Player Matchup

Cthulhu
Cthulhu
GermanWojtek
Cthulhu
Level 135
God Stats
11W - 7L
1,776 SR
Queue Stats
102W - 92L
1,530 Elo+
Solo
Charybdis
Charybdis
QueenNoli
Charybdis
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 94L
1,529 Elo+
Solo
Shiva
Shiva
Scarface916
Shiva
Level 187
God Stats
1W - 2L
1,500 SR
Queue Stats
284W - 276L
1,462 Elo+
Solo
Nemesis
Nemesis
bobbyjack15
Nemesis
Level 123
God Stats
8W - 10L
1,536 SR
Queue Stats
305W - 301L
1,454 Elo+
Solo
Janus
Janus
hudson2126
Janus
Level 121
God Stats
15W - 16L
1,531 SR
Queue Stats
193W - 193L
1,455 Elo+
Solo
Team Averages
Level 144
1,568 SR
1,486 Elo+

VS

Team Averages
Level 119
1,541 SR
1,480 Elo+
Amaterasu
Amaterasu
ImNotNice9649
Amaterasu
Level 129
God Stats
48W - 49L
1,465 SR
Queue Stats
151W - 136L
1,486 Elo+
Solo
Hachiman
Hachiman
NekoKawaiiii
Hachiman
Level 157
God Stats
4W - 2L
1,685 SR
Queue Stats
355W - 348L
1,464 Elo+
Solo
Loki
Loki
Thu_Real_LuillyT
Loki
Level 116
God Stats
4W - 1L
1,500 SR
Queue Stats
157W - 152L
1,459 Elo+
Solo
Ganesha
Ganesha
YoSoyPol
Ganesha
Level 125
God Stats
4W - 4L
1,500 SR
Queue Stats
74W - 71L
1,471 Elo+
Solo
Ix Chel
Ix Chel
srturtless
Ix Chel
Level 67
God Stats
9W - 8L
1,556 SR
Queue Stats
176W - 152L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GermanWojtek
Cthulhu
11
0 / 3 / 1
6,762
451
4,764
12,433
8,994
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
QueenNoli
Charybdis
11
0 / 6 / 1
6,197
413
5,821
9,925
3,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 0 / 0
8,808
587
8,219
8,239
7,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
bobbyjack15
Nemesis
12
0 / 3 / 0
6,608
441
3,779
10,518
3,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Janus
12
0 / 5 / 0
6,856
457
6,189
8,646
2,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ImNotNice9649
Amaterasu
14
1 / 0 / 0
7,668
511
1,890
9,697
4,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
NekoKawaiiii
Hachiman
16
7 / 0 / 4
9,490
633
13,724
10,141
3,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
7 / 1 / 2
8,239
549
6,207
10,869
3,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
YoSoyPol
Ganesha
12
0 / 1 / 10
7,961
531
1,857
9,397
7,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ix Chel
srturtless
Ix Chel
15
2 / 0 / 2
8,531
569
8,445
7,415
2,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
2
Kills
17
17
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
GermanWojtek
Cthulhu
0
3
1
0.17
W
Amaterasu
ImNotNice9649
Amaterasu
1
0
0
1
W
Hachiman
NekoKawaiiii
Hachiman
7
0
4
9
L
Charybdis
QueenNoli
Charybdis
0
6
1
0.08
L
2
0
0
2
W
7
1
2
8
W
Ganesha
YoSoyPol
Ganesha
0
1
10
5
L
Nemesis
bobbyjack15
Nemesis
0
3
0
0
L
Janus
0
5
0
0
W
Ix Chel
srturtless
Ix Chel
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,772
Damage
32,123
49,761
Taken
47,519
26,422
Mitigated
21,403
12,619
Healing
25,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
GermanWojtek
Cthulhu
4,764
702
87
4,286
12,433
8,994
0
1,302
11,055
32,741
0
W
Amaterasu
ImNotNice9649
Amaterasu
1,890
594
0
6,624
9,697
4,503
900
564
8,533
0
49,074
W
Hachiman
NekoKawaiiii
Hachiman
13,724
7,778
0
5,414
10,141
3,542
2,896
2,594
7,438
0
74,079
L
Charybdis
QueenNoli
Charybdis
5,821
2,219
0
2,429
9,925
3,199
0
293
9,632
0
34,333
L
8,219
917
0
2,852
8,239
7,631
28
1,828
6,248
4,162
60,094
W
6,207
1,246
0
5,165
10,869
3,590
0
1,926
8,821
0
58,563
W
Ganesha
YoSoyPol
Ganesha
1,857
214
0
2,525
9,397
7,357
0
3,246
5,942
14,407
855
L
Nemesis
bobbyjack15
Nemesis
3,779
1,204
0
2,055
10,518
3,843
0
2,900
7,423
0
48,607
L
Janus
6,189
180
0
910
8,646
2,755
0
3,049
5,214
50,755
0
W
Ix Chel
srturtless
Ix Chel
8,445
575
1,831
4,248
7,415
2,411
606
2,880
4,157
67,205
679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,231
Gold Earned
41,889
422
Minions Killed
467
0
Camps Cleared
0
1,546,369
Distance Traveled
1,499,787
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,762
451
44
3
0
343,405
1
W
Amaterasu
7,668
511
102
7
0
243,399
3
W
Hachiman
9,490
633
130
9
0
274,118
0
L
Charybdis
6,197
413
54
4
0
281,120
5
L
Shiva
8,808
587
137
9
0
287,104
4
W
Loki
8,239
549
94
6
0
359,901
2
W
Ganesha
7,961
531
1
0
0
309,488
3
L
Nemesis
6,608
441
94
6
0
316,837
0
L
Janus
6,856
457
93
6
0
317,903
1
W
Ix Chel
8,531
569
140
9
0
312,881
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role