Player Matchup

Medusa
Medusa
Ace252
Medusa
Level 168
God Stats
3W - 3L
1,520 SR
Queue Stats
247W - 261L
1,473 Elo+
Party 1
Sobek
Sobek
EZeffingE
Sobek
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
294W - 287L
1,471 Elo+
Solo
Zeus
Zeus
TheKindBerserker
Zeus
Level 141
God Stats
6W - 6L
1,553 SR
Queue Stats
353W - 351L
1,471 Elo+
Party 1
Achilles
Achilles
luc_King2548
Achilles
Level 120
God Stats
1W - 0L
1,640 SR
Queue Stats
29W - 31L
1,469 Elo+
Solo
Ra
Ra
tatted_mijo
Ra
Level 202
God Stats
2W - 0L
1,733 SR
Queue Stats
162W - 166L
1,503 Elo+
Party 1
Team Averages
Level 154
1,589 SR
1,477 Elo+

VS

Team Averages
Level 91
1,392 SR
1,466 Elo+
Osiris
Osiris
ConchaSenpai
Osiris
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 96L
1,460 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DeJDaddy
Morgan Le Fay
Level 55
God Stats
0W - 2L
1,247 SR
Queue Stats
120W - 130L
1,448 Elo+
Party 2
Nox
Nox
MaxDChico
Nox
Level 108
God Stats
3W - 3L
1,550 SR
Queue Stats
65W - 55L
1,544 Elo+
Party 2
Heimdallr
Heimdallr
StinkyDean
Heimdallr
Level 76
God Stats
1W - 2L
1,495 SR
Queue Stats
62W - 59L
1,472 Elo+
Party 2
Horus
Horus
vanserboy21
Horus
Level 107
God Stats
0W - 2L
1,169 SR
Queue Stats
56W - 57L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ace252
Medusa
17
7 / 2 / 13
10,918
840
8,659
13,065
5,845
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
EZeffingE
Sobek
16
0 / 5 / 18
10,374
798
5,413
24,580
27,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
15 / 2 / 17
12,435
957
35,442
8,925
3,821
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
luc_King2548
Achilles
19
8 / 0 / 18
11,270
867
11,575
22,167
19,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
5 / 0 / 23
11,167
859
10,402
8,360
3,699
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
2 / 11 / 6
8,764
674
9,435
19,544
20,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
DeJDaddy
Morgan Le Fay
17
0 / 4 / 7
8,731
672
17,613
9,977
3,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
3 / 7 / 3
9,006
693
11,280
11,286
3,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
StinkyDean
Heimdallr
15
4 / 9 / 2
9,535
733
15,195
17,939
6,138
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

14
0 / 4 / 6
8,453
650
7,519
19,311
13,336
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
33
35
Kills
9
9
Deaths
35
89
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Medusa
Ace252
Medusa
7
2
13
6.75
L
Osiris
2
11
6
0.45
L
Morgan Le Fay
DeJDaddy
Morgan Le Fay
0
4
7
0.88
W
Sobek
EZeffingE
Sobek
0
5
18
1.8
L
3
7
3
0.64
L
Heimdallr
StinkyDean
Heimdallr
4
9
2
0.56
W
15
2
17
11.75
W
Achilles
luc_King2548
Achilles
8
0
18
17
W
5
0
23
16.5
L
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,491
Damage
61,042
77,097
Taken
78,057
59,505
Mitigated
47,029
50,829
Healing
15,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Ace252
Medusa
8,659
4,642
4,163
2,791
13,065
5,845
2,612
5,426
7,438
0
41,757
L
Osiris
9,435
2,837
333
1,390
19,544
20,881
0
9,164
9,593
0
14,695
L
Morgan Le Fay
DeJDaddy
Morgan Le Fay
17,613
1,281
0
1,915
9,977
3,093
0
8,418
1,501
34,352
0
W
Sobek
EZeffingE
Sobek
5,413
201
920
5,910
24,580
27,092
249
10,959
13,378
7,895
1,469
L
11,280
1,430
224
1,484
11,286
3,581
0
8,258
2,907
23,517
0
L
Heimdallr
StinkyDean
Heimdallr
15,195
6,345
426
3,299
17,939
6,138
0
11,228
6,549
0
27,941
W
35,442
1,542
867
772
8,925
3,821
1,699
2,810
6,082
51,618
0
W
Achilles
luc_King2548
Achilles
11,575
2,732
935
7,514
22,167
19,048
1,125
8,503
13,446
0
16,505
W
10,402
955
21,034
5,923
8,360
3,699
1,146
3,113
5,179
30,767
0
L
7,519
2,232
789
5,743
19,311
13,336
0
12,986
5,912
2,495
9,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,164
Gold Earned
44,489
165
Minions Killed
116
0
Camps Cleared
0
1,327,986
Distance Traveled
991,075
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,918
840
54
4
0
274,809
0
L
Osiris
8,764
674
9
1
0
190,291
0
L
Morgan Le Fay
8,731
672
24
2
0
230,598
0
W
Sobek
10,374
798
13
1
0
289,094
0
L
Nox
9,006
693
49
4
0
180,501
0
L
Heimdallr
9,535
733
30
2
0
209,069
0
W
Zeus
12,435
957
37
3
0
245,784
0
W
Achilles
11,270
867
17
1
0
236,923
0
W
Ra
11,167
859
44
3
0
281,376
0
L
Horus
8,453
650
4
0
0
180,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role