Player Matchup

Geb
Geb
Erik_jarmac_95
Geb
Level 122
God Stats
7W - 5L
1,382 SR
Queue Stats
189W - 161L
1,517 Elo+
Party 2
Ix Chel
Ix Chel
Gawadrolt
Ix Chel
Level 158
God Stats
3W - 10L
1,324 SR
Queue Stats
1,004W - 964L
1,436 Elo+
Solo
Thanatos
Thanatos
Onlypurp42
Thanatos
Level 55
God Stats
3W - 5L
1,382 SR
Queue Stats
178W - 198L
1,392 Elo+
Solo
Charybdis
Charybdis
S0NYCK
Charybdis
Level 29
God Stats
20W - 18L
1,663 SR
Queue Stats
162W - 147L
1,465 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
richydate5
Morgan Le Fay
Level 139
God Stats
8W - 10L
1,501 SR
Queue Stats
466W - 431L
1,498 Elo+
Solo
Team Averages
Level 101
1,450 SR
1,461 Elo+

VS

Team Averages
Level 82
1,470 SR
1,417 Elo+
Izanami
Izanami
Blacklotus2013
Izanami
Level 61
God Stats
28W - 18L
1,600 SR
Queue Stats
48W - 52L
1,427 Elo+
Party 1
Yemoja
Yemoja
MisterBoogers7
Yemoja
Level 23
God Stats
2W - 2L
1,163 SR
Queue Stats
4W - 7L
1,288 Elo+
Party 1
Scylla
Scylla
ReformedTato
Scylla
Level 46
God Stats
5W - 4L
1,435 SR
Queue Stats
96W - 114L
1,464 Elo+
Solo
Cabrakan
Cabrakan
UnR3alGamer2045
Cabrakan
Level 155
God Stats
113W - 106L
1,596 SR
Queue Stats
408W - 428L
1,473 Elo+
Solo
King Arthur
King Arthur
goat297
King Arthur
Level 124
God Stats
12W - 6L
1,555 SR
Queue Stats
242W - 227L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 3
6,262
417
5,723
13,913
8,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
Gawadrolt
Ix Chel
15
2 / 4 / 0
7,995
533
5,596
8,153
2,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Thanatos
Onlypurp42
Thanatos
11
3 / 5 / 1
6,849
457
5,017
12,311
3,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charybdis
S0NYCK
Charybdis
9
0 / 5 / 1
5,858
391
3,843
9,056
1,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
richydate5
Morgan Le Fay
14
1 / 2 / 2
7,973
532
8,757
10,746
7,414
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 3
8,186
546
9,590
8,486
2,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 0 / 10
7,709
514
3,357
8,076
6,264
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
15
13 / 1 / 2
9,558
637
16,697
7,479
2,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
10
0 / 0 / 5
6,245
416
2,193
5,410
3,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
goat297
King Arthur
14
2 / 3 / 0
7,416
494
6,343
15,417
11,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
6
Kills
20
20
Deaths
6
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
2
3
3.25
L
0
4
3
0.38
L
Ix Chel
Gawadrolt
Ix Chel
2
4
0
0.5
W
0
0
10
5
L
Thanatos
Onlypurp42
Thanatos
3
5
1
0.7
W
Scylla
13
1
2
14
L
Charybdis
S0NYCK
Charybdis
0
5
1
0.1
W
Cabrakan
0
0
5
2.5
W
King Arthur
goat297
King Arthur
2
3
0
0.67
L
Morgan Le Fay
richydate5
Morgan Le Fay
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,936
Damage
38,180
54,179
Taken
44,868
23,386
Mitigated
25,983
18,107
Healing
17,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,590
7,541
0
2,402
8,486
2,732
1,640
3,763
4,599
0
61,653
L
5,723
256
0
2,429
13,913
8,785
0
5,938
7,725
21,639
0
L
Ix Chel
Gawadrolt
Ix Chel
5,596
146
358
1,405
8,153
2,444
0
4,693
3,011
61,831
864
W
3,357
1,023
2,765
2,646
8,076
6,264
221
3,626
4,362
12,832
262
L
Thanatos
Onlypurp42
Thanatos
5,017
2,247
0
5,186
12,311
3,454
0
4,961
7,114
0
36,991
W
Scylla
16,697
1,426
0
1,971
7,479
2,605
521
2,919
4,234
70,154
1,270
L
Charybdis
S0NYCK
Charybdis
3,843
2,026
0
3,148
9,056
1,289
0
4,710
4,196
0
27,757
W
Cabrakan
2,193
556
0
2,220
5,410
3,376
0
593
4,797
26,211
0
W
King Arthur
goat297
King Arthur
6,343
261
0
5,189
15,417
11,006
0
8,373
7,044
0
49,148
L
Morgan Le Fay
richydate5
Morgan Le Fay
8,757
1,276
0
5,581
10,746
7,414
0
550
10,144
55,201
2,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,937
Gold Earned
39,114
327
Minions Killed
358
0
Camps Cleared
0
1,406,482
Distance Traveled
1,299,970
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,186
546
105
7
0
247,069
0
L
Geb
6,262
417
17
1
0
306,977
4
L
Ix Chel
7,995
533
128
9
0
280,525
2
W
Yemoja
7,709
514
14
1
0
290,569
4
L
Thanatos
6,849
457
55
4
0
318,610
0
W
Scylla
9,558
637
128
9
0
297,443
1
L
Charybdis
5,858
391
43
3
0
245,436
0
W
Cabrakan
6,245
416
44
3
0
154,694
0
W
King Arthur
7,416
494
67
4
0
310,195
0
L
Morgan Le Fay
7,973
532
84
6
0
254,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role