Player Matchup

Persephone
Persephone
Blu177
Persephone
Level 102
God Stats
0W - 2L
1,267 SR
Queue Stats
207W - 212L
1,522 Elo+
Party 1
Thanatos
Thanatos
GMachine203
Thanatos
Level 108
God Stats
3W - 8L
1,409 SR
Queue Stats
198W - 202L
1,529 Elo+
Party 1
King Arthur
King Arthur
Zappysquid
King Arthur
Level 46
God Stats
0W - 3L
1,242 SR
Queue Stats
147W - 135L
1,535 Elo+
Party 1
Team Averages
Level 85
1,306 SR
1,528 Elo+

VS

Team Averages
Level 91
1,530 SR
1,563 Elo+
Sun Wukong
Sun Wukong
Fancy Glass
Sun Wukong
Level 84
God Stats
3W - 8L
1,261 SR
Queue Stats
647W - 633L
1,588 Elo+
Party 2
Medusa
Medusa
Fancy QU33N
Medusa
Level 60
God Stats
10W - 10L
1,683 SR
Queue Stats
332W - 329L
1,540 Elo+
Party 2
Baron Samedi
Baron Samedi
oOPaNaMaOo95
Baron Samedi
Level 128
God Stats
132W - 99L
1,646 SR
Queue Stats
757W - 758L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Blu177
Persephone
12
0 / 6 / 1
7,145
715
4,287
6,882
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
GMachine203
Thanatos
12
1 / 5 / 0
6,985
699
6,497
9,768
4,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

King Arthur
Zappysquid
King Arthur
11
0 / 6 / 1
6,456
646
3,443
11,956
9,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fancy Glass
Sun Wukong
16
8 / 0 / 7
9,521
952
7,607
8,992
5,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Medusa
15
2 / 1 / 12
9,155
916
6,363
6,598
2,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baron Samedi
oOPaNaMaOo95
Baron Samedi
16
7 / 0 / 6
9,718
972
10,599
6,696
4,057
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
1
Kills
17
17
Deaths
1
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Persephone
Blu177
Persephone
0
6
1
0.08
W
Sun Wukong
Fancy Glass
Sun Wukong
8
0
7
11.5
W
Medusa
2
1
12
8
L
Thanatos
GMachine203
Thanatos
1
5
0
0.2
L
King Arthur
Zappysquid
King Arthur
0
6
1
0.08
W
Baron Samedi
oOPaNaMaOo95
Baron Samedi
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,227
Damage
24,569
28,606
Taken
22,286
16,049
Mitigated
12,114
6,105
Healing
6,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Blu177
Persephone
4,287
368
0
300
6,882
2,079
0
2,826
3,820
20,899
0
W
Sun Wukong
Fancy Glass
Sun Wukong
7,607
919
0
1,994
8,992
5,911
624
1,430
7,122
0
21,087
W
Medusa
6,363
2,570
0
1,181
6,598
2,146
1,732
1,606
4,684
0
35,275
L
Thanatos
GMachine203
Thanatos
6,497
621
0
3,513
9,768
4,700
0
3,165
6,463
0
13,038
L
King Arthur
Zappysquid
King Arthur
3,443
254
0
2,292
11,956
9,270
0
4,426
7,270
0
8,563
W
Baron Samedi
oOPaNaMaOo95
Baron Samedi
10,599
582
736
2,434
6,696
4,057
1,152
1,362
4,902
35,044
970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,586
Gold Earned
28,394
63
Minions Killed
155
0
Camps Cleared
0
536,306
Distance Traveled
612,309
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,145
715
35
4
0
172,157
0
W
Sun Wukong
9,521
952
33
3
0
216,325
1
W
Medusa
9,155
916
60
6
0
208,741
1
L
Thanatos
6,985
699
15
2
0
193,912
2
L
King Arthur
6,456
646
13
1
0
170,237
0
W
Baron Samedi
9,718
972
62
6
0
187,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role