Player Matchup

Chaac
Chaac
Platinum I
Camotopz
Chaac
Platinum I
Level 129
God Stats
16W - 17L
1,572 SR
Queue Stats
158W - 165L
1,836 MMR
Party 2
Thanatos
Thanatos
Platinum IV
GrayToonz
Thanatos
Platinum IV
Level 149
God Stats
32W - 35L
1,460 SR
Queue Stats
189W - 200L
1,515 MMR
Party 2
Yu Huang
Yu Huang
Gold II
HopefulAuthor73
Yu Huang
Gold II
Level 121
God Stats
57W - 47L
1,609 SR
Queue Stats
326W - 368L
1,600 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 133
1,547 SR
1,650 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 120
1,519 SR
1,531 MMR
Nox
Nox
Platinum V
Cloohz
Nox
Platinum V
Level 123
God Stats
5W - 12L
1,301 SR
Queue Stats
412W - 461L
1,448 MMR
Party 1
Sylvanus
Sylvanus
Gold II
CopeStradamus
Sylvanus
Gold II
Level 149
God Stats
5W - 9L
1,688 SR
Queue Stats
661W - 747L
1,638 MMR
Solo
Loki
Loki
Gold V
Nemesis 4 Death
Loki
Gold V
Level 88
God Stats
28W - 25L
1,568 SR
Queue Stats
158W - 190L
1,508 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Camotopz
Chaac
19
5 / 3 / 9
13,261
829
14,843
26,933
35,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Thanatos
GrayToonz
Thanatos
19
5 / 3 / 8
12,800
800
11,469
14,521
7,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
20
7 / 2 / 8
14,768
923
20,121
9,476
3,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
VulcanKumbhakarnaNe ZhaFafnirCthulhu

VS

Bans
SerqetHeraCerberusNu WaChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Cloohz
Nox
20
5 / 3 / 2
12,986
812
13,655
14,713
4,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
CopeStradamus
Sylvanus
17
3 / 4 / 3
11,515
720
9,789
18,788
21,014
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
0 / 10 / 8
11,276
705
8,640
18,043
5,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
17
Kills
8
8
Deaths
17
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
Camotopz
Chaac
5
3
9
3.17
L
Nox
Cloohz
Nox
5
3
2
2
L
Sylvanus
CopeStradamus
Sylvanus
3
4
3
1.13
W
Thanatos
GrayToonz
Thanatos
5
3
8
3
W
Yu Huang
7
2
8
5.5
L
0
10
8
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,433
Damage
32,084
50,930
Taken
51,544
46,896
Mitigated
31,157
26,575
Healing
7,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Camotopz
Chaac
14,843
2,550
390
13,597
26,933
35,473
841
11,772
15,127
0
42,989
L
Nox
Cloohz
Nox
13,655
785
0
0
14,713
4,710
0
5,758
8,391
52,147
0
L
Sylvanus
CopeStradamus
Sylvanus
9,789
1,740
702
5,423
18,788
21,014
0
7,023
10,663
23,609
0
W
Thanatos
GrayToonz
Thanatos
11,469
987
0
9,376
14,521
7,896
463
6,855
7,644
0
34,530
W
Yu Huang
20,121
3,082
0
3,212
9,476
3,527
2,885
5,183
4,287
75,724
832
L
8,640
1,387
0
1,060
18,043
5,433
0
5,721
11,228
0
24,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,829
Gold Earned
35,777
219
Minions Killed
140
0
Camps Cleared
0
900,537
Distance Traveled
820,027
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,261
829
46
3
0
273,440
0
L
Nox
12,986
812
92
6
0
313,832
3
L
Sylvanus
11,515
720
18
1
0
245,810
0
W
Thanatos
12,800
800
40
3
0
332,179
0
W
Yu Huang
14,768
923
133
8
0
294,918
3
L
Loki
11,276
705
30
2
0
260,385
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role