Player Matchup

Scylla
Scylla
Damslacker
Scylla
Level 132
God Stats
1W - 2L
1,252 SR
Queue Stats
372W - 341L
1,513 Elo+
Solo
Maui
Maui
RoniMB
Maui
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,440 Elo+
Solo
Surtr
Surtr
Scarface916
Surtr
Level 187
God Stats
12W - 12L
1,531 SR
Queue Stats
278W - 274L
1,459 Elo+
Solo
Medusa
Medusa
Survivor381
Medusa
Level 133
God Stats
2W - 3L
1,478 SR
Queue Stats
145W - 140L
1,499 Elo+
Solo
Arachne
Arachne
frightfuldevil
Arachne
Level 136
God Stats
9W - 8L
1,459 SR
Queue Stats
73W - 83L
1,512 Elo+
Solo
Team Averages
Level 147
1,444 SR
1,485 Elo+

VS

Team Averages
Level 144
1,547 SR
1,532 Elo+
Pele
Pele
ALxDOTY 25
Pele
Level 149
God Stats
1W - 5L
1,279 SR
Queue Stats
238W - 239L
1,466 Elo+
Party 1
Cu Chulainn
Cu Chulainn
CARLOSAURO
Cu Chulainn
Level 140
God Stats
10W - 10L
1,733 SR
Queue Stats
197W - 169L
1,593 Elo+
Solo
Ganesha
Ganesha
Melmac909
Ganesha
Level 167
God Stats
14W - 10L
1,606 SR
Queue Stats
795W - 793L
1,536 Elo+
Solo
Sol
Sol
PurifiednL
Sol
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,627 Elo+
Party 1
Kukulkan
Kukulkan
Zoach nL
Kukulkan
Level 142
God Stats
7W - 5L
1,615 SR
Queue Stats
226W - 234L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Damslacker
Scylla
11
4 / 2 / 3
6,512
592
6,459
4,154
1,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Maui
RoniMB
Maui
10
3 / 0 / 10
6,621
602
3,662
5,855
3,832
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 2 / 1
5,477
498
3,220
9,541
8,693
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
13
6 / 0 / 3
7,409
674
7,487
4,681
1,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

12
4 / 0 / 3
6,619
602
3,173
6,962
2,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
5,241
476
2,587
9,390
2,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cu Chulainn
CARLOSAURO
Cu Chulainn
13
2 / 0 / 0
7,378
671
6,321
6,465
4,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ganesha
Melmac909
Ganesha
10
0 / 4 / 0
4,884
444
1,958
9,558
4,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 5 / 0
5,112
465
2,986
5,119
1,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kukulkan
Zoach nL
Kukulkan
10
1 / 4 / 1
5,684
517
2,758
5,258
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
17
Kills
4
4
Deaths
17
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Cu Chulainn
CARLOSAURO
Cu Chulainn
2
0
0
2
W
Scylla
Damslacker
Scylla
4
2
3
2.75
L
Ganesha
Melmac909
Ganesha
0
4
0
0
L
0
5
0
0
W
Maui
RoniMB
Maui
3
0
10
8
W
0
2
1
0.25
W
Medusa
6
0
3
7.5
L
Kukulkan
Zoach nL
Kukulkan
1
4
1
0.38
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,001
Damage
16,610
31,193
Taken
35,790
17,818
Mitigated
14,304
12,323
Healing
6,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,587
581
0
3,606
9,390
2,658
0
1,679
7,711
0
31,074
L
Cu Chulainn
CARLOSAURO
Cu Chulainn
6,321
1,635
0
1,363
6,465
4,445
0
243
6,222
8,591
56,687
W
Scylla
Damslacker
Scylla
6,459
1,420
0
651
4,154
1,127
0
1,896
2,258
41,152
963
L
Ganesha
Melmac909
Ganesha
1,958
92
144
890
9,558
4,351
0
3,287
6,271
21,301
0
L
2,986
1,879
0
249
5,119
1,240
0
1,221
3,898
23,038
0
W
Maui
RoniMB
Maui
3,662
903
0
2,460
5,855
3,832
0
2,669
3,186
18,934
0
W
3,220
1,163
0
2,986
9,541
8,693
0
1,303
8,238
712
28,742
W
Medusa
7,487
3,588
0
2,119
4,681
1,762
0
1,638
3,043
0
53,002
L
Kukulkan
Zoach nL
Kukulkan
2,758
231
0
291
5,258
1,610
0
3,681
1,577
37,556
0
W
3,173
1,634
0
4,107
6,962
2,404
0
1,580
5,382
0
46,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,638
Gold Earned
28,299
329
Minions Killed
370
0
Camps Cleared
0
1,149,573
Distance Traveled
1,059,211
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,241
476
72
7
0
233,514
0
L
Cu Chulainn
7,378
671
140
13
0
212,498
0
W
Scylla
6,512
592
71
6
0
224,168
0
L
Ganesha
4,884
444
27
2
0
213,328
0
L
Sol
5,112
465
53
5
0
201,435
0
W
Maui
6,621
602
28
3
0
253,949
5
W
Surtr
5,477
498
64
6
0
201,355
4
W
Medusa
7,409
674
87
8
0
221,884
0
L
Kukulkan
5,684
517
78
7
0
198,436
0
W
Arachne
6,619
602
79
7
0
248,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role