Player Matchup

Cthulhu
Cthulhu
ColeHeartd
Cthulhu
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 55L
1,447 Elo+
Party 1
Danzaburou
Danzaburou
DigBicRic_
Danzaburou
Level 123
God Stats
2W - 3L
1,842 SR
Queue Stats
135W - 164L
1,409 Elo+
Party 1
Hou Yi
Hou Yi
iDeliverBread
Hou Yi
Level 129
God Stats
2W - 3L
1,521 SR
Queue Stats
129W - 153L
1,412 Elo+
Party 1
Ymir
Ymir
itsbritbit13
Ymir
Level 44
God Stats
14W - 16L
1,482 SR
Queue Stats
107W - 148L
1,382 Elo+
Party 1
Baron Samedi
Baron Samedi
that_dude_0911
Baron Samedi
Level 97
God Stats
10W - 15L
1,420 SR
Queue Stats
93W - 138L
1,391 Elo+
Party 1
Team Averages
Level 97
1,553 SR
1,408 Elo+

VS

Team Averages
Level 124
1,491 SR
1,495 Elo+
Poseidon
Poseidon
DarthFranco1
Poseidon
Level 87
God Stats
2W - 3L
1,340 SR
Queue Stats
171W - 160L
1,476 Elo+
Solo
Hun Batz
Hun Batz
ElihuZX
Hun Batz
Level 152
God Stats
4W - 3L
1,426 SR
Queue Stats
101W - 91L
1,461 Elo+
Solo
Hou Yi
Hou Yi
Frunah
Hou Yi
Level 157
God Stats
4W - 2L
1,575 SR
Queue Stats
122W - 90L
1,493 Elo+
Solo
Sylvanus
Sylvanus
Oakoholic
Sylvanus
Level 136
God Stats
143W - 121L
1,600 SR
Queue Stats
231W - 207L
1,558 Elo+
Solo
Hel
Hel
marconeggro1980
Hel
Level 89
God Stats
9W - 6L
1,516 SR
Queue Stats
287W - 283L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ColeHeartd
Cthulhu
16
6 / 9 / 3
10,910
496
13,882
24,954
18,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
DigBicRic_
Danzaburou
17
0 / 5 / 6
10,630
483
13,870
12,512
3,768
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
10 / 3 / 4
12,178
554
20,584
13,973
4,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 8 / 0
7,384
336
3,071
19,493
14,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Baron Samedi
that_dude_0911
Baron Samedi
13
1 / 5 / 4
8,714
396
8,250
17,395
6,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DarthFranco1
Poseidon
17
1 / 6 / 6
11,066
503
10,957
14,047
5,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
ElihuZX
Hun Batz
19
11 / 3 / 8
12,182
554
18,600
25,436
12,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hou Yi
Frunah
Hou Yi
18
7 / 2 / 6
11,071
503
15,656
14,205
6,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
Oakoholic
Sylvanus
16
5 / 2 / 13
11,303
514
10,473
19,595
26,375
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

17
5 / 4 / 7
11,422
519
10,890
14,998
9,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
69
17
Kills
29
30
Deaths
17
17
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ColeHeartd
Cthulhu
6
9
3
0.83
W
Poseidon
DarthFranco1
Poseidon
1
6
6
0.67
L
Danzaburou
DigBicRic_
Danzaburou
0
5
6
0.6
W
Hun Batz
ElihuZX
Hun Batz
11
3
8
5
W
Hou Yi
Frunah
Hou Yi
7
2
6
5
W
Sylvanus
Oakoholic
Sylvanus
5
2
13
5.75
L
10
3
4
4
L
0
8
0
0
W
5
4
7
2.13
L
Baron Samedi
that_dude_0911
Baron Samedi
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,657
Damage
66,576
88,327
Taken
88,281
48,451
Mitigated
61,243
19,264
Healing
36,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ColeHeartd
Cthulhu
13,882
783
226
4,747
24,954
18,297
68
9,589
15,365
58,379
2,638
W
Poseidon
DarthFranco1
Poseidon
10,957
1,102
0
2,278
14,047
5,518
2,209
3,627
10,420
90,917
523
L
Danzaburou
DigBicRic_
Danzaburou
13,870
4,742
0
4,933
12,512
3,768
1,596
2,909
9,603
0
91,186
W
Hun Batz
ElihuZX
Hun Batz
18,600
4,941
0
10,979
25,436
12,547
1,677
8,033
17,403
0
85,516
W
Hou Yi
Frunah
Hou Yi
15,656
8,894
0
5,060
14,205
6,840
2,000
2,152
12,053
0
96,939
W
Sylvanus
Oakoholic
Sylvanus
10,473
3,188
2,518
6,432
19,595
26,375
491
6,226
13,369
40,032
2,602
L
20,584
11,146
0
5,047
13,973
4,794
731
5,283
8,690
0
98,458
L
3,071
414
0
1,434
19,493
14,989
0
8,629
10,864
11,280
710
W
10,890
1,528
2,067
6,688
14,998
9,963
1,755
4,635
10,363
75,980
0
L
Baron Samedi
that_dude_0911
Baron Samedi
8,250
228
664
2,213
17,395
6,603
0
4,993
12,402
54,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,816
Gold Earned
57,044
476
Minions Killed
583
0
Camps Cleared
0
1,923,301
Distance Traveled
2,091,999
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,910
496
93
4
0
420,388
0
W
Poseidon
11,066
503
153
7
0
411,203
0
L
Danzaburou
10,630
483
138
6
0
435,399
4
W
Hun Batz
12,182
554
119
5
0
527,984
3
W
Hou Yi
11,071
503
130
6
0
420,830
2
W
Sylvanus
11,303
514
65
3
0
363,168
0
L
Hou Yi
12,178
554
150
7
0
411,078
7
L
Ymir
7,384
336
14
1
0
293,586
0
W
Hel
11,422
519
116
5
0
368,814
0
L
Baron Samedi
8,714
396
81
4
0
362,850
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role