Player Matchup

Surtr
Surtr
Dnaplayalotz
Surtr
Level 85
God Stats
18W - 14L
1,563 SR
Queue Stats
140W - 114L
1,496 Elo+
Party 3
Terra
Terra
Sandy444
Terra
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
217W - 204L
1,395 Elo+
Party 3
Hel
Hel
Semex777
Hel
Level 124
God Stats
2W - 5L
1,440 SR
Queue Stats
120W - 115L
1,482 Elo+
Solo
Mulan
Mulan
jonny2shirts
Mulan
Level 64
God Stats
7W - 4L
1,500 SR
Queue Stats
69W - 74L
1,440 Elo+
Solo
Hachiman
Hachiman
theappa
Hachiman
Level 45
God Stats
2W - 4L
1,431 SR
Queue Stats
31W - 37L
1,373 Elo+
Party 3
Team Averages
Level 88
1,487 SR
1,437 Elo+

VS

Team Averages
Level 101
1,542 SR
1,329 Elo+
Odin
Odin
 
Odin
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
HuskyLounge
Izanami
Level 137
God Stats
2W - 1L
1,633 SR
Queue Stats
4W - 8L
1,311 Elo+
Party 2
Bakasura
Bakasura
Joker_Main265
Bakasura
Level 113
God Stats
2W - 1L
1,297 SR
Queue Stats
21W - 27L
1,282 Elo+
Party 1
Kukulkan
Kukulkan
Magnusimmortal
Kukulkan
Level 11
God Stats
3W - 1L
1,741 SR
Queue Stats
5W - 8L
1,299 Elo+
Party 1
Sylvanus
Sylvanus
Orsar
Sylvanus
Level 127
God Stats
2W - 1L
1,539 SR
Queue Stats
3W - 7L
1,252 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 1
3,872
645
1,223
4,733
1,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
Sandy444
Terra
3
0 / 0 / 0
3,238
540
433
1,589
540
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
3 / 0 / 0
5,286
881
3,330
2,681
820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
1 / 2 / 0
4,061
677
2,282
5,165
2,941
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Hachiman
theappa
Hachiman
2
0 / 2 / 0
2,920
487
217
1,458
203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
8
1 / 1 / 1
4,556
759
2,235
3,665
2,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
HuskyLounge
Izanami
7
2 / 0 / 1
4,327
721
1,771
2,022
516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
Joker_Main265
Bakasura
7
1 / 1 / 0
3,936
656
1,655
5,005
1,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Kukulkan
6
0 / 3 / 0
3,683
614
1,256
3,087
830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sylvanus
Orsar
Sylvanus
6
1 / 0 / 1
3,848
641
569
1,893
677
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
5
Kills
5
5
Deaths
5
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
1
1
1.5
L
1
1
1
1.5
W
Izanami
HuskyLounge
Izanami
2
0
1
2.5
W
Bakasura
Joker_Main265
Bakasura
1
1
0
1
W
Kukulkan
0
3
0
0
W
Sylvanus
Orsar
Sylvanus
1
0
1
1.5
L
Terra
Sandy444
Terra
0
0
0
0
L
3
0
0
3
L
1
2
0
0.5
L
Hachiman
theappa
Hachiman
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,485
Damage
7,486
15,626
Taken
15,672
6,190
Mitigated
5,654
5,891
Healing
4,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
2,235
617
0
1,282
3,665
2,216
0
0
3,665
0
17,290
L
1,223
670
0
2,020
4,733
1,686
0
611
4,122
609
11,475
W
Izanami
HuskyLounge
Izanami
1,771
1,303
0
366
2,022
516
538
679
1,343
0
26,030
W
Bakasura
Joker_Main265
Bakasura
1,655
1,510
0
2,741
5,005
1,415
0
233
4,772
0
13,438
W
Kukulkan
1,256
208
0
0
3,087
830
0
2,422
665
15,514
0
W
Sylvanus
Orsar
Sylvanus
569
255
77
369
1,893
677
145
501
1,392
5,808
0
L
Terra
Sandy444
Terra
433
0
41
938
1,589
540
0
106
1,483
5,546
540
L
3,330
52
527
1,760
2,681
820
0
968
1,713
36,862
0
L
2,282
604
0
516
5,165
2,941
0
0
4,882
0
17,286
L
Hachiman
theappa
Hachiman
217
217
0
89
1,458
203
0
140
1,318
0
3,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,377
Gold Earned
20,350
142
Minions Killed
176
0
Camps Cleared
0
528,842
Distance Traveled
630,714
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
4,556
759
41
7
0
120,650
0
L
Surtr
3,872
645
21
4
0
161,004
0
W
Izanami
4,327
721
50
8
0
119,846
0
W
Bakasura
3,936
656
43
7
0
160,971
0
W
Kukulkan
3,683
614
27
5
0
122,691
0
W
Sylvanus
3,848
641
15
3
0
106,556
4
L
Terra
3,238
540
6
1
0
74,459
0
L
Hel
5,286
881
79
13
0
126,864
0
L
Mulan
4,061
677
31
5
0
116,498
0
L
Hachiman
2,920
487
5
1
0
50,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role