Player Matchup

Cu Chulainn
Cu Chulainn
Daniel0515
Cu Chulainn
Level 39
God Stats
12W - 12L
1,613 SR
Queue Stats
105W - 89L
1,377 Elo+
Solo
Skadi
Skadi
Luisao862160
Skadi
Level 83
God Stats
4W - 5L
1,298 SR
Queue Stats
186W - 196L
1,497 Elo+
Solo
Arachne
Arachne
MadjikFists
Arachne
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,371 Elo+
Party 2
Ares
Ares
Nunutube
Ares
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Yhousegaming
Nu Wa
Level 8
God Stats
1W - 0L
1,257 SR
Queue Stats
4W - 7L
1,348 Elo+
Party 2
Team Averages
Level 57
1,433 SR
1,419 Elo+

VS

Team Averages
Level 106
1,540 SR
1,458 Elo+
Hachiman
Hachiman
ManiacalFool003
Hachiman
Level 107
God Stats
4W - 2L
1,759 SR
Queue Stats
43W - 26L
1,497 Elo+
Party 1
Maui
Maui
Sao01074371
Maui
Level 120
God Stats
36W - 28L
1,571 SR
Queue Stats
511W - 503L
1,443 Elo+
Solo
Ah Puch
Ah Puch
SlasherXd03
Ah Puch
Level 66
God Stats
6W - 10L
1,391 SR
Queue Stats
104W - 89L
1,518 Elo+
Solo
Awilix
Awilix
ghostgear200
Awilix
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 44L
1,406 Elo+
Party 1
Bellona
Bellona
squirreljizz69
Bellona
Level 120
God Stats
130W - 134L
1,478 SR
Queue Stats
137W - 140L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Daniel0515
Cu Chulainn
16
4 / 0 / 0
9,207
658
8,479
9,104
6,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 2 / 5
8,106
579
5,467
5,268
1,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

Arachne
MadjikFists
Arachne
15
14 / 2 / 5
9,372
669
9,667
11,986
5,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
11
2 / 1 / 14
7,866
562
6,800
10,878
7,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

11
1 / 3 / 9
7,071
505
5,873
6,738
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
11
0 / 5 / 3
6,674
477
6,833
7,275
2,261
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 3 / 3
6,841
489
2,973
10,240
9,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ah Puch
SlasherXd03
Ah Puch
12
4 / 5 / 0
7,484
535
8,184
8,959
3,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Awilix
10
2 / 7 / 0
6,381
456
3,961
13,188
4,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 4 / 0
7,118
508
3,499
13,251
8,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
24
Kills
7
8
Deaths
24
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Daniel0515
Cu Chulainn
4
0
0
4
W
3
2
5
2.75
W
Arachne
MadjikFists
Arachne
14
2
5
8.25
L
Hachiman
0
5
3
0.3
W
Ares
2
1
14
9
L
1
3
3
0.83
L
Ah Puch
SlasherXd03
Ah Puch
4
5
0
0.8
W
1
3
9
1.83
L
Awilix
2
7
0
0.29
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,286
Damage
25,450
43,974
Taken
52,913
22,717
Mitigated
27,541
13,809
Healing
10,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Daniel0515
Cu Chulainn
8,479
894
0
4,318
9,104
6,458
0
0
8,560
10,991
57,963
W
5,467
1,719
87
1,996
5,268
1,710
583
1,612
3,646
0
54,070
W
Arachne
MadjikFists
Arachne
9,667
7,554
0
2,755
11,986
5,064
0
2,580
9,160
0
62,742
L
Hachiman
6,833
4,022
0
611
7,275
2,261
0
1,796
5,479
0
44,522
W
Ares
6,800
518
0
3,251
10,878
7,715
0
2,545
8,211
18,795
869
L
2,973
628
0
2,611
10,240
9,211
0
2,711
7,529
30,020
0
L
Ah Puch
SlasherXd03
Ah Puch
8,184
337
0
1,447
8,959
3,008
112
3,784
5,175
41,204
1,643
W
5,873
1,353
0
1,402
6,738
1,770
322
3,419
2,891
30,139
0
L
Awilix
3,961
2,084
0
612
13,188
4,516
0
4,033
9,155
0
36,130
L
3,499
835
0
4,964
13,251
8,545
0
1,583
10,883
0
50,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,622
Gold Earned
34,498
370
Minions Killed
334
0
Camps Cleared
0
1,374,811
Distance Traveled
1,360,868
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,207
658
120
9
0
296,338
3
W
Skadi
8,106
579
85
6
0
251,893
0
W
Arachne
9,372
669
100
7
0
298,527
0
L
Hachiman
6,674
477
78
6
0
259,792
0
W
Ares
7,866
562
12
1
0
279,616
1
L
Maui
6,841
489
40
3
0
290,847
6
L
Ah Puch
7,484
535
66
5
0
233,444
0
W
Nu Wa
7,071
505
53
4
0
248,437
0
L
Awilix
6,381
456
66
5
0
304,557
0
L
Bellona
7,118
508
84
6
0
272,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role