Player Matchup

Rama
Rama
 
Rama
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
ChineseAnDaKing
Janus
Level 126
God Stats
3W - 4L
1,539 SR
Queue Stats
269W - 275L
1,461 Elo+
Party 3
Ares
Ares
DeViL330
Ares
Level 107
God Stats
9W - 9L
1,520 SR
Queue Stats
175W - 184L
1,454 Elo+
Party 3
Athena
Athena
Pajimbus
Athena
Level 125
God Stats
0W - 2L
1,266 SR
Queue Stats
260W - 263L
1,492 Elo+
Party 3
Neith
Neith
wxnted dead
Neith
Level 27
God Stats
3W - 4L
1,549 SR
Queue Stats
42W - 66L
1,358 Elo+
Party 3
Team Averages
Level 80
1,475 SR
1,453 Elo+

VS

Team Averages
Level 122
1,485 SR
1,391 Elo+
Discordia
Discordia
DraPoisonIvy
Discordia
Level 126
God Stats
1W - 2L
1,312 SR
Queue Stats
39W - 112L
1,269 Elo+
Party 2
Sol
Sol
JUNKYARD69
Sol
Level 109
God Stats
36W - 27L
1,505 SR
Queue Stats
679W - 699L
1,505 Elo+
Party 1
Poseidon
Poseidon
Mkwaffles
Poseidon
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 19L
1,512 Elo+
Solo
Ah Puch
Ah Puch
SCR0GMASTER
Ah Puch
Level 200
God Stats
17W - 10L
1,607 SR
Queue Stats
665W - 685L
1,484 Elo+
Party 1
Charon
Charon
TARZANBIO
Charon
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 148L
1,186 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
8
0 / 5 / 0
5,855
586
1,135
4,988
1,818
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 3 / 2
8,867
887
11,345
7,610
3,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Ares
11
2 / 5 / 2
6,757
676
4,745
8,788
13,348
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Athena
Pajimbus
Athena
13
0 / 4 / 3
7,089
709
4,588
12,052
17,398
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 4 / 4
7,708
771
1,691
6,543
2,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DraPoisonIvy
Discordia
15
5 / 2 / 13
9,039
904
8,281
5,406
1,840
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 3 / 12
8,089
809
4,400
8,406
2,712
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Poseidon
Mkwaffles
Poseidon
15
7 / 1 / 13
9,184
918
6,425
5,291
1,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
SCR0GMASTER
Ah Puch
16
5 / 2 / 10
9,287
929
10,703
6,620
2,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
TARZANBIO
Charon
14
2 / 2 / 15
8,689
869
4,545
10,671
9,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
84
9
Kills
21
21
Deaths
10
11
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
5
0
0
L
5
3
2
2
L
Ares
2
5
2
0.6
W
Discordia
DraPoisonIvy
Discordia
5
2
13
5.75
W
2
3
12
2.67
W
Poseidon
Mkwaffles
Poseidon
7
1
13
13.5
L
Athena
Pajimbus
Athena
0
4
3
0.38
W
Ah Puch
SCR0GMASTER
Ah Puch
5
2
10
5
W
Charon
TARZANBIO
Charon
2
2
15
4.75
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,504
Damage
34,354
39,981
Taken
36,394
38,796
Mitigated
17,942
6,282
Healing
14,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
1,135
809
0
0
4,988
1,818
0
3,742
1,246
0
2,167
L
11,345
49
1,039
2,412
7,610
3,663
0
6,997
613
32,664
0
L
Ares
4,745
137
0
0
8,788
13,348
0
7,089
1,699
5,726
0
W
Discordia
DraPoisonIvy
Discordia
8,281
245
1,729
1,534
5,406
1,840
212
3,673
1,733
14,784
466
W
4,400
1,106
497
3,207
8,406
2,712
833
4,732
3,674
12,071
251
W
Poseidon
Mkwaffles
Poseidon
6,425
1,135
1,204
1,378
5,291
1,775
208
3,395
1,896
19,032
0
L
Athena
Pajimbus
Athena
4,588
845
416
1,208
12,052
17,398
0
9,401
2,651
10,883
0
W
Ah Puch
SCR0GMASTER
Ah Puch
10,703
121
92
1,581
6,620
2,379
0
3,003
3,617
25,186
0
W
Charon
TARZANBIO
Charon
4,545
781
1,478
1,620
10,671
9,236
397
5,875
4,796
9,466
1,168
L
1,691
1,179
350
857
6,543
2,569
0
5,882
661
0
8,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,276
Gold Earned
44,288
83
Minions Killed
118
0
Camps Cleared
0
709,625
Distance Traveled
923,894
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,855
586
2
0
0
96,592
0
L
Janus
8,867
887
50
5
0
188,214
0
L
Ares
6,757
676
1
0
0
146,952
0
W
Discordia
9,039
904
20
2
0
197,316
0
W
Sol
8,089
809
20
2
0
148,965
0
W
Poseidon
9,184
918
25
3
0
192,625
0
L
Athena
7,089
709
13
1
0
166,397
0
W
Ah Puch
9,287
929
41
4
0
191,739
0
W
Charon
8,689
869
12
1
0
193,249
0
L
Neith
7,708
771
17
2
0
111,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role