Player Matchup

Agni
Agni
Ghidorazzz
Agni
Level 126
God Stats
4W - 1L
1,805 SR
Queue Stats
269W - 254L
1,472 Elo+
Solo
Cthulhu
Cthulhu
LOSTKID2302
Cthulhu
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Lokislover
Fenrir
Level 107
God Stats
8W - 4L
1,664 SR
Queue Stats
131W - 116L
1,416 Elo+
Party 2
Odin
Odin
NoxDeray
Odin
Level 88
God Stats
17W - 9L
1,553 SR
Queue Stats
113W - 98L
1,407 Elo+
Party 2
Apollo
Apollo
nightshadow98
Apollo
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,245 Elo+
Solo
Team Averages
Level 87
1,604 SR
1,408 Elo+

VS

Team Averages
Level 71
1,340 SR
1,358 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
GOTTl
Kali
Level 37
God Stats
5W - 6L
1,430 SR
Queue Stats
35W - 70L
1,295 Elo+
Party 1
Sol
Sol
Gomez Urbieta
Sol
Level 115
God Stats
1W - 3L
1,349 SR
Queue Stats
83W - 88L
1,408 Elo+
Solo
Persephone
Persephone
Thajok3r119
Persephone
Level 69
God Stats
0W - 3L
1,216 SR
Queue Stats
62W - 67L
1,443 Elo+
Solo
Neith
Neith
ZokuStriku
Neith
Level 6
God Stats
1W - 11L
1,204 SR
Queue Stats
1W - 13L
1,143 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 6
9,036
602
10,204
7,285
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
LOSTKID2302
Cthulhu
12
0 / 1 / 4
6,083
406
4,637
6,486
4,719
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fenrir
Lokislover
Fenrir
14
6 / 0 / 4
8,388
559
5,088
10,520
4,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Odin
12
1 / 2 / 3
7,109
474
5,069
9,602
5,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 3 / 4
7,555
504
5,309
6,603
2,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
2 / 1 / 2
7,110
474
5,392
12,489
10,103
Kali
GOTTl
Kali
14
3 / 4 / 3
7,995
533
7,760
14,553
5,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

12
1 / 1 / 3
7,390
493
4,974
8,034
2,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Persephone
Thajok3r119
Persephone
13
2 / 5 / 0
7,925
528
3,511
8,870
2,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
13
0 / 3 / 1
7,034
469
1,394
7,004
2,452
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
13
Kills
8
8
Deaths
14
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
1
2
3
L
Kali
GOTTl
Kali
3
4
3
1.13
W
3
2
6
3
L
1
1
3
2.5
W
Cthulhu
LOSTKID2302
Cthulhu
0
1
4
2
W
Fenrir
Lokislover
Fenrir
6
0
4
8
W
Odin
1
2
3
1.25
L
Persephone
Thajok3r119
Persephone
2
5
0
0.4
L
Neith
0
3
1
0.17
W
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,307
Damage
23,031
40,496
Taken
50,950
18,693
Mitigated
22,762
6,340
Healing
19,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,392
2,393
1,004
5,324
12,489
10,103
84
3,912
8,577
24,849
370
L
Kali
GOTTl
Kali
7,760
3,683
0
4,206
14,553
5,126
0
3,454
11,099
0
63,335
W
10,204
124
0
1,265
7,285
1,898
0
2,538
4,555
57,676
1,624
L
4,974
897
293
3,957
8,034
2,377
240
2,091
5,943
42,778
0
W
Cthulhu
LOSTKID2302
Cthulhu
4,637
163
64
0
6,486
4,719
127
3,364
3,122
25,700
0
W
Fenrir
Lokislover
Fenrir
5,088
478
0
1,837
10,520
4,354
841
1,626
8,762
0
46,727
W
Odin
5,069
797
0
686
9,602
5,599
48
4,337
5,215
0
38,168
L
Persephone
Thajok3r119
Persephone
3,511
71
0
2,443
8,870
2,704
0
4,815
3,937
46,122
0
L
Neith
1,394
652
0
2,158
7,004
2,452
729
429
6,575
0
44,035
W
5,309
3,505
0
2,488
6,603
2,123
1,074
1,598
5,005
0
46,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,171
Gold Earned
37,454
398
Minions Killed
367
0
Camps Cleared
0
1,531,352
Distance Traveled
1,318,393
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,110
474
26
2
0
175,005
9
L
Kali
7,995
533
90
6
0
336,367
0
W
Agni
9,036
602
117
8
0
316,778
2
L
Sol
7,390
493
80
5
0
276,450
0
W
Cthulhu
6,083
406
43
3
0
294,168
0
W
Fenrir
8,388
559
75
5
0
361,008
0
W
Odin
7,109
474
73
5
0
282,755
0
L
Persephone
7,925
528
98
7
0
304,692
0
L
Neith
7,034
469
73
5
0
225,879
0
W
Apollo
7,555
504
90
6
0
276,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role