Player Matchup

Anubis
Anubis
 
Anubis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
ABL7
Tyr
Level 211
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 24L
1,512 Elo+
Solo
Charybdis
Charybdis
Pastillero87
Charybdis
Level 157
God Stats
12W - 15L
1,478 SR
Queue Stats
281W - 292L
1,441 Elo+
Solo
Awilix
Awilix
RushaK1
Awilix
Level 201
God Stats
1W - 1L
1,511 SR
Queue Stats
74W - 78L
1,469 Elo+
Solo
Sobek
Sobek
talkingshura
Sobek
Level 170
God Stats
6W - 0L
1,860 SR
Queue Stats
309W - 322L
1,450 Elo+
Solo
Team Averages
Level 179
1,570 SR
1,475 Elo+

VS

Team Averages
Level 144
1,534 SR
1,511 Elo+
Ullr
Ullr
 
Ullr
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
S1Deadpool
Sylvanus
Level 159
God Stats
11W - 7L
1,270 SR
Queue Stats
35W - 32L
1,621 Elo+
Solo
Aphrodite
Aphrodite
TrapDoom
Aphrodite
Level 146
God Stats
1W - 2L
1,600 SR
Queue Stats
161W - 154L
1,507 Elo+
Solo
Susano
Susano
XPATIFARIAX
Susano
Level 164
God Stats
0W - 1L
1,725 SR
Queue Stats
45W - 40L
1,492 Elo+
Party 1
Cernunnos
Cernunnos
ksfeeders
Cernunnos
Level 167
God Stats
16W - 9L
1,573 SR
Queue Stats
298W - 298L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
4 / 1 / 0
6,596
660
3,082
3,279
1,230
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tyr
ABL7
Tyr
11
2 / 0 / 0
6,346
635
4,125
9,092
4,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Charybdis
Pastillero87
Charybdis
11
1 / 0 / 3
6,310
631
5,353
5,138
1,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
RushaK1
Awilix
10
4 / 0 / 2
6,013
601
2,956
6,877
2,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 0 / 5
6,525
653
3,635
7,628
5,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
1 / 1 / 0
5,051
505
2,568
5,100
1,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sylvanus
S1Deadpool
Sylvanus
8
0 / 3 / 1
4,877
488
2,607
9,559
4,889
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
TrapDoom
Aphrodite
10
0 / 1 / 1
5,506
551
6,120
6,900
1,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
5
0 / 5 / 1
4,027
403
961
4,949
1,056
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cernunnos
ksfeeders
Cernunnos
7
0 / 3 / 0
4,330
433
4,295
6,009
1,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
13
Kills
1
1
Deaths
13
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
1
0
4
L
Ullr
 
Ullr
1
1
0
1
W
Tyr
ABL7
Tyr
2
0
0
2
W
Charybdis
Pastillero87
Charybdis
1
0
3
2.5
W
Awilix
RushaK1
Awilix
4
0
2
5
L
Sylvanus
S1Deadpool
Sylvanus
0
3
1
0.17
L
Aphrodite
TrapDoom
Aphrodite
0
1
1
0.5
L
Susano
0
5
1
0.1
L
Cernunnos
ksfeeders
Cernunnos
0
3
0
0
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,151
Damage
16,551
32,014
Taken
32,517
15,274
Mitigated
11,324
16,138
Healing
10,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,082
183
0
1,435
3,279
1,230
4
741
2,538
45,276
847
L
Ullr
 
Ullr
2,568
910
0
675
5,100
1,779
0
633
4,467
0
29,556
W
Tyr
ABL7
Tyr
4,125
226
0
4,449
9,092
4,834
0
4,592
4,500
0
37,741
W
Charybdis
Pastillero87
Charybdis
5,353
2,666
0
3,848
5,138
1,687
3,337
936
4,202
0
50,903
W
Awilix
RushaK1
Awilix
2,956
984
0
2,348
6,877
2,301
0
1,667
5,210
0
34,219
L
Sylvanus
S1Deadpool
Sylvanus
2,607
876
120
2,365
9,559
4,889
0
3,172
6,387
17,783
0
L
Aphrodite
TrapDoom
Aphrodite
6,120
1,928
222
4,239
6,900
1,993
0
355
6,545
37,309
1,350
L
Susano
961
436
0
588
4,949
1,056
0
792
4,157
0
10,917
L
Cernunnos
ksfeeders
Cernunnos
4,295
2,295
0
1,966
6,009
1,607
0
1,209
4,800
0
23,723
W
3,635
122
0
4,058
7,628
5,222
529
613
7,015
15,763
1,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,790
Gold Earned
23,791
335
Minions Killed
210
0
Camps Cleared
0
1,024,959
Distance Traveled
883,531
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,596
660
83
8
0
178,638
0
L
Ullr
5,051
505
49
5
0
182,664
0
W
Tyr
6,346
635
65
7
0
215,474
0
W
Charybdis
6,310
631
104
10
0
176,552
3
W
Awilix
6,013
601
51
5
0
234,538
1
L
Sylvanus
4,877
488
29
3
0
188,751
0
L
Aphrodite
5,506
551
76
8
0
177,603
4
L
Susano
4,027
403
17
2
0
200,789
0
L
Cernunnos
4,330
433
39
4
0
133,724
0
W
Sobek
6,525
653
32
3
0
219,757
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role