Player Matchup

Bastet
Bastet
 
Bastet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Arcangelz7
Artemis
Level 128
God Stats
9W - 6L
1,598 SR
Queue Stats
431W - 437L
1,448 Elo+
Solo
Skadi
Skadi
DarkHunter4991
Skadi
Level 39
God Stats
2W - 1L
1,479 SR
Queue Stats
107W - 122L
1,367 Elo+
Solo
Baron Samedi
Baron Samedi
SrgntButts
Baron Samedi
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 71L
1,520 Elo+
Solo
Bellona
Bellona
israel8
Bellona
Level 147
God Stats
1W - 0L
1,589 SR
Queue Stats
98W - 72L
1,559 Elo+
Solo
Team Averages
Level 116
1,533 SR
1,479 Elo+

VS

Team Averages
Level 99
1,555 SR
1,484 Elo+
Fafnir
Fafnir
LuNtap
Fafnir
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 73L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
LyppeH
Xbalanque
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 68L
1,500 Elo+
Party 1
Olorun
Olorun
MemphisBlue77
Olorun
Level 83
God Stats
2W - 2L
1,691 SR
Queue Stats
588W - 602L
1,442 Elo+
Solo
Bacchus
Bacchus
SokkaPorva
Bacchus
Level 77
God Stats
7W - 5L
1,630 SR
Queue Stats
279W - 324L
1,481 Elo+
Solo
Set
Set
ianmeadows
Set
Level 114
God Stats
11W - 18L
1,453 SR
Queue Stats
443W - 426L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
5 / 1 / 13
9,057
906
10,229
12,826
7,349
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Artemis
Arcangelz7
Artemis
16
3 / 1 / 16
8,930
893
14,814
6,701
2,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 0 / 10
9,309
931
5,622
4,741
1,783
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
SrgntButts
Baron Samedi
15
3 / 2 / 13
8,858
886
13,279
8,062
3,430
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
israel8
Bellona
15
5 / 2 / 11
8,959
896
10,370
11,278
9,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
LuNtap
Fafnir
11
0 / 6 / 1
6,558
656
2,528
14,261
19,348
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
LyppeH
Xbalanque
13
0 / 6 / 1
6,754
675
8,161
9,116
3,124
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 4 / 2
7,991
799
6,217
9,134
6,223
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
SokkaPorva
Bacchus
14
2 / 4 / 3
8,202
820
11,961
17,656
20,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 3 / 2
7,848
785
5,588
12,663
11,230
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
15
23
Kills
6
6
Deaths
23
63
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
1
13
11.5
W
Artemis
Arcangelz7
Artemis
3
1
16
11
W
7
0
10
12
L
Fafnir
LuNtap
Fafnir
0
6
1
0.08
L
Xbalanque
LyppeH
Xbalanque
0
6
1
0.08
L
2
4
2
0.75
L
Bacchus
SokkaPorva
Bacchus
2
4
3
0.88
W
Baron Samedi
SrgntButts
Baron Samedi
3
2
13
4.75
L
2
3
2
1
W
Bellona
israel8
Bellona
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,314
Damage
34,455
43,608
Taken
62,830
25,030
Mitigated
60,658
21,553
Healing
14,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
10,229
2,094
2,001
6,528
12,826
7,349
755
4,319
8,507
0
17,969
W
Artemis
Arcangelz7
Artemis
14,814
6,275
972
1,615
6,701
2,809
964
2,917
3,784
0
29,113
W
5,622
3,268
952
616
4,741
1,783
247
2,907
1,834
0
11,312
L
Fafnir
LuNtap
Fafnir
2,528
564
0
852
14,261
19,348
10
2,922
11,339
4,691
0
L
Xbalanque
LyppeH
Xbalanque
8,161
2,306
1,035
586
9,116
3,124
0
1,833
7,283
0
20,985
L
6,217
1,393
1,145
1,823
9,134
6,223
0
2,668
6,466
12,112
623
L
Bacchus
SokkaPorva
Bacchus
11,961
459
214
4,587
17,656
20,733
0
3,353
14,303
19,677
0
W
Baron Samedi
SrgntButts
Baron Samedi
13,279
1,071
3,070
2,871
8,062
3,430
855
5,231
2,831
26,882
0
L
5,588
1,321
865
3,277
12,663
11,230
0
2,503
10,160
0
16,174
W
Bellona
israel8
Bellona
10,370
3,745
261
2,667
11,278
9,659
721
5,185
6,093
0
20,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,113
Gold Earned
37,353
120
Minions Killed
89
0
Camps Cleared
0
975,892
Distance Traveled
815,153
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,057
906
23
2
0
237,273
0
W
Artemis
8,930
893
29
3
0
186,110
0
W
Skadi
9,309
931
12
1
0
163,718
0
L
Fafnir
6,558
656
10
1
0
157,036
0
L
Xbalanque
6,754
675
30
3
0
156,329
0
L
Olorun
7,991
799
18
2
0
136,897
0
L
Bacchus
8,202
820
17
2
0
181,837
0
W
Baron Samedi
8,858
886
32
3
0
179,234
0
L
Set
7,848
785
14
1
0
183,054
0
W
Bellona
8,959
896
24
2
0
209,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role