Player Matchup

Cupid
Cupid
 
Cupid
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
GuidoCMD
Bakasura
Level 68
God Stats
0W - 3L
1,301 SR
Queue Stats
31W - 63L
1,346 Elo+
Solo
Hades
Hades
SolvingTj
Hades
Level 95
God Stats
22W - 12L
1,508 SR
Queue Stats
41W - 27L
1,506 Elo+
Party 1
Ao Kuang
Ao Kuang
TragicNARUTO
Ao Kuang
Level 107
God Stats
8W - 6L
1,449 SR
Queue Stats
108W - 97L
1,477 Elo+
Party 1
Cernunnos
Cernunnos
elizardolisboa
Cernunnos
Level 83
God Stats
43W - 33L
1,634 SR
Queue Stats
91W - 86L
1,486 Elo+
Solo
Team Averages
Level 92
1,478 SR
1,463 Elo+

VS

Team Averages
Level 103
1,400 SR
1,436 Elo+
Danzaburou
Danzaburou
Condemonio
Danzaburou
Level 127
God Stats
19W - 15L
1,498 SR
Queue Stats
158W - 151L
1,502 Elo+
Solo
Susano
Susano
Ghidorazzz
Susano
Level 126
God Stats
3W - 4L
1,166 SR
Queue Stats
333W - 302L
1,449 Elo+
Solo
Set
Set
Mercy 517
Set
Level 88
God Stats
75W - 56L
1,489 SR
Queue Stats
128W - 117L
1,449 Elo+
Solo
Geb
Geb
Red Priest 00
Geb
Level 125
God Stats
13W - 14L
1,478 SR
Queue Stats
259W - 282L
1,375 Elo+
Solo
Janus
Janus
afrotastic821
Janus
Level 49
God Stats
5W - 8L
1,370 SR
Queue Stats
80W - 106L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
8
0 / 4 / 2
5,105
511
2,247
7,005
2,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Mace

Mace

+10
Physical Power

Bakasura
GuidoCMD
Bakasura
12
3 / 1 / 1
6,295
630
3,067
9,286
4,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hades
SolvingTj
Hades
9
0 / 2 / 1
5,399
540
2,085
6,131
1,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ao Kuang
TragicNARUTO
Ao Kuang
12
5 / 1 / 0
7,007
701
4,668
9,697
2,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
elizardolisboa
Cernunnos
11
1 / 2 / 2
5,949
595
2,759
4,287
1,359
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Condemonio
Danzaburou
11
3 / 3 / 2
7,022
702
5,548
6,342
1,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Susano
Ghidorazzz
Susano
10
0 / 3 / 0
5,510
551
3,301
5,507
1,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
1 / 3 / 4
5,662
566
4,241
7,716
3,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
2 / 0 / 1
5,704
570
2,390
7,614
4,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
4 / 1 / 0
5,751
575
4,913
3,942
1,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
17
9
Kills
10
10
Deaths
10
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
4
2
0.25
W
Danzaburou
Condemonio
Danzaburou
3
3
2
1.33
W
Susano
Ghidorazzz
Susano
0
3
0
0
L
Bakasura
GuidoCMD
Bakasura
3
1
1
3.5
W
1
3
4
1
W
2
0
1
2.5
L
Hades
SolvingTj
Hades
0
2
1
0.25
L
Ao Kuang
TragicNARUTO
Ao Kuang
5
1
0
5
W
4
1
0
4
L
Cernunnos
elizardolisboa
Cernunnos
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,826
Damage
20,393
36,406
Taken
31,121
12,548
Mitigated
12,487
12,556
Healing
7,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
2,247
1,199
86
1,722
7,005
2,573
363
1,747
5,128
0
19,608
W
Danzaburou
Condemonio
Danzaburou
5,548
2,558
0
1,652
6,342
1,848
1,568
0
6,155
0
47,846
W
Susano
Ghidorazzz
Susano
3,301
483
0
1,660
5,507
1,995
0
2,261
3,246
0
28,843
L
Bakasura
GuidoCMD
Bakasura
3,067
1,914
0
2,240
9,286
4,013
0
1,621
7,545
0
40,102
W
4,241
1,945
0
1,100
7,716
3,067
0
2,578
4,967
0
30,062
W
2,390
276
0
2,854
7,614
4,470
52
648
6,647
16,357
0
L
Hades
SolvingTj
Hades
2,085
135
150
1,436
6,131
1,655
361
2,315
3,568
24,996
0
L
Ao Kuang
TragicNARUTO
Ao Kuang
4,668
1,338
0
5,797
9,697
2,948
0
481
8,883
32,919
1,085
W
4,913
333
0
608
3,942
1,107
0
1,194
2,556
27,226
1,846
L
Cernunnos
elizardolisboa
Cernunnos
2,759
1,625
0
1,125
4,287
1,359
0
515
3,772
0
34,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,755
Gold Earned
29,649
295
Minions Killed
243
0
Camps Cleared
0
1,023,403
Distance Traveled
1,028,553
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,105
511
35
4
0
186,882
0
W
Danzaburou
7,022
702
76
8
0
158,562
0
W
Susano
5,510
551
59
6
0
214,078
2
L
Bakasura
6,295
630
87
9
0
226,524
0
W
Set
5,662
566
41
4
0
221,316
0
W
Geb
5,704
570
17
2
0
236,936
0
L
Hades
5,399
540
56
6
0
193,702
0
L
Ao Kuang
7,007
701
62
6
0
209,237
0
W
Janus
5,751
575
50
5
0
197,661
2
L
Cernunnos
5,949
595
55
6
0
207,058
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role