Player Matchup
Team Averages
Masters
Average Tier
Level 178
1,500 SR
1,500
MMR
VS
Team Averages
Diamond IV
Average Tier
Level 42
1,782 SR
2,247
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 0
9,888
1,099
10,796
5,193
2,276
Chronos' Pendant
+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.
Genji's Guard
+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction
PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.
Jeweled Studs
+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5
Enchanted Trinket
+30
Magical Power
+100
Health
+9%
Magical Lifesteal
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
ImMxtro
Olorun
14
0 / 3 / 0
8,553
950
2,360
12,574
8,012
Bancroft's Talon
+80
Magical Power
+200
Mana
+15%
Magical Lifesteal
PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.
Shogun's Kusari
+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed
AURA - Allied gods within 70 units have their Attack Speed increased by 30%.
Typhon's Fang
+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration
PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
9,888
1,099
119
13
6
200,046
2
L
8,553
950
115
13
3
182,053
0