Player Matchup

Anubis
Anubis
 
Anubis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Bl4s_4F
Sylvanus
Level 126
God Stats
1W - 1L
1,278 SR
Queue Stats
107W - 113L
1,502 Elo+
Party 1
Sol
Sol
FERCHOP
Sol
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 105L
1,527 Elo+
Solo
Nox
Nox
laugonza9
Nox
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,467 Elo+
Party 1
Team Averages
Level 113
1,456 SR
1,499 Elo+

VS

Team Averages
Level 115
1,505 SR
1,487 Elo+
Terra
Terra
 
Terra
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DaRabbeye
Merlin
Level 124
God Stats
2W - 4L
1,472 SR
Queue Stats
215W - 227L
1,486 Elo+
Solo
Ne Zha
Ne Zha
IBS_Slaps
Ne Zha
Level 149
God Stats
20W - 16L
1,553 SR
Queue Stats
599W - 629L
1,465 Elo+
Solo
Ymir
Ymir
Samtuxent
Ymir
Level 129
God Stats
1W - 3L
1,622 SR
Queue Stats
81W - 64L
1,551 Elo+
Solo
Ares
Ares
iKona20
Ares
Level 124
God Stats
3W - 7L
1,377 SR
Queue Stats
603W - 657L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
3 / 1 / 5
8,609
957
5,108
6,572
2,536
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
 
Cabrakan
13
1 / 2 / 9
8,241
916
4,601
8,791
11,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
Bl4s_4F
Sylvanus
12
0 / 0 / 6
7,811
868
2,529
7,176
5,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sol
15
3 / 0 / 6
8,446
938
9,252
7,143
2,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
3 / 0 / 6
8,073
897
3,467
5,135
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
1 / 3 / 1
6,929
770
5,362
9,877
9,451
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Merlin
DaRabbeye
Merlin
15
1 / 2 / 0
7,478
831
10,793
4,763
2,398
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
IBS_Slaps
Ne Zha
13
0 / 1 / 1
6,179
687
7,194
3,966
2,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
10
0 / 4 / 0
6,241
693
2,658
10,040
10,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
iKona20
Ares
1
0 / 0 / 0
2,280
253
0
0
0

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
10
Kills
2
3
Deaths
10
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
1
5
5.5
W
Cabrakan
 
Cabrakan
1
2
9
2.75
L
Terra
 
Terra
1
3
1
0.5
W
Sylvanus
Bl4s_4F
Sylvanus
0
0
6
3
L
Merlin
DaRabbeye
Merlin
1
2
0
0.5
W
Sol
3
0
6
6
L
Ne Zha
IBS_Slaps
Ne Zha
0
1
1
0.5
L
Ymir
0
4
0
0
L
Ares
iKona20
Ares
0
0
0
0
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,957
Damage
26,007
34,817
Taken
28,646
23,779
Mitigated
24,523
24,088
Healing
8,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,108
71
3,673
2,978
6,572
2,536
869
2,873
3,699
22,723
408
W
Cabrakan
 
Cabrakan
4,601
545
982
2,029
8,791
11,349
110
3,448
5,343
7,604
2,404
L
Terra
 
Terra
5,362
91
2,654
2,452
9,877
9,451
0
7,974
1,903
11,105
252
W
Sylvanus
Bl4s_4F
Sylvanus
2,529
553
6,125
4,309
7,176
5,617
645
5,189
1,987
8,509
0
L
Merlin
DaRabbeye
Merlin
10,793
364
348
305
4,763
2,398
0
3,918
845
26,622
0
W
Sol
9,252
2,911
551
2,395
7,143
2,545
2,519
3,727
3,416
24,106
0
L
Ne Zha
IBS_Slaps
Ne Zha
7,194
255
611
786
3,966
2,129
0
3,417
549
0
17,445
L
Ymir
2,658
250
424
1,222
10,040
10,545
0
8,717
1,323
4,841
0
L
Ares
iKona20
Ares
0
0
0
0
0
0
0
0
0
0
0
W
3,467
189
528
518
5,135
1,732
509
3,324
1,811
9,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,180
Gold Earned
29,107
123
Minions Killed
77
0
Camps Cleared
0
879,151
Distance Traveled
585,547
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,609
957
40
4
0
166,122
0
W
Cabrakan
8,241
916
13
1
0
178,806
0
L
Terra
6,929
770
17
2
0
173,555
0
W
Sylvanus
7,811
868
10
1
0
133,431
0
L
Merlin
7,478
831
40
4
0
168,159
0
W
Sol
8,446
938
42
5
0
197,922
0
L
Ne Zha
6,179
687
16
2
0
145,305
0
L
Ymir
6,241
693
4
0
0
98,528
0
L
Ares
2,280
253
0
0
0
0
0
W
Nox
8,073
897
18
2
0
202,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role