Player Matchup

Skadi
Skadi
CobraBite1
Skadi
Level 105
God Stats
11W - 10L
1,571 SR
Queue Stats
222W - 201L
1,447 Elo+
Party 2
Cerberus
Cerberus
Masterwind1234
Cerberus
Level 144
God Stats
8W - 6L
1,628 SR
Queue Stats
146W - 130L
1,502 Elo+
Party 2
Arachne
Arachne
SkyeHatesMe
Arachne
Level 49
God Stats
30W - 20L
1,545 SR
Queue Stats
99W - 102L
1,442 Elo+
Party 2
Xing Tian
Xing Tian
gogofofo
Xing Tian
Level 84
God Stats
11W - 11L
1,486 SR
Queue Stats
290W - 307L
1,466 Elo+
Party 2
Vulcan
Vulcan
xIIGannicusIIx
Vulcan
Level 209
God Stats
9W - 10L
1,463 SR
Queue Stats
562W - 511L
1,488 Elo+
Solo
Team Averages
Level 118
1,539 SR
1,469 Elo+

VS

Team Averages
Level 46
1,498 SR
1,398 Elo+
Skadi
Skadi
Bea7leFan1
Skadi
Level 60
God Stats
2W - 2L
1,689 SR
Queue Stats
115W - 138L
1,395 Elo+
Solo
Chronos
Chronos
Samdwish
Chronos
Level 17
God Stats
0W - 4L
1,257 SR
Queue Stats
1W - 12L
1,144 Elo+
Party 1
Surtr
Surtr
Tarnak_14
Surtr
Level 80
God Stats
43W - 29L
1,616 SR
Queue Stats
167W - 165L
1,514 Elo+
Party 1
Thanatos
Thanatos
Yanboo18
Thanatos
Level 24
God Stats
0W - 2L
1,311 SR
Queue Stats
39W - 49L
1,468 Elo+
Party 1
Sobek
Sobek
uwishurme42
Sobek
Level 48
God Stats
4W - 3L
1,616 SR
Queue Stats
63W - 60L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
14
2 / 4 / 2
8,343
521
6,598
7,025
2,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
16
5 / 0 / 7
9,966
623
16,901
14,495
15,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
SkyeHatesMe
Arachne
15
10 / 0 / 3
9,594
600
7,763
11,947
4,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
gogofofo
Xing Tian
13
1 / 4 / 8
8,627
539
10,601
18,749
15,085
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
5 / 1 / 5
10,406
650
11,697
7,130
2,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
3 / 5 / 3
7,736
484
10,036
11,838
3,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Chronos
Samdwish
Chronos
13
0 / 5 / 1
7,721
483
4,346
10,937
2,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Surtr
Tarnak_14
Surtr
14
0 / 3 / 0
8,388
524
8,236
16,950
7,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Thanatos
Yanboo18
Thanatos
13
2 / 7 / 0
7,142
446
2,362
15,549
5,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 3 / 4
7,951
497
7,078
17,480
15,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
23
Kills
9
9
Deaths
23
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Skadi
3
5
3
0.9
W
Skadi
2
4
2
0.75
W
Cerberus
5
0
7
8.5
L
Chronos
Samdwish
Chronos
0
5
1
0.1
W
Arachne
SkyeHatesMe
Arachne
10
0
3
11.5
L
Surtr
Tarnak_14
Surtr
0
3
0
0
L
Thanatos
Yanboo18
Thanatos
2
7
0
0.29
W
Xing Tian
gogofofo
Xing Tian
1
4
8
1.25
L
4
3
4
2
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,560
Damage
32,058
59,346
Taken
72,754
39,233
Mitigated
34,642
17,128
Healing
23,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
10,036
3,058
424
2,956
11,838
3,733
0
4,784
6,896
0
69,736
W
Skadi
6,598
2,468
0
646
7,025
2,232
596
2,269
4,756
0
62,833
W
Cerberus
16,901
917
0
3,255
14,495
15,083
352
1,340
13,155
67,626
1,928
L
Chronos
Samdwish
Chronos
4,346
1,039
0
2,700
10,937
2,976
0
7,471
3,035
57,591
2,325
W
Arachne
SkyeHatesMe
Arachne
7,763
6,390
0
7,046
11,947
4,325
30
1,346
10,601
0
65,729
L
Surtr
Tarnak_14
Surtr
8,236
1,932
0
3,619
16,950
7,168
0
12,075
3,905
1,069
66,981
L
Thanatos
Yanboo18
Thanatos
2,362
817
0
7,327
15,549
5,195
0
3,809
11,440
0
47,952
W
Xing Tian
gogofofo
Xing Tian
10,601
1,061
0
2,554
18,749
15,085
0
5,274
13,475
34,421
5,707
L
7,078
792
0
6,248
17,480
15,570
0
7,713
9,564
27,741
0
W
11,697
0
0
3,627
7,130
2,508
0
2,087
5,043
84,576
1,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,936
Gold Earned
38,938
547
Minions Killed
465
0
Camps Cleared
0
1,680,612
Distance Traveled
1,590,078
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,736
484
88
6
0
326,690
2
W
Skadi
8,343
521
111
7
0
284,442
7
W
Cerberus
9,966
623
150
9
0
319,532
7
L
Chronos
7,721
483
124
8
0
313,453
0
W
Arachne
9,594
600
81
5
0
387,341
7
L
Surtr
8,388
524
130
8
0
309,895
1
L
Thanatos
7,142
446
72
5
0
323,710
0
W
Xing Tian
8,627
539
39
2
0
318,377
1
L
Sobek
7,951
497
51
3
0
316,330
6
W
Vulcan
10,406
650
166
10
0
370,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role