Player Matchup

Artio
Artio
Dragle
Artio
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,489 Elo+
Party 2
Mulan
Mulan
Governator00
Mulan
Level 157
God Stats
1W - 1L
1,499 SR
Queue Stats
18W - 17L
1,544 Elo+
Party 2
Arachne
Arachne
Ligma5808
Arachne
Level 118
God Stats
3W - 0L
1,812 SR
Queue Stats
411W - 410L
1,575 Elo+
Solo
Zeus
Zeus
TrnT x Up
Zeus
Level 140
God Stats
3W - 0L
1,822 SR
Queue Stats
43W - 37L
1,561 Elo+
Solo
Chiron
Chiron
chevelle5
Chiron
Level 88
God Stats
11W - 4L
1,682 SR
Queue Stats
472W - 463L
1,528 Elo+
Solo
Team Averages
Level 126
1,663 SR
1,539 Elo+

VS

Team Averages
Level 164
1,438 SR
1,499 Elo+
Merlin
Merlin
 
Merlin
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ishtar
Ishtar
King_Daxys
Ishtar
Level 156
God Stats
5W - 1L
1,615 SR
Queue Stats
111W - 113L
1,513 Elo+
Party 1
Nut
Nut
PlayBoiBxrbie
Nut
Level 155
God Stats
1W - 1L
1,308 SR
Queue Stats
26W - 34L
1,451 Elo+
Party 1
Cupid
Cupid
Tex2294
Cupid
Level 158
God Stats
2W - 5L
1,360 SR
Queue Stats
238W - 240L
1,570 Elo+
Party 3
Charybdis
Charybdis
ZKGUNNZ23
Charybdis
Level 209
God Stats
2W - 4L
1,406 SR
Queue Stats
148W - 139L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Dragle
Artio
15
1 / 3 / 17
9,182
918
4,477
16,452
18,674
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

14
3 / 5 / 16
8,429
843
10,758
14,685
16,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Ligma5808
Arachne
13
4 / 4 / 12
8,550
855
5,884
11,489
12,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
16
9 / 2 / 13
10,348
1,035
14,217
7,901
3,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
chevelle5
Chiron
16
7 / 1 / 8
9,780
978
9,846
7,524
3,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
6 / 2 / 5
9,098
910
12,295
8,903
3,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
King_Daxys
Ishtar
14
3 / 5 / 7
7,595
760
7,767
9,224
3,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
2 / 5 / 5
7,598
760
5,537
9,669
3,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
Tex2294
Cupid
12
0 / 6 / 7
6,826
683
6,416
9,552
2,945
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

Charybdis
ZKGUNNZ23
Charybdis
12
2 / 6 / 5
7,042
704
4,889
9,595
2,918
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
42
24
Kills
13
15
Deaths
24
66
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
6
2
5
4.25
W
Artio
Dragle
Artio
1
3
17
3.17
W
3
5
16
2.2
L
Ishtar
King_Daxys
Ishtar
3
5
7
1.3
W
Arachne
Ligma5808
Arachne
4
4
12
2.5
L
2
5
5
0.9
L
Cupid
Tex2294
Cupid
0
6
7
0.58
W
Zeus
9
2
13
7.75
L
Charybdis
ZKGUNNZ23
Charybdis
2
6
5
0.75
W
Chiron
chevelle5
Chiron
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,182
Damage
36,904
58,051
Taken
46,943
54,293
Mitigated
15,747
16,919
Healing
9,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
12,295
365
194
1,095
8,903
3,369
0
3,419
5,272
27,599
0
W
Artio
Dragle
Artio
4,477
150
1,300
4,077
16,452
18,674
354
3,882
12,570
9,764
598
W
10,758
710
980
2,743
14,685
16,025
0
1,594
13,091
0
16,935
L
Ishtar
King_Daxys
Ishtar
7,767
4,370
645
1,095
9,224
3,450
0
3,061
6,082
0
16,652
W
Arachne
Ligma5808
Arachne
5,884
3,868
589
2,137
11,489
12,801
585
1,807
9,682
0
6,587
L
5,537
2,575
295
1,643
9,669
3,065
0
3,682
5,870
0
12,515
L
Cupid
Tex2294
Cupid
6,416
2,742
1,285
1,824
9,552
2,945
0
4,161
5,094
0
16,325
W
Zeus
14,217
1,312
79
902
7,901
3,323
2,026
2,456
5,445
25,469
0
L
Charybdis
ZKGUNNZ23
Charybdis
4,889
2,155
0
1,072
9,595
2,918
0
4,260
5,227
0
9,106
W
Chiron
chevelle5
Chiron
9,846
1,245
2,229
1,883
7,524
3,470
2,892
2,556
4,968
0
34,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,289
Gold Earned
38,159
110
Minions Killed
117
0
Camps Cleared
0
947,180
Distance Traveled
811,008
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,098
910
27
3
0
163,368
0
W
Artio
9,182
918
12
1
0
203,678
0
W
Mulan
8,429
843
11
1
0
198,870
0
L
Ishtar
7,595
760
27
3
0
168,247
0
W
Arachne
8,550
855
6
1
0
205,475
0
L
Nut
7,598
760
23
2
0
156,823
0
L
Cupid
6,826
683
29
3
0
168,604
0
W
Zeus
10,348
1,035
23
2
0
171,172
0
L
Charybdis
7,042
704
11
1
0
153,966
0
W
Chiron
9,780
978
58
6
0
167,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role