Player Matchup

Ra
Ra
GILOSAN
Ra
Level 230
God Stats
7W - 6L
1,583 SR
Queue Stats
116W - 107L
1,452 Elo+
Solo
Medusa
Medusa
UT576
Medusa
Level 159
God Stats
4W - 12L
1,170 SR
Queue Stats
136W - 162L
1,354 Elo+
Solo
Erlang Shen
Erlang Shen
playboiiwallyy
Erlang Shen
Level 93
God Stats
21W - 28L
1,386 SR
Queue Stats
161W - 151L
1,409 Elo+
Solo
Team Averages
Level 161
1,380 SR
1,405 Elo+

VS

Team Averages
Level 118
1,468 SR
1,375 Elo+
Nu Wa
Nu Wa
Ayyochristmas
Nu Wa
Level 107
God Stats
2W - 0L
1,684 SR
Queue Stats
4W - 2L
1,334 Elo+
Party 1
Medusa
Medusa
PressureOnTwitch
Medusa
Level 108
God Stats
4W - 7L
1,466 SR
Queue Stats
49W - 56L
1,382 Elo+
Party 1
Cu Chulainn
Cu Chulainn
jnunez09
Cu Chulainn
Level 139
God Stats
1W - 3L
1,254 SR
Queue Stats
52W - 55L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 3
11,044
850
6,020
10,152
3,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
UT576
Medusa
11
1 / 4 / 1
8,128
625
3,021
7,903
1,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Erlang Shen
playboiiwallyy
Erlang Shen
14
0 / 5 / 3
8,730
672
4,738
17,082
6,891
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 7
11,309
870
13,496
8,308
2,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 3 / 4
10,550
812
8,261
8,585
3,251
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
jnunez09
Cu Chulainn
16
4 / 1 / 7
10,580
814
10,324
10,661
10,920
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
3
Kills
11
11
Deaths
5
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
1
7
5.5
L
2
2
3
1.75
W
5
3
4
2.33
L
Medusa
UT576
Medusa
1
4
1
0.38
W
Cu Chulainn
jnunez09
Cu Chulainn
4
1
7
7.5
L
Erlang Shen
playboiiwallyy
Erlang Shen
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,779
Damage
32,081
35,137
Taken
27,554
11,961
Mitigated
17,083
9,415
Healing
5,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,496
5,230
207
887
8,308
2,912
1,406
2,404
5,744
50,446
2,683
L
6,020
639
857
4,240
10,152
3,154
0
4,506
5,531
54,778
0
W
8,261
2,812
177
1,434
8,585
3,251
2,409
1,235
7,350
0
33,512
L
Medusa
UT576
Medusa
3,021
955
0
644
7,903
1,916
0
2,697
5,131
0
12,335
W
Cu Chulainn
jnunez09
Cu Chulainn
10,324
1,761
225
2,485
10,661
10,920
533
2,207
8,399
0
32,225
L
Erlang Shen
playboiiwallyy
Erlang Shen
4,738
2,164
0
3,674
17,082
6,891
0
6,163
10,889
0
25,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,902
Gold Earned
32,439
158
Minions Killed
159
0
Camps Cleared
0
529,932
Distance Traveled
686,658
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,309
870
69
5
0
237,820
0
L
Ra
11,044
850
103
8
0
209,005
1
W
Medusa
10,550
812
54
4
0
240,653
5
L
Medusa
8,128
625
21
2
0
131,772
0
W
Cu Chulainn
10,580
814
36
3
0
208,185
0
L
Erlang Shen
8,730
672
34
3
0
189,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role