Player Matchup

Kuzenbo
Kuzenbo
Halestorm55
Kuzenbo
Level 109
God Stats
0W - 1L
1,523 SR
Queue Stats
1W - 2L
1,308 Elo+
Party 1
Cernunnos
Cernunnos
Nantuk
Cernunnos
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
kozakcon
Merlin
Level 126
God Stats
0W - 1L
1,360 SR
Queue Stats
1W - 2L
1,308 Elo+
Party 1
Team Averages
Level 126
1,461 SR
1,372 Elo+

VS

Team Averages
Level 99
1,734 SR
1,543 Elo+
Surtr
Surtr
Smurph22
Surtr
Level 16
God Stats
1W - 0L
1,614 SR
Queue Stats
3W - 2L
1,477 Elo+
Party 2
Ra
Ra
TheFishinator
Ra
Level 124
God Stats
2W - 0L
1,837 SR
Queue Stats
3W - 3L
1,536 Elo+
Party 2
Arachne
Arachne
Yeadonevo
Arachne
Level 157
God Stats
2W - 0L
1,751 SR
Queue Stats
21W - 12L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Halestorm55
Kuzenbo
15
1 / 3 / 2
8,689
790
8,321
12,335
15,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
Nantuk
Cernunnos
13
1 / 5 / 2
8,245
750
7,504
11,663
4,128
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
kozakcon
Merlin
14
2 / 1 / 0
8,563
778
7,076
5,907
2,195
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Smurph22
Surtr
15
3 / 1 / 6
9,509
864
10,134
15,885
13,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

17
4 / 1 / 5
10,986
999
6,383
7,101
2,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Yeadonevo
Arachne
15
2 / 2 / 6
9,497
863
8,254
12,986
7,159
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
9
9
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Halestorm55
Kuzenbo
1
3
2
0.67
L
Cernunnos
Nantuk
Cernunnos
1
5
2
0.4
W
Surtr
Smurph22
Surtr
3
1
6
6
W
4
1
5
6.5
W
Arachne
Yeadonevo
Arachne
2
2
6
2.5
L
Merlin
kozakcon
Merlin
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,901
Damage
24,771
29,905
Taken
35,972
21,915
Mitigated
23,073
6,175
Healing
15,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Halestorm55
Kuzenbo
8,321
1,930
0
2,006
12,335
15,592
400
2,345
9,227
20,105
304
L
Cernunnos
Nantuk
Cernunnos
7,504
3,032
0
2,940
11,663
4,128
1,372
3,098
7,984
0
31,361
W
Surtr
Smurph22
Surtr
10,134
1,873
0
3,135
15,885
13,026
549
5,940
9,633
862
25,928
W
6,383
982
4,154
3,089
7,101
2,888
785
2,936
3,982
57,784
1,021
W
Arachne
Yeadonevo
Arachne
8,254
5,595
0
4,781
12,986
7,159
968
7,095
5,433
0
29,446
L
Merlin
kozakcon
Merlin
7,076
260
0
1,229
5,907
2,195
198
564
5,004
31,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,497
Gold Earned
29,992
149
Minions Killed
187
0
Camps Cleared
0
545,939
Distance Traveled
707,072
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,689
790
28
3
0
191,097
0
L
Cernunnos
8,245
750
67
6
0
183,979
0
W
Surtr
9,509
864
18
2
0
223,312
0
W
Ra
10,986
999
130
12
0
228,317
0
W
Arachne
9,497
863
39
4
0
255,443
0
L
Merlin
8,563
778
54
5
0
170,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role