Player Matchup

Janus
Janus
DiscordiasGyatt
Janus
Level 126
God Stats
4W - 2L
1,573 SR
Queue Stats
147W - 141L
1,552 Elo+
Party 3
Agni
Agni
JCMDThe1st
Agni
Level 126
God Stats
0W - 1L
1,210 SR
Queue Stats
60W - 64L
1,559 Elo+
Party 3
Ganesha
Ganesha
Tyrexingdeezs
Ganesha
Level 48
God Stats
0W - 1L
1,715 SR
Queue Stats
40W - 26L
1,576 Elo+
Party 3
Ix Chel
Ix Chel
WhiteWookie578
Ix Chel
Level 146
God Stats
0W - 2L
1,298 SR
Queue Stats
226W - 239L
1,494 Elo+
Solo
Tsukuyomi
Tsukuyomi
taystation94
Tsukuyomi
Level 145
God Stats
2W - 1L
1,906 SR
Queue Stats
408W - 218L
1,537 Elo+
Solo
Team Averages
Level 118
1,540 SR
1,544 Elo+

VS

Team Averages
Level 102
1,502 SR
1,515 Elo+
Chang'e
Chang'e
Feacrii
Chang'e
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 123L
1,487 Elo+
Party 1
Bastet
Bastet
GHOSSCT
Bastet
Level 123
God Stats
5W - 2L
1,663 SR
Queue Stats
198W - 198L
1,503 Elo+
Party 1
Kuzenbo
Kuzenbo
GayPikachu69
Kuzenbo
Level 87
God Stats
1W - 5L
1,192 SR
Queue Stats
325W - 275L
1,492 Elo+
Party 2
Achilles
Achilles
GoldenGunZ30
Achilles
Level 152
God Stats
8W - 4L
1,636 SR
Queue Stats
320W - 239L
1,563 Elo+
Party 2
Raijin
Raijin
PinguinNutria_53
Raijin
Level 39
God Stats
2W - 1L
1,518 SR
Queue Stats
64W - 46L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 4
8,993
692
13,235
7,387
3,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
3 / 5 / 5
9,567
736
17,932
9,589
3,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
19
0 / 3 / 11
9,284
714
7,508
13,700
14,522
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

1
0 / 0 / 0
3,402
262
0
0
0
Tsukuyomi
taystation94
Tsukuyomi
17
6 / 4 / 1
9,931
764
18,672
11,334
5,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Feacrii
Chang'e
18
3 / 1 / 6
10,132
779
4,142
10,008
3,201
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
GHOSSCT
Bastet
14
2 / 2 / 3
9,273
713
3,174
6,911
1,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Kuzenbo
GayPikachu69
Kuzenbo
17
2 / 4 / 10
10,000
769
10,555
22,389
34,360
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
GoldenGunZ30
Achilles
20
6 / 2 / 6
10,994
846
11,387
25,200
27,835
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
2 / 4 / 7
10,058
774
9,736
12,894
4,066
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
47
11
Kills
15
15
Deaths
13
21
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
W
Chang'e
Feacrii
Chang'e
3
1
6
6
W
Bastet
GHOSSCT
Bastet
2
2
3
1.75
W
Kuzenbo
GayPikachu69
Kuzenbo
2
4
10
1.75
W
Achilles
GoldenGunZ30
Achilles
6
2
6
4.5
L
3
5
5
1.1
W
2
4
7
1.38
L
Ganesha
0
3
11
1.83
L
0
0
0
0
L
Tsukuyomi
taystation94
Tsukuyomi
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,347
Damage
38,994
42,010
Taken
77,402
26,673
Mitigated
71,421
12,088
Healing
39,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,235
49
315
945
7,387
3,031
0
5,054
2,333
28,856
591
W
Chang'e
Feacrii
Chang'e
4,142
374
14,224
6,473
10,008
3,201
480
7,926
1,772
16,271
729
W
Bastet
GHOSSCT
Bastet
3,174
714
82
844
6,911
1,959
336
4,109
2,633
0
10,406
W
Kuzenbo
GayPikachu69
Kuzenbo
10,555
1,973
613
3,819
22,389
34,360
257
6,266
15,833
17,410
2,472
W
Achilles
GoldenGunZ30
Achilles
11,387
1,514
1,864
10,759
25,200
27,835
106
9,664
15,122
4,080
24,527
L
17,932
1,182
0
1,061
9,589
3,956
0
5,745
3,844
33,124
0
W
9,736
487
470
720
12,894
4,066
352
9,060
3,658
31,323
0
L
Ganesha
7,508
557
1,647
4,823
13,700
14,522
0
7,250
6,450
23,734
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Tsukuyomi
taystation94
Tsukuyomi
18,672
2,974
791
2,506
11,334
5,164
0
6,556
4,778
0
34,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,177
Gold Earned
50,457
150
Minions Killed
161
0
Camps Cleared
0
1,040,033
Distance Traveled
1,061,896
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,993
692
50
4
0
276,240
0
W
Chang'e
10,132
779
50
4
0
262,554
0
W
Bastet
9,273
713
19
1
0
138,497
0
W
Kuzenbo
10,000
769
13
1
0
231,218
0
W
Achilles
10,994
846
31
2
0
197,971
0
L
Agni
9,567
736
46
4
0
240,615
0
W
Raijin
10,058
774
48
4
0
231,656
0
L
Ganesha
9,284
714
2
0
0
272,469
0
L
Ix Chel
3,402
262
0
0
0
0
0
L
Tsukuyomi
9,931
764
52
4
0
250,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role