Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Driamon
Fenrir
Level 123
God Stats
21W - 14L
1,566 SR
Queue Stats
82W - 74L
1,560 Elo+
Solo
Ah Puch
Ah Puch
Jyx Psycho
Ah Puch
Level 129
God Stats
2W - 2L
1,513 SR
Queue Stats
109W - 92L
1,526 Elo+
Solo
Loki
Loki
Shulsky
Loki
Level 142
God Stats
4W - 1L
1,450 SR
Queue Stats
93W - 81L
1,537 Elo+
Party 1
Danzaburou
Danzaburou
VeriWolf
Danzaburou
Level 80
God Stats
7W - 2L
1,763 SR
Queue Stats
83W - 70L
1,525 Elo+
Party 1
Team Averages
Level 132
1,558 SR
1,529 Elo+

VS

Team Averages
Level 110
1,531 SR
1,547 Elo+
Gilgamesh
Gilgamesh
Healer114962
Gilgamesh
Level 31
God Stats
1W - 1L
1,682 SR
Queue Stats
4W - 2L
1,667 Elo+
Solo
Vulcan
Vulcan
QcPL_InSaNe
Vulcan
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 35L
1,452 Elo+
Solo
Chaac
Chaac
diego_garmtz1909
Chaac
Level 122
God Stats
3W - 7L
1,405 SR
Queue Stats
364W - 352L
1,466 Elo+
Solo
Hachiman
Hachiman
mtrojoker
Hachiman
Level 149
God Stats
0W - 2L
1,456 SR
Queue Stats
116W - 91L
1,641 Elo+
Solo
Fenrir
Fenrir
nivalkin06
Fenrir
Level 122
God Stats
3W - 2L
1,611 SR
Queue Stats
249W - 233L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
0 / 2 / 5
4,943
494
2,941
9,325
4,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fenrir
Driamon
Fenrir
11
6 / 2 / 1
6,075
608
5,902
8,001
2,737
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
Jyx Psycho
Ah Puch
12
5 / 2 / 2
6,822
682
9,326
4,431
1,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Loki
Shulsky
Loki
12
2 / 0 / 1
6,540
654
6,491
7,793
2,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
VeriWolf
Danzaburou
8
1 / 5 / 0
4,452
445
3,009
6,563
1,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Healer114962
Gilgamesh
9
0 / 2 / 0
5,308
531
4,229
8,836
3,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
10
0 / 4 / 3
5,489
549
1,153
6,027
1,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
2 / 3 / 7
5,512
551
6,207
10,201
5,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
mtrojoker
Hachiman
11
5 / 3 / 4
6,562
656
6,723
7,310
2,216
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
nivalkin06
Fenrir
10
4 / 2 / 0
5,833
583
4,420
8,219
2,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
25
14
Kills
11
11
Deaths
14
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
0
2
5
1.25
W
Fenrir
Driamon
Fenrir
6
2
1
3.25
L
Gilgamesh
Healer114962
Gilgamesh
0
2
0
0
W
Ah Puch
Jyx Psycho
Ah Puch
5
2
2
3
L
Vulcan
0
4
3
0.38
W
Loki
Shulsky
Loki
2
0
1
2.5
W
Danzaburou
VeriWolf
Danzaburou
1
5
0
0.2
L
2
3
7
1.83
L
Hachiman
mtrojoker
Hachiman
5
3
4
2.33
L
Fenrir
nivalkin06
Fenrir
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,669
Damage
22,732
36,113
Taken
40,593
12,035
Mitigated
15,771
13,002
Healing
12,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
2,941
173
178
3,224
9,325
4,043
0
370
8,942
18,982
0
W
Fenrir
Driamon
Fenrir
5,902
993
0
3,371
8,001
2,737
0
418
7,535
0
31,925
L
Gilgamesh
Healer114962
Gilgamesh
4,229
896
0
2,549
8,836
3,799
0
0
8,836
0
31,651
W
Ah Puch
Jyx Psycho
Ah Puch
9,326
184
0
1,013
4,431
1,287
0
408
3,959
46,661
0
L
Vulcan
1,153
0
0
1,684
6,027
1,369
0
2,914
2,817
33,542
164
W
Loki
Shulsky
Loki
6,491
1,602
0
3,616
7,793
2,230
0
0
7,322
0
48,980
W
Danzaburou
VeriWolf
Danzaburou
3,009
1,316
0
1,600
6,563
1,738
0
290
6,264
0
18,019
L
6,207
1,088
0
2,732
10,201
5,954
0
3,805
6,286
1,074
23,842
L
Hachiman
mtrojoker
Hachiman
6,723
3,958
0
2,694
7,310
2,216
0
1,828
5,440
0
43,053
L
Fenrir
nivalkin06
Fenrir
4,420
1,062
0
3,045
8,219
2,433
0
3,148
4,947
0
32,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,832
Gold Earned
28,704
293
Minions Killed
300
0
Camps Cleared
0
1,036,379
Distance Traveled
1,019,226
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
4,943
494
29
3
0
219,680
2
W
Fenrir
6,075
608
47
5
0
226,224
0
L
Gilgamesh
5,308
531
65
7
0
206,302
1
W
Ah Puch
6,822
682
92
9
0
210,266
0
L
Vulcan
5,489
549
64
6
0
203,902
3
W
Loki
6,540
654
93
9
0
211,908
1
W
Danzaburou
4,452
445
32
3
0
168,301
2
L
Chaac
5,512
551
30
3
0
198,222
0
L
Hachiman
6,562
656
72
7
0
177,984
2
L
Fenrir
5,833
583
69
7
0
232,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role