Player Matchup

Surtr
Surtr
Dnaplayalotz
Surtr
Level 85
God Stats
18W - 14L
1,547 SR
Queue Stats
140W - 114L
1,487 Elo+
Party 2
Hou Yi
Hou Yi
ECU_God_Steve
Hou Yi
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 35L
1,456 Elo+
Solo
Cerberus
Cerberus
Rakjaar
Cerberus
Level 127
God Stats
8W - 2L
1,672 SR
Queue Stats
323W - 286L
1,533 Elo+
Solo
Artemis
Artemis
Sandy444
Artemis
Level 124
God Stats
3W - 2L
1,219 SR
Queue Stats
223W - 211L
1,382 Elo+
Party 2
Mulan
Mulan
theappa
Mulan
Level 45
God Stats
7W - 14L
1,341 SR
Queue Stats
37W - 44L
1,358 Elo+
Party 2
Team Averages
Level 103
1,456 SR
1,443 Elo+

VS

Team Averages
Level 101
1,469 SR
1,452 Elo+
Gilgamesh
Gilgamesh
Big Boss 047
Gilgamesh
Level 108
God Stats
14W - 18L
1,504 SR
Queue Stats
290W - 313L
1,462 Elo+
Solo
Baron Samedi
Baron Samedi
Roger that4172
Baron Samedi
Level 125
God Stats
6W - 3L
1,548 SR
Queue Stats
103W - 97L
1,438 Elo+
Solo
Neith
Neith
freakyrican11
Neith
Level 88
God Stats
94W - 84L
1,496 SR
Queue Stats
229W - 239L
1,430 Elo+
Solo
Kuzenbo
Kuzenbo
smitegoon0417
Kuzenbo
Level 29
God Stats
1W - 2L
1,292 SR
Queue Stats
151W - 145L
1,482 Elo+
Party 1
Ra
Ra
wyd_stepbro699
Ra
Level 156
God Stats
110W - 108L
1,503 SR
Queue Stats
1,155W - 1,140L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 2 / 2
7,144
595
6,154
11,203
4,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

11
3 / 5 / 2
7,099
592
7,063
10,628
4,165
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Rakjaar
Cerberus
11
2 / 1 / 5
6,828
569
3,920
10,323
6,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
Sandy444
Artemis
14
6 / 0 / 5
8,198
683
8,323
5,221
1,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
theappa
Mulan
11
0 / 0 / 5
6,474
540
4,951
8,729
5,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Big Boss 047
Gilgamesh
11
3 / 6 / 2
6,629
552
7,795
14,345
5,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Roger that4172
Baron Samedi
9
1 / 5 / 1
5,736
478
4,162
9,323
7,463
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 2 / 1
7,109
592
10,655
9,369
3,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
6
0 / 3 / 1
4,950
413
2,730
5,200
3,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 2 / 3
5,594
466
845
3,540
1,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
18
Kills
8
8
Deaths
18
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Big Boss 047
Gilgamesh
3
6
2
0.67
W
7
2
2
4
W
3
5
2
0.8
W
Cerberus
Rakjaar
Cerberus
2
1
5
4.5
L
Baron Samedi
Roger that4172
Baron Samedi
1
5
1
0.3
W
Artemis
Sandy444
Artemis
6
0
5
8.5
L
4
2
1
2.25
L
Kuzenbo
0
3
1
0.17
W
Mulan
theappa
Mulan
0
0
5
2.5
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,411
Damage
26,187
46,104
Taken
41,777
22,868
Mitigated
21,063
12,897
Healing
11,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Big Boss 047
Gilgamesh
7,795
1,665
0
2,829
14,345
5,488
0
1,248
13,097
0
51,162
W
6,154
2,414
0
4,927
11,203
4,666
777
515
10,688
1,430
31,900
W
7,063
3,419
215
3,064
10,628
4,165
0
800
9,828
0
43,225
W
Cerberus
Rakjaar
Cerberus
3,920
487
0
3,662
10,323
6,504
0
2,202
8,121
27,377
0
L
Baron Samedi
Roger that4172
Baron Samedi
4,162
418
96
1,977
9,323
7,463
30
405
8,918
20,531
1,406
W
Artemis
Sandy444
Artemis
8,323
3,177
0
396
5,221
1,959
933
1,561
3,660
0
56,785
L
10,655
2,628
0
3,263
9,369
3,071
0
1,176
8,193
0
47,290
L
Kuzenbo
2,730
1,116
83
1,537
5,200
3,900
0
1,517
3,683
7,592
0
W
Mulan
theappa
Mulan
4,951
547
0
633
8,729
5,574
217
2,310
6,419
0
31,394
L
845
52
300
915
3,540
1,141
0
61
3,479
29,319
619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,743
Gold Earned
30,018
359
Minions Killed
265
0
Camps Cleared
0
1,206,711
Distance Traveled
1,027,752
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,629
552
93
8
0
241,095
0
W
Surtr
7,144
595
59
5
0
294,238
0
W
Hou Yi
7,099
592
80
7
0
217,965
2
W
Cerberus
6,828
569
58
5
0
207,335
0
L
Baron Samedi
5,736
478
30
3
0
235,077
0
W
Artemis
8,198
683
109
9
0
239,517
0
L
Neith
7,109
592
78
7
0
255,989
0
L
Kuzenbo
4,950
413
8
1
0
135,470
4
W
Mulan
6,474
540
53
4
0
247,656
0
L
Ra
5,594
466
56
5
0
160,121
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role