Player Matchup

Medusa
Medusa
 
Medusa
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
AngrUnleashed
Xing Tian
Level 129
God Stats
5W - 8L
1,592 SR
Queue Stats
93W - 149L
1,389 Elo+
Party 2
Tyr
Tyr
SrWely
Tyr
Level 148
God Stats
13W - 11L
1,651 SR
Queue Stats
45W - 85L
1,390 Elo+
Party 2
Janus
Janus
Viitro
Janus
Level 165
God Stats
2W - 5L
1,413 SR
Queue Stats
21W - 53L
1,381 Elo+
Party 2
Thanatos
Thanatos
Vizzente
Thanatos
Level 170
God Stats
1W - 0L
1,782 SR
Queue Stats
38W - 51L
1,500 Elo+
Party 2
Team Averages
Level 156
1,587 SR
1,432 Elo+

VS

Team Averages
Level 132
1,542 SR
1,560 Elo+
Geb
Geb
DRAGENDER
Geb
Level 132
God Stats
25W - 15L
1,749 SR
Queue Stats
314W - 238L
1,591 Elo+
Party 1
Chaac
Chaac
Exell
Chaac
Level 148
God Stats
143W - 129L
1,637 SR
Queue Stats
306W - 279L
1,577 Elo+
Solo
Hachiman
Hachiman
LokiEvolution
Hachiman
Level 157
God Stats
1W - 4L
1,359 SR
Queue Stats
156W - 157L
1,455 Elo+
Solo
King Arthur
King Arthur
jfx230
King Arthur
Level 117
God Stats
19W - 24L
1,358 SR
Queue Stats
537W - 453L
1,517 Elo+
Solo
Yu Huang
Yu Huang
sammyoof123
Yu Huang
Level 108
God Stats
8W - 9L
1,604 SR
Queue Stats
242W - 197L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
0 / 2 / 0
3,623
518
3,237
3,460
852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Xing Tian
AngrUnleashed
Xing Tian
7
0 / 1 / 2
4,319
617
2,209
6,900
2,854
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tyr
SrWely
Tyr
8
2 / 1 / 1
4,580
654
1,850
5,273
1,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Viitro
Janus
9
0 / 1 / 1
4,520
646
1,846
2,654
715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Vizzente
Thanatos
9
2 / 1 / 0
4,922
703
2,537
7,917
2,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 3
4,173
596
2,584
6,234
2,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chaac
Exell
Chaac
10
1 / 2 / 0
4,989
713
5,587
5,110
2,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
LokiEvolution
Hachiman
8
3 / 1 / 0
4,434
633
4,702
4,847
1,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
jfx230
King Arthur
1
0 / 0 / 0
2,784
398
0
0
0
Yu Huang
sammyoof123
Yu Huang
9
2 / 1 / 0
4,931
704
2,417
3,065
773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
4
Kills
6
6
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
0
2
0
0
W
Xing Tian
AngrUnleashed
Xing Tian
0
1
2
1
L
0
1
3
1.5
L
Chaac
Exell
Chaac
1
2
0
0.5
L
Hachiman
LokiEvolution
Hachiman
3
1
0
3
W
Tyr
SrWely
Tyr
2
1
1
2.5
W
Janus
Viitro
Janus
0
1
1
0.5
W
Thanatos
Vizzente
Thanatos
2
1
0
2
L
King Arthur
jfx230
King Arthur
0
0
0
0
L
Yu Huang
sammyoof123
Yu Huang
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,679
Damage
15,290
26,204
Taken
19,256
8,296
Mitigated
7,265
9,383
Healing
6,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
3,237
1,503
0
650
3,460
852
0
955
2,505
0
24,579
W
Xing Tian
AngrUnleashed
Xing Tian
2,209
498
0
1,082
6,900
2,854
0
1,213
5,687
10,248
0
L
2,584
511
897
2,178
6,234
2,669
0
1,475
4,759
10,289
1,315
L
Chaac
Exell
Chaac
5,587
1,471
0
1,434
5,110
2,545
0
150
4,960
0
34,808
L
Hachiman
LokiEvolution
Hachiman
4,702
2,972
0
1,620
4,847
1,278
0
584
4,263
0
28,625
W
Tyr
SrWely
Tyr
1,850
133
0
1,198
5,273
1,721
0
1,140
4,009
0
23,066
W
Janus
Viitro
Janus
1,846
148
0
449
2,654
715
0
1,120
1,396
30,241
0
W
Thanatos
Vizzente
Thanatos
2,537
755
0
6,004
7,917
2,154
0
0
7,917
0
25,258
L
King Arthur
jfx230
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
Yu Huang
sammyoof123
Yu Huang
2,417
379
0
815
3,065
773
0
1,664
1,219
27,237
395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,964
Gold Earned
21,311
211
Minions Killed
207
0
Camps Cleared
0
721,571
Distance Traveled
557,084
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
3,623
518
33
5
0
120,491
0
W
Xing Tian
4,319
617
18
3
0
144,478
0
L
Geb
4,173
596
13
2
0
149,007
3
L
Chaac
4,989
713
66
9
0
145,162
0
L
Hachiman
4,434
633
56
8
0
125,657
0
W
Tyr
4,580
654
46
7
0
174,229
0
W
Janus
4,520
646
66
9
0
139,025
0
W
Thanatos
4,922
703
48
7
0
143,348
0
L
King Arthur
2,784
398
0
0
0
0
0
L
Yu Huang
4,931
704
72
10
0
137,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role