Player Matchup

He Bo
He Bo
CristianiiG
He Bo
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 36L
1,387 Elo+
Solo
Artemis
Artemis
OGCHOLO21
Artemis
Level 66
God Stats
105W - 78L
1,592 SR
Queue Stats
175W - 173L
1,481 Elo+
Solo
Kuzenbo
Kuzenbo
WvTurtle304
Kuzenbo
Level 129
God Stats
11W - 14L
1,474 SR
Queue Stats
86W - 89L
1,425 Elo+
Party 3
Arachne
Arachne
g0ldnghost
Arachne
Level 127
God Stats
14W - 6L
1,632 SR
Queue Stats
119W - 117L
1,404 Elo+
Party 3
Anubis
Anubis
tyncho91
Anubis
Level 83
God Stats
12W - 5L
1,648 SR
Queue Stats
427W - 450L
1,452 Elo+
Solo
Team Averages
Level 112
1,569 SR
1,430 Elo+

VS

Team Averages
Level 44
1,409 SR
1,354 Elo+
Kali
Kali
GOTTl
Kali
Level 37
God Stats
5W - 6L
1,469 SR
Queue Stats
35W - 70L
1,309 Elo+
Party 2
Freya
Freya
X Z4D1CO X
Freya
Level 69
God Stats
3W - 4L
1,418 SR
Queue Stats
309W - 317L
1,489 Elo+
Party 1
Kuzenbo
Kuzenbo
Xl-M1L1T4R-lX
Kuzenbo
Level 68
God Stats
1W - 2L
1,558 SR
Queue Stats
75W - 77L
1,506 Elo+
Party 1
Neith
Neith
ZokuStriku
Neith
Level 6
God Stats
1W - 11L
1,286 SR
Queue Stats
1W - 13L
1,193 Elo+
Party 2
Hercules
Hercules
mannyg115
Hercules
Level 42
God Stats
3W - 8L
1,313 SR
Queue Stats
27W - 56L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 5
9,887
582
7,315
6,097
1,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
OGCHOLO21
Artemis
15
8 / 1 / 2
9,798
576
11,816
9,266
2,934
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
WvTurtle304
Kuzenbo
14
1 / 2 / 8
9,139
538
6,596
13,202
15,873
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
g0ldnghost
Arachne
15
6 / 3 / 6
9,703
571
7,304
11,371
4,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
tyncho91
Anubis
17
10 / 4 / 4
11,029
649
13,649
12,404
5,259
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
GOTTl
Kali
15
3 / 9 / 1
8,836
520
11,927
23,537
8,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Freya
13
4 / 7 / 2
8,526
502
8,802
12,777
3,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Kuzenbo
11
2 / 2 / 3
7,453
438
5,467
11,688
10,855
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
11
0 / 6 / 0
6,660
392
2,115
8,895
2,384
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
mannyg115
Hercules
12
0 / 5 / 2
7,091
417
2,110
11,904
6,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
28
Kills
9
10
Deaths
29
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
L
Kali
GOTTl
Kali
3
9
1
0.39
W
Artemis
OGCHOLO21
Artemis
8
1
2
9
W
Kuzenbo
WvTurtle304
Kuzenbo
1
2
8
2.5
L
Freya
4
7
2
0.71
L
Kuzenbo
2
2
3
1.75
L
Neith
0
6
0
0
W
Arachne
g0ldnghost
Arachne
6
3
6
3
L
Hercules
mannyg115
Hercules
0
5
2
0.2
W
Anubis
tyncho91
Anubis
10
4
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,680
Damage
30,421
52,340
Taken
68,801
30,067
Mitigated
32,247
12,569
Healing
18,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,315
411
0
179
6,097
1,582
1,380
597
5,276
64,010
3,009
L
Kali
GOTTl
Kali
11,927
7,113
0
9,729
23,537
8,769
0
6,216
17,321
0
78,600
W
Artemis
OGCHOLO21
Artemis
11,816
4,662
0
2,521
9,266
2,934
578
2,242
6,954
0
57,534
W
Kuzenbo
WvTurtle304
Kuzenbo
6,596
2,845
0
2,234
13,202
15,873
439
3,736
9,258
29,127
108
L
Freya
8,802
1,769
0
1,545
12,777
3,270
0
7,290
5,487
30,094
1,132
L
Kuzenbo
5,467
2,055
0
2,199
11,688
10,855
0
5,270
6,418
27,451
0
L
Neith
2,115
788
0
1,596
8,895
2,384
0
2,768
6,127
0
30,288
W
Arachne
g0ldnghost
Arachne
7,304
5,012
0
1,523
11,371
4,419
1,070
1,668
9,519
0
57,870
L
Hercules
mannyg115
Hercules
2,110
287
0
2,956
11,904
6,969
216
5,890
6,014
0
35,560
W
Anubis
tyncho91
Anubis
13,649
51
0
6,112
12,404
5,259
935
4,724
7,070
77,707
892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,556
Gold Earned
38,566
474
Minions Killed
337
0
Camps Cleared
0
1,622,600
Distance Traveled
1,510,266
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,887
582
111
7
0
328,825
2
L
Kali
8,836
520
112
7
0
327,657
0
W
Artemis
9,798
576
102
6
0
346,780
2
W
Kuzenbo
9,139
538
38
2
0
353,837
0
L
Freya
8,526
502
61
4
0
337,517
0
L
Kuzenbo
7,453
438
39
2
0
261,525
5
L
Neith
6,660
392
60
4
0
278,358
0
W
Arachne
9,703
571
90
5
0
309,732
0
L
Hercules
7,091
417
65
4
0
305,209
0
W
Anubis
11,029
649
133
8
0
283,426
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role