Player Matchup

Charybdis
Charybdis
ChaacMid
Charybdis
Level 128
God Stats
1W - 4L
1,462 SR
Queue Stats
86W - 70L
1,535 Elo+
Party 2
Hel
Hel
ErebusIncarnate
Hel
Level 67
God Stats
1W - 2L
1,546 SR
Queue Stats
15W - 27L
1,255 Elo+
Solo
Ymir
Ymir
Moeblyy
Ymir
Level 69
God Stats
0W - 1L
1,233 SR
Queue Stats
22W - 26L
1,413 Elo+
Solo
Hera
Hera
SnowFox292
Hera
Level 102
God Stats
6W - 2L
1,697 SR
Queue Stats
133W - 122L
1,468 Elo+
Party 2
Bellona
Bellona
eQ-Mikomii
Bellona
Level 129
God Stats
0W - 4L
1,105 SR
Queue Stats
13W - 21L
1,310 Elo+
Solo
Team Averages
Level 99
1,409 SR
1,396 Elo+

VS

Team Averages
Level 68
1,576 SR
1,415 Elo+
Baron Samedi
Baron Samedi
Fire_King7001
Baron Samedi
Level 109
God Stats
2W - 1L
1,325 SR
Queue Stats
60W - 63L
1,433 Elo+
Party 1
Danzaburou
Danzaburou
HolaSoyElMister
Danzaburou
Level 97
God Stats
21W - 23L
1,408 SR
Queue Stats
139W - 122L
1,422 Elo+
Solo
Anubis
Anubis
HolyHellion
Anubis
Level 14
God Stats
11W - 8L
1,556 SR
Queue Stats
15W - 22L
1,333 Elo+
Party 1
Anhur
Anhur
ManagedPhoenix
Anhur
Level 33
God Stats
6W - 0L
1,902 SR
Queue Stats
64W - 59L
1,410 Elo+
Party 1
Da Ji
Da Ji
YoSigma
Da Ji
Level 89
God Stats
4W - 4L
1,691 SR
Queue Stats
323W - 314L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ChaacMid
Charybdis
8
1 / 5 / 0
4,797
436
4,157
9,150
1,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 4 / 1
4,934
449
2,327
8,415
2,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ymir
Moeblyy
Ymir
4
0 / 7 / 0
3,858
351
156
6,756
1,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 3 / 0
4,331
394
1,068
3,796
638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bellona
eQ-Mikomii
Bellona
8
0 / 1 / 0
5,012
456
1,992
8,104
6,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fire_King7001
Baron Samedi
11
2 / 0 / 6
6,686
608
5,052
6,282
5,206
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
HolaSoyElMister
Danzaburou
12
0 / 0 / 1
7,390
672
4,700
4,335
1,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Anubis
13
9 / 0 / 1
8,132
739
7,222
6,973
2,749
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
4 / 1 / 3
6,461
587
5,298
5,407
1,590
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
YoSigma
Da Ji
12
5 / 0 / 3
7,105
646
3,282
6,878
2,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
1
Kills
20
20
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Charybdis
ChaacMid
Charybdis
1
5
0
0.2
L
0
4
1
0.13
W
Baron Samedi
Fire_King7001
Baron Samedi
2
0
6
5
W
Danzaburou
HolaSoyElMister
Danzaburou
0
0
1
0.5
W
Anubis
9
0
1
9.5
W
4
1
3
5.5
L
Ymir
Moeblyy
Ymir
0
7
0
0
L
0
3
0
0
W
Da Ji
YoSigma
Da Ji
5
0
3
6.5
L
Bellona
eQ-Mikomii
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,700
Damage
25,554
36,221
Taken
29,875
13,309
Mitigated
13,653
7,281
Healing
14,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
ChaacMid
Charybdis
4,157
1,594
0
1,619
9,150
1,984
0
3,795
5,355
0
29,481
L
2,327
222
866
2,531
8,415
2,484
0
3,550
4,865
10,868
0
W
Baron Samedi
Fire_King7001
Baron Samedi
5,052
732
429
3,016
6,282
5,206
110
1,380
4,902
20,432
1,868
W
Danzaburou
HolaSoyElMister
Danzaburou
4,700
1,977
0
2,957
4,335
1,330
1,957
0
4,335
0
54,030
W
Anubis
7,222
358
0
3,843
6,973
2,749
1,481
1,189
5,784
51,652
1,030
W
5,298
2,992
0
2,700
5,407
1,590
349
715
4,692
0
41,028
L
Ymir
Moeblyy
Ymir
156
39
0
30
6,756
1,447
0
3,436
3,320
2,986
0
L
1,068
154
0
449
3,796
638
0
1,418
2,378
15,045
0
W
Da Ji
YoSigma
Da Ji
3,282
558
0
1,348
6,878
2,778
0
267
6,611
0
52,141
L
Bellona
eQ-Mikomii
Bellona
1,992
336
0
1,786
8,104
6,756
0
0
8,104
0
26,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,932
Gold Earned
35,774
154
Minions Killed
397
0
Camps Cleared
0
833,115
Distance Traveled
984,414
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,797
436
50
5
0
196,494
0
L
Hel
4,934
449
12
1
0
181,496
0
W
Baron Samedi
6,686
608
31
3
0
194,472
0
W
Danzaburou
7,390
672
101
9
0
181,270
0
W
Anubis
8,132
739
94
9
0
197,381
0
W
Anhur
6,461
587
74
7
0
197,774
0
L
Ymir
3,858
351
7
1
0
147,276
0
L
Hera
4,331
394
32
3
0
118,444
0
W
Da Ji
7,105
646
97
9
0
213,517
4
L
Bellona
5,012
456
53
5
0
189,405
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role