Player Matchup

Shiva
Shiva
Gold II
Alpha x 77
Shiva
Gold II
Level 83
God Stats
12W - 12L
1,580 SR
Queue Stats
169W - 146L
1,488 MMR
Party 2
Hera
Hera
Gold II
l B4SS l
Hera
Gold II
Level 89
God Stats
16W - 6L
1,713 SR
Queue Stats
142W - 122L
1,452 MMR
Party 2
Cabrakan
Cabrakan
Platinum V
runjarjarbinks
Cabrakan
Platinum V
Level 126
God Stats
3W - 1L
1,661 SR
Queue Stats
143W - 130L
1,681 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 99
1,651 SR
1,540 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 83
1,391 SR
1,313 MMR
Bakasura
Bakasura
Bronze IV
BigPapaClappinz
Bakasura
Bronze IV
Level 99
God Stats
0W - 1L
1,562 SR
Queue Stats
0W - 4L
1,389 MMR
Party 1
Ah Puch
Ah Puch
Bronze IV
Havi2343
Ah Puch
Bronze IV
Level 94
God Stats
0W - 1L
1,406 SR
Queue Stats
0W - 3L
1,449 MMR
Party 1
Mulan
Mulan
Bronze IV
teleclaro
Mulan
Bronze IV
Level 57
God Stats
1W - 3L
1,207 SR
Queue Stats
18W - 29L
1,101 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
15
4 / 0 / 13
9,831
894
7,326
5,543
4,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hera
16
6 / 0 / 10
10,442
949
6,801
4,438
1,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
16
8 / 2 / 10
11,016
1,001
15,512
9,154
6,094
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
HorusThanatosMedusaBaron SamediOdin

VS

Bans
AnubisKumbhakarnaKukulkanXing TianNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
1 / 5 / 0
7,818
711
3,051
9,335
4,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ah Puch
Havi2343
Ah Puch
13
0 / 7 / 2
7,884
717
4,954
9,054
2,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
teleclaro
Mulan
14
1 / 6 / 1
8,014
729
3,868
14,556
11,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
5
18
Kills
2
2
Deaths
18
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Shiva
4
0
13
10.5
L
Bakasura
1
5
0
0.2
L
Ah Puch
Havi2343
Ah Puch
0
7
2
0.14
W
Hera
6
0
10
11
W
Cabrakan
8
2
10
6.5
L
Mulan
teleclaro
Mulan
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,639
Damage
11,873
19,135
Taken
32,945
12,108
Mitigated
17,966
4,463
Healing
2,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
7,326
854
14
2,256
5,543
4,588
375
1,224
4,039
151
27,772
L
Bakasura
3,051
1,689
0
740
9,335
4,015
0
5,718
3,372
0
13,191
L
Ah Puch
Havi2343
Ah Puch
4,954
54
0
220
9,054
2,598
0
6,868
2,071
27,320
0
W
Hera
6,801
1,276
0
420
4,438
1,426
1,409
1,555
2,610
41,993
0
W
Cabrakan
15,512
1,335
0
1,773
9,154
6,094
1,632
1,623
6,419
36,929
1,583
L
Mulan
teleclaro
Mulan
3,868
375
0
1,970
14,556
11,353
0
9,495
4,530
0
19,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,289
Gold Earned
23,716
180
Minions Killed
99
0
Camps Cleared
0
605,378
Distance Traveled
474,375
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,831
894
41
4
0
215,305
0
L
Bakasura
7,818
711
23
2
0
151,984
0
L
Ah Puch
7,884
717
51
5
0
154,741
2
W
Hera
10,442
949
75
7
0
199,779
0
W
Cabrakan
11,016
1,001
64
6
0
190,294
0
L
Mulan
8,014
729
25
2
0
167,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role