 SR
Queue Stats
194W - 193L
1,406 Elo+
Solo
Mercury
Mercury
Im Alex8208
Mercury
Level 81
God Stats
12W - 10L
1,438 SR
Queue Stats
180W - 147L
1,486 Elo+
Solo
Cthulhu
Cthulhu
LOSTKID2302
Cthulhu
Level 17
God Stats
2W - 0L
1,657 SR
Queue Stats
2W - 0L
1,656 Elo+
Party 2
Zeus
Zeus
Lokislover
Zeus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 113L
1,425 Elo+
Party 2
Izanami
Izanami
NoxDeray
Izanami
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 95L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
8
0 / 6 / 0
5,142
429
5,058
13,417
5,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 5 / 0
5,807
484
4,067
8,694
3,463
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Atlas
GOTTl
Atlas
9
0 / 2 / 0
4,984
415
3,014
8,097
5,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
8
0 / 1 / 0
5,233
436
1,553
3,739
1,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 0
5,326
444
3,709
7,899
2,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 1
7,688
641
7,237
9,060
7,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
Im Alex8208
Mercury
14
7 / 0 / 3
7,962
664
7,894
9,557
3,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
LOSTKID2302
Cthulhu
9
0 / 0 / 3
5,689
474
1,728
3,960
2,086
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

13
2 / 0 / 4
7,545
629
4,848
4,212
1,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
NoxDeray
Izanami
11
1 / 0 / 3
6,401
533
3,145
4,205
1,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
15
16
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
6
0
0
L
0
5
0
0
L
Atlas
GOTTl
Atlas
0
2
0
0
W
5
0
1
5.5
W
Mercury
Im Alex8208
Mercury
7
0
3
8.5
W
Cthulhu
LOSTKID2302
Cthulhu
0
0
3
1.5
W
2
0
4
4
W
Izanami
NoxDeray
Izanami
1
0
3
2.5
L
Neith
0
1
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,401
Damage
24,852
41,846
Taken
30,994
18,063
Mitigated
15,625
9,752
Healing
5,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
5,058
2,254
0
3,679
13,417
5,178
0
1,302
12,115
661
26,941
L
4,067
58
0
2,878
8,694
3,463
0
2,328
6,366
37,109
1,086
L
Atlas
GOTTl
Atlas
3,014
1,178
0
1,099
8,097
5,520
70
590
7,507
21,365
2,150
W
7,237
821
0
964
9,060
7,860
224
465
8,595
0
46,950
W
Mercury
Im Alex8208
Mercury
7,894
5,297
0
2,620
9,557
3,462
947
2,736
6,688
0
57,602
W
Cthulhu
LOSTKID2302
Cthulhu
1,728
0
0
263
3,960
2,086
100
778
3,035
11,808
0
W
4,848
565
0
912
4,212
1,134
246
1,174
3,038
45,062
1,585
W
Izanami
NoxDeray
Izanami
3,145
1,870
0
1,164
4,205
1,083
1,287
1,736
2,303
0
34,808
L
Neith
1,553
247
0
961
3,739
1,059
330
449
3,290
0
29,548
L
3,709
187
0
1,135
7,899
2,843
0
1,838
6,061
0
33,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,492
Gold Earned
35,285
245
Minions Killed
362
0
Camps Cleared
0
1,098,614
Distance Traveled
1,177,895
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,142
429
39
3
0
199,368
0
L
Anubis
5,807
484
63
5
0
186,572
1
L
Atlas
4,984
415
33
3
0
232,882
0
W
Achilles
7,688
641
79
7
0
253,437
0
W
Mercury
7,962
664
99
8
0
255,267
0
W
Cthulhu
5,689
474
28
2
0
208,695
0
W
Zeus
7,545
629
90
8
0
234,284
0
W
Izanami
6,401
533
66
6
0
226,212
0
L
Neith
5,233
436
54
5
0
202,676
0
L
Thor
5,326
444
56
5
0
277,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role