Player Matchup

Medusa
Medusa
Diamond I
 
Medusa
Diamond I
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Platinum III
CamposWolf
Maui
Platinum III
Level 133
God Stats
15W - 17L
1,539 SR
Queue Stats
115W - 90L
1,662 MMR
Party 1
Xing Tian
Xing Tian
Platinum II
MadDamage
Xing Tian
Platinum II
Level 147
God Stats
2W - 3L
1,462 SR
Queue Stats
62W - 46L
1,768 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 116
1,501 SR
1,644 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 195
1,696 SR
1,922 MMR
Hun Batz
Hun Batz
Diamond IV
DeadsNight01
Hun Batz
Diamond IV
Level 297
God Stats
33W - 2L
2,118 SR
Queue Stats
1,375W - 1,097L
2,182 MMR
Solo
Ares
Ares
Platinum V
Johan4710
Ares
Platinum V
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 130L
1,688 MMR
Solo
Persephone
Persephone
Diamond V
Katakioka
Persephone
Diamond V
Level 141
God Stats
1W - 5L
1,470 SR
Queue Stats
72W - 75L
1,896 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
6 / 1 / 8
11,857
912
10,945
8,035
3,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

18
6 / 0 / 8
11,635
895
5,475
13,151
14,539
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
MadDamage
Xing Tian
17
2 / 0 / 10
10,466
805
5,442
14,141
14,967
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
SerqetAchillesKumbhakarnaCthulhuFafnir

VS

Bans
KuzenboOdinBaron SamediCabrakanRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DeadsNight01
Hun Batz
15
0 / 5 / 1
9,608
739
9,949
9,965
5,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ares
13
1 / 3 / 0
8,735
672
5,232
9,126
8,259
Persephone
Katakioka
Persephone
14
0 / 6 / 0
9,399
723
8,999
8,815
2,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
2
14
Kills
1
1
Deaths
14
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
1
8
10
W
6
0
8
10
L
Hun Batz
DeadsNight01
Hun Batz
0
5
1
0.1
L
Ares
1
3
0
0.33
L
Persephone
Katakioka
Persephone
0
6
0
0
W
Xing Tian
MadDamage
Xing Tian
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,862
Damage
24,180
35,327
Taken
27,906
32,827
Mitigated
17,051
9,618
Healing
2,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,945
3,586
0
3,053
8,035
3,321
2,880
2,261
5,682
0
71,188
W
5,475
1,338
0
3,559
13,151
14,539
1,057
6,052
6,839
24,360
1,247
L
Hun Batz
DeadsNight01
Hun Batz
9,949
1,847
0
1,012
9,965
5,865
1,140
3,986
5,936
0
40,198
L
Ares
5,232
750
0
774
9,126
8,259
0
2,257
6,830
14,705
1,966
L
Persephone
Katakioka
Persephone
8,999
65
0
245
8,815
2,927
0
3,543
5,199
35,506
0
W
Xing Tian
MadDamage
Xing Tian
5,442
510
0
3,006
14,141
14,967
232
5,186
8,519
25,012
2,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,958
Gold Earned
27,742
192
Minions Killed
148
0
Camps Cleared
0
795,766
Distance Traveled
626,205
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,857
912
115
9
0
266,230
2
W
Maui
11,635
895
45
3
0
264,580
0
L
Hun Batz
9,608
739
57
4
0
234,982
0
L
Ares
8,735
672
30
2
0
180,893
0
L
Persephone
9,399
723
61
5
0
210,330
0
W
Xing Tian
10,466
805
32
2
0
264,956
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role