Player Matchup

Hun Batz
Hun Batz
NickoDog19
Hun Batz
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 126L
1,367 Elo+
Solo
Terra
Terra
RJSlayyy
Terra
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
472W - 471L
1,464 Elo+
Solo
Sol
Sol
Tasm3761
Sol
Level 99
God Stats
1W - 2L
1,170 SR
Queue Stats
215W - 195L
1,397 Elo+
Party 2
Discordia
Discordia
minorfister
Discordia
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 75L
1,441 Elo+
Party 2
Chaac
Chaac
narkotiks
Chaac
Level 142
God Stats
11W - 3L
1,595 SR
Queue Stats
324W - 311L
1,423 Elo+
Party 2
Team Averages
Level 84
1,453 SR
1,418 Elo+

VS

Team Averages
Level 99
1,473 SR
1,414 Elo+
Sylvanus
Sylvanus
Moonlight_Magic4
Sylvanus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,316 Elo+
Solo
Scylla
Scylla
RoeBeezy95
Scylla
Level 129
God Stats
1W - 2L
1,415 SR
Queue Stats
51W - 73L
1,425 Elo+
Party 1
Mulan
Mulan
SSBBPanther4
Mulan
Level 149
God Stats
9W - 14L
1,597 SR
Queue Stats
364W - 539L
1,377 Elo+
Party 1
Amaterasu
Amaterasu
Shottie86
Amaterasu
Level 84
God Stats
5W - 9L
1,344 SR
Queue Stats
210W - 214L
1,413 Elo+
Solo
Hachiman
Hachiman
TBT_ragnar
Hachiman
Level 66
God Stats
1W - 3L
1,507 SR
Queue Stats
197W - 201L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
NickoDog19
Hun Batz
14
5 / 2 / 8
8,601
860
5,485
7,333
2,932
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
RJSlayyy
Terra
14
2 / 1 / 18
9,026
903
3,969
11,731
8,383
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 1 / 13
8,721
872
7,527
8,994
2,807
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Discordia
minorfister
Discordia
16
6 / 0 / 16
9,466
947
13,517
6,672
2,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
narkotiks
Chaac
16
7 / 2 / 15
9,289
929
14,111
16,144
12,526
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
6,593
659
5,267
10,231
6,048
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Scylla
RoeBeezy95
Scylla
14
2 / 3 / 1
7,748
775
12,922
6,018
2,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 5 / 2
6,783
678
3,733
9,898
7,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Amaterasu
Shottie86
Amaterasu
12
1 / 6 / 4
6,890
689
4,412
11,803
8,875
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
TBT_ragnar
Hachiman
14
0 / 4 / 5
6,692
669
9,897
10,048
3,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
18
24
Kills
5
6
Deaths
24
70
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Hun Batz
NickoDog19
Hun Batz
5
2
8
4.5
W
Terra
RJSlayyy
Terra
2
1
18
11
L
Scylla
RoeBeezy95
Scylla
2
3
1
0.83
L
1
5
2
0.4
L
Amaterasu
Shottie86
Amaterasu
1
6
4
0.5
L
Hachiman
TBT_ragnar
Hachiman
0
4
5
0.63
W
4
1
13
10.5
W
Discordia
minorfister
Discordia
6
0
16
14
W
Chaac
narkotiks
Chaac
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,609
Damage
36,231
50,874
Taken
47,998
29,123
Mitigated
27,969
32,249
Healing
10,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,267
1,245
880
1,312
10,231
6,048
0
5,793
4,357
8,388
310
W
Hun Batz
NickoDog19
Hun Batz
5,485
610
965
646
7,333
2,932
423
3,478
3,575
0
11,290
W
Terra
RJSlayyy
Terra
3,969
788
11,529
4,981
11,731
8,383
108
4,457
6,994
7,115
0
L
Scylla
RoeBeezy95
Scylla
12,922
332
0
0
6,018
2,278
0
3,698
2,320
21,956
0
L
3,733
98
980
1,229
9,898
7,239
0
4,189
5,444
0
6,160
L
Amaterasu
Shottie86
Amaterasu
4,412
998
346
2,016
11,803
8,875
0
5,422
5,916
0
8,869
L
Hachiman
TBT_ragnar
Hachiman
9,897
5,822
450
3,016
10,048
3,529
0
5,911
4,046
0
16,582
W
7,527
1,993
1,604
3,024
8,994
2,807
17
3,786
4,939
16,524
0
W
Discordia
minorfister
Discordia
13,517
762
700
1,726
6,672
2,475
1,124
1,361
5,261
28,720
0
W
Chaac
narkotiks
Chaac
14,111
1,039
859
6,215
16,144
12,526
462
3,863
11,967
0
25,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,103
Gold Earned
34,706
115
Minions Killed
61
0
Camps Cleared
0
1,002,907
Distance Traveled
805,784
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,593
659
7
1
0
109,428
0
W
Hun Batz
8,601
860
19
2
0
199,353
0
W
Terra
9,026
903
3
0
0
196,240
0
L
Scylla
7,748
775
32
3
0
182,986
3
L
Mulan
6,783
678
5
1
0
161,016
0
L
Amaterasu
6,890
689
9
1
0
176,650
0
L
Hachiman
6,692
669
8
1
0
175,704
0
W
Sol
8,721
872
25
3
0
194,812
0
W
Discordia
9,466
947
32
3
0
211,427
0
W
Chaac
9,289
929
36
4
0
201,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role