Player Matchup

Ne Zha
Ne Zha
I_Am_Dak
Ne Zha
Level 144
God Stats
1W - 0L
1,253 SR
Queue Stats
87W - 103L
1,419 Elo+
Party 4
Kumbhakarna
Kumbhakarna
MadnessYeah26
Kumbhakarna
Level 149
God Stats
2W - 3L
1,475 SR
Queue Stats
50W - 65L
1,379 Elo+
Party 4
Ra
Ra
NEONGRITZ
Ra
Level 147
God Stats
3W - 4L
1,451 SR
Queue Stats
33W - 42L
1,481 Elo+
Party 4
Zhong Kui
Zhong Kui
namechanged8256
Zhong Kui
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 41L
1,651 Elo+
Party 1
Jing Wei
Jing Wei
treyzx
Jing Wei
Level 158
God Stats
4W - 0L
1,903 SR
Queue Stats
314W - 280L
1,613 Elo+
Party 1
Team Averages
Level 123
1,516 SR
1,509 Elo+

VS

Team Averages
Level 109
1,566 SR
1,533 Elo+
Odin
Odin
 
Odin
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Eggwindogbinbob
Atlas
Level 56
God Stats
1W - 1L
1,737 SR
Queue Stats
95W - 98L
1,502 Elo+
Party 3
Anhur
Anhur
HittingLizardKc
Anhur
Level 108
God Stats
23W - 21L
1,555 SR
Queue Stats
584W - 526L
1,479 Elo+
Party 3
Chang'e
Chang'e
Santiago1544
Chang'e
Level 100
God Stats
2W - 2L
1,611 SR
Queue Stats
24W - 13L
1,595 Elo+
Party 2
Arachne
Arachne
Yuri1rina
Arachne
Level 119
God Stats
3W - 3L
1,427 SR
Queue Stats
24W - 14L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
I_Am_Dak
Ne Zha
12
3 / 1 / 6
7,134
549
6,200
6,954
4,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Kumbhakarna
MadnessYeah26
Kumbhakarna
12
3 / 1 / 5
7,103
546
5,361
9,225
3,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
4 / 0 / 5
7,807
601
7,544
5,767
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zhong Kui
namechanged8256
Zhong Kui
15
8 / 0 / 2
9,030
695
12,456
9,106
6,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
treyzx
Jing Wei
14
0 / 3 / 0
7,804
600
4,845
9,157
3,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
3 / 1 / 0
7,805
600
6,530
11,212
7,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mace

Mace

+10
Physical Power

8
0 / 5 / 0
5,352
412
3,750
11,853
8,063
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 5 / 1
5,329
410
2,663
8,150
2,166
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Santiago1544
Chang'e
11
1 / 4 / 0
6,464
497
2,983
10,048
2,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Yuri1rina
Arachne
12
0 / 3 / 2
6,435
495
4,022
13,717
4,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
18
Kills
4
5
Deaths
18
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
3
1
0
3
L
0
5
0
0
L
0
5
1
0.1
W
Ne Zha
I_Am_Dak
Ne Zha
3
1
6
6
W
Kumbhakarna
MadnessYeah26
Kumbhakarna
3
1
5
5.5
W
4
0
5
6.5
L
Chang'e
Santiago1544
Chang'e
1
4
0
0.25
L
Arachne
Yuri1rina
Arachne
0
3
2
0.33
W
Zhong Kui
namechanged8256
Zhong Kui
8
0
2
9
W
Jing Wei
treyzx
Jing Wei
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,406
Damage
19,948
40,209
Taken
54,980
19,558
Mitigated
25,369
15,149
Healing
17,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
6,530
998
0
2,740
11,212
7,792
0
1,810
9,322
0
49,677
L
3,750
1,237
0
2,200
11,853
8,063
0
6,751
4,717
18,280
0
L
2,663
1,716
0
1,226
8,150
2,166
0
3,366
4,377
0
22,650
W
Ne Zha
I_Am_Dak
Ne Zha
6,200
1,936
0
1,938
6,954
4,885
47
1,147
5,807
142
28,238
W
Kumbhakarna
MadnessYeah26
Kumbhakarna
5,361
1,000
0
2,419
9,225
3,255
0
1,297
7,928
35,150
0
W
7,544
353
811
3,139
5,767
1,922
1,052
1,665
4,102
59,367
0
L
Chang'e
Santiago1544
Chang'e
2,983
468
400
2,883
10,048
2,907
14
8,018
1,969
31,882
0
L
Arachne
Yuri1rina
Arachne
4,022
2,145
0
7,962
13,717
4,441
0
4,706
8,937
0
56,202
W
Zhong Kui
namechanged8256
Zhong Kui
12,456
1,792
0
3,319
9,106
6,397
859
2,624
6,482
55,576
3,616
W
Jing Wei
treyzx
Jing Wei
4,845
2,360
0
3,523
9,157
3,099
0
0
9,157
0
58,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,878
Gold Earned
31,385
442
Minions Killed
319
0
Camps Cleared
0
1,381,567
Distance Traveled
1,268,456
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,805
600
95
7
0
273,118
0
L
Atlas
5,352
412
18
1
0
217,322
0
L
Anhur
5,329
410
45
3
0
216,648
0
W
Ne Zha
7,134
549
49
4
0
276,273
0
W
Kumbhakarna
7,103
546
68
5
0
328,488
0
W
Ra
7,807
601
101
8
0
293,556
0
L
Chang'e
6,464
497
69
5
0
264,306
2
L
Arachne
6,435
495
92
7
0
297,062
0
W
Zhong Kui
9,030
695
110
8
0
245,392
1
W
Jing Wei
7,804
600
114
9
0
237,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role