Player Matchup

Chernobog
Chernobog
Silver II
Magma_17F
Chernobog
Silver II
Level 71
God Stats
2W - 6L
1,336 SR
Queue Stats
187W - 204L
1,049 MMR
Solo
The Morrigan
The Morrigan
Silver IV
Trilioqy
The Morrigan
Silver IV
Level 66
God Stats
11W - 25L
1,416 SR
Queue Stats
59W - 86L
852 MMR
Party 1
Lancelot
Lancelot
Silver I
Trillionz
Lancelot
Silver I
Level 47
God Stats
16W - 18L
1,486 SR
Queue Stats
36W - 44L
1,203 MMR
Party 1
Ah Puch
Ah Puch
Silver IV
imTooKeen
Ah Puch
Silver IV
Level 107
God Stats
1W - 1L
1,749 SR
Queue Stats
54W - 91L
1,142 MMR
Party 2
Maman Brigitte
Maman Brigitte
Silver II
wheeler_Walker
Maman Brigitte
Silver II
Level 128
God Stats
6W - 11L
1,420 SR
Queue Stats
127W - 143L
1,113 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 84
1,481 SR
1,072 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 134
1,502 SR
1,173 MMR
Xing Tian
Xing Tian
Silver II
 
Xing Tian
Silver II
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Hachiman
Hachiman
Silver I
Codythegreat287
Hachiman
Silver I
Level 125
God Stats
10W - 14L
1,399 SR
Queue Stats
113W - 128L
1,023 MMR
Solo
Shiva
Shiva
Silver II
OGCzarTzar
Shiva
Silver II
Level 149
God Stats
3W - 3L
1,516 SR
Queue Stats
204W - 222L
1,022 MMR
Party 3
Ra
Ra
Silver II
SubarcticZeus
Ra
Silver II
Level 147
God Stats
11W - 9L
1,625 SR
Queue Stats
189W - 208L
1,036 MMR
Party 3
Loki
Loki
Gold III
hitsquadonpoint
Loki
Gold III
Level 143
God Stats
21W - 27L
1,470 SR
Queue Stats
362W - 375L
1,283 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Magma_17F
Chernobog
14
1 / 2 / 0
8,334
490
4,996
8,594
2,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Morrigan
Trilioqy
The Morrigan
12
0 / 7 / 1
7,346
432
2,995
8,124
2,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
Trillionz
Lancelot
14
3 / 7 / 0
8,757
515
15,383
20,962
14,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
imTooKeen
Ah Puch
13
1 / 6 / 0
8,321
489
6,493
9,416
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Maman Brigitte
wheeler_Walker
Maman Brigitte
15
0 / 6 / 0
7,984
470
4,309
13,613
4,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
ChaacCharybdisKuzenboKumbhakarna

VS

Bans
ArachneThanatosAo KuangBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
4 / 0 / 6
8,598
506
6,161
10,442
7,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
15
2 / 1 / 5
8,683
511
6,899
7,905
2,520
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
16
5 / 3 / 6
10,287
605
14,416
20,419
17,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

17
7 / 0 / 6
10,196
600
6,731
4,994
1,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
9 / 1 / 6
9,800
576
9,157
14,189
4,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
56
5
Kills
27
28
Deaths
5
1
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
4
0
6
7
W
Hachiman
2
1
5
4.5
L
Chernobog
Magma_17F
Chernobog
1
2
0
0.5
W
Shiva
5
3
6
2.67
W
7
0
6
10
L
The Morrigan
Trilioqy
The Morrigan
0
7
1
0.07
L
Lancelot
Trillionz
Lancelot
3
7
0
0.43
W
9
1
6
12
L
Ah Puch
imTooKeen
Ah Puch
1
6
0
0.17
L
Maman Brigitte
wheeler_Walker
Maman Brigitte
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,176
Damage
43,364
60,709
Taken
57,949
27,243
Mitigated
34,381
10,855
Healing
18,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
6,161
359
0
2,472
10,442
7,698
0
5,133
5,251
19,202
492
W
Hachiman
6,899
3,142
0
4,110
7,905
2,520
0
694
7,211
0
72,096
L
Chernobog
Magma_17F
Chernobog
4,996
3,048
0
3,216
8,594
2,503
585
1,865
6,681
0
61,178
W
Shiva
14,416
3,163
100
1,780
20,419
17,416
399
3,212
17,145
736
78,005
W
6,731
149
1,300
1,936
4,994
1,867
0
2,374
2,575
82,058
0
L
The Morrigan
Trilioqy
The Morrigan
2,995
99
0
0
8,124
2,767
510
997
7,046
39,128
844
L
Lancelot
Trillionz
Lancelot
15,383
1,744
0
2,735
20,962
14,782
0
3,253
17,665
11,755
54,555
W
9,157
2,265
0
6,512
14,189
4,880
0
4,470
9,568
0
69,025
L
Ah Puch
imTooKeen
Ah Puch
6,493
242
0
951
9,416
2,556
333
4,938
4,060
47,650
0
L
Maman Brigitte
wheeler_Walker
Maman Brigitte
4,309
20
0
3,953
13,613
4,635
0
1,826
11,675
65,549
260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,742
Gold Earned
47,564
464
Minions Killed
543
0
Camps Cleared
0
1,639,724
Distance Traveled
1,821,958
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,598
506
27
2
0
385,378
0
W
Hachiman
8,683
511
121
7
0
321,683
0
L
Chernobog
8,334
490
100
6
0
339,677
0
W
Shiva
10,287
605
129
8
0
330,760
1
W
Ra
10,196
600
159
9
0
389,551
0
L
The Morrigan
7,346
432
61
4
0
310,570
0
L
Lancelot
8,757
515
100
6
0
338,034
0
W
Loki
9,800
576
107
6
0
394,586
0
L
Ah Puch
8,321
489
75
4
0
314,736
0
L
Maman Brigitte
7,984
470
128
8
0
336,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role