Player Matchup

Lancelot
Lancelot
Platinum IV
ECKOSE7EN
Lancelot
Platinum IV
Level 177
God Stats
39W - 39L
1,519 SR
Queue Stats
287W - 312L
1,821 MMR
Solo
Sylvanus
Sylvanus
Bronze III
LowFatDiet
Sylvanus
Bronze III
Level 163
God Stats
0W - 1L
1,649 SR
Queue Stats
9W - 2L
1,515 MMR
Solo
Nu Wa
Nu Wa
Gold II
TRUMP_24-28-
Nu Wa
Gold II
Level 128
God Stats
9W - 19L
1,480 SR
Queue Stats
52W - 91L
1,693 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 156
1,549 SR
1,676 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,499 SR
1,256 MMR
Apollo
Apollo
Silver II
 
Apollo
Silver II
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thor
Thor
Silver III
MickeyDTV
Thor
Silver III
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 28L
1,077 MMR
Party 1
Hera
Hera
Silver III
YiPi Ki YaY7405
Hera
Silver III
Level 103
God Stats
2W - 0L
1,498 SR
Queue Stats
25W - 27L
1,191 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ECKOSE7EN
Lancelot
14
1 / 1 / 0
8,035
804
6,755
8,562
6,917
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
LowFatDiet
Sylvanus
14
0 / 0 / 1
7,764
776
3,288
9,760
10,613
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 1 / 0
6,916
692
2,831
3,110
1,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
HorusCthulhuKuzenboHerculesCabrakan

VS

Bans
Ne ZhaFafnirShivaGebAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
1 / 0 / 1
8,457
846
6,161
4,370
1,742
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
14
1 / 0 / 1
8,096
810
2,753
7,568
6,593
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
0 / 1 / 2
7,586
759
6,605
4,432
1,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
2
2
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
1
0
1
1.5
L
Lancelot
ECKOSE7EN
Lancelot
1
1
0
1
L
Sylvanus
LowFatDiet
Sylvanus
0
0
1
0.5
W
Thor
1
0
1
1.5
L
0
1
0
0
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,874
Damage
15,519
21,432
Taken
16,370
18,879
Mitigated
9,557
5,990
Healing
3,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
6,161
4,122
0
1,504
4,370
1,742
1,292
2,028
2,311
0
42,189
L
Lancelot
ECKOSE7EN
Lancelot
6,755
1,204
0
554
8,562
6,917
0
2,916
5,625
2,466
24,443
L
Sylvanus
LowFatDiet
Sylvanus
3,288
320
1,492
3,554
9,760
10,613
0
3,162
6,589
21,514
1,490
W
Thor
2,753
307
0
1,083
7,568
6,593
0
2,924
4,561
498
24,453
L
2,831
1,005
0
390
3,110
1,349
0
1,091
2,011
12,789
0
W
6,605
1,005
0
770
4,432
1,222
20
1,950
2,482
27,887
691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,715
Gold Earned
24,139
115
Minions Killed
188
0
Camps Cleared
0
502,087
Distance Traveled
597,947
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,457
846
98
10
0
221,538
0
L
Lancelot
8,035
804
60
6
0
185,446
0
L
Sylvanus
7,764
776
36
4
0
180,367
0
W
Thor
8,096
810
40
4
0
177,338
2
L
Nu Wa
6,916
692
19
2
0
136,274
0
W
Hera
7,586
759
50
5
0
199,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role