Player Matchup

Sobek
Sobek
EXRAAL
Sobek
Level 67
God Stats
2W - 1L
1,479 SR
Queue Stats
21W - 38L
1,357 Elo+
Party 2
Danzaburou
Danzaburou
MirabiIis
Danzaburou
Level 159
God Stats
16W - 17L
1,499 SR
Queue Stats
597W - 599L
1,489 Elo+
Solo
Discordia
Discordia
RAULVXDGTA
Discordia
Level 63
God Stats
1W - 1L
1,299 SR
Queue Stats
102W - 142L
1,384 Elo+
Party 2
Freya
Freya
SiriPlayParanoid
Freya
Level 174
God Stats
5W - 2L
1,560 SR
Queue Stats
687W - 693L
1,471 Elo+
Solo
Vamana
Vamana
wiggggy
Vamana
Level 83
God Stats
3W - 2L
1,335 SR
Queue Stats
140W - 141L
1,503 Elo+
Solo
Team Averages
Level 109
1,434 SR
1,441 Elo+

VS

Team Averages
Level 99
1,446 SR
1,479 Elo+
Bellona
Bellona
 
Bellona
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
KABACZENKoCnK
Nut
Level 85
God Stats
0W - 1L
1,229 SR
Queue Stats
4W - 10L
1,385 Elo+
Solo
King Arthur
King Arthur
Pitiviers
King Arthur
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 81L
1,510 Elo+
Solo
Freya
Freya
TurboRasiste
Freya
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
EXRAAL
Sobek
15
3 / 4 / 18
9,399
940
6,763
14,970
20,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Danzaburou
MirabiIis
Danzaburou
18
7 / 0 / 18
10,713
1,071
17,080
11,288
7,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Discordia
RAULVXDGTA
Discordia
15
5 / 2 / 13
9,328
933
13,721
6,066
2,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
4 / 3 / 12
8,872
887
10,676
6,777
3,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Vamana
wiggggy
Vamana
17
11 / 1 / 14
10,237
1,024
12,990
10,019
10,683
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
1 / 5 / 5
7,033
703
3,422
10,988
9,453
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Lancelot
 
Lancelot
12
0 / 4 / 4
6,534
653
4,260
10,275
10,351
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

14
4 / 7 / 1
7,969
797
7,246
13,020
4,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Pitiviers
King Arthur
14
0 / 5 / 6
6,765
677
5,320
17,979
13,727
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

13
3 / 9 / 3
7,652
765
10,292
14,370
5,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
27
30
Kills
8
10
Deaths
30
75
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
5
5
0.7
L
Lancelot
 
Lancelot
0
4
4
0.5
W
Sobek
EXRAAL
Sobek
3
4
18
3
L
4
7
1
0.64
W
Danzaburou
MirabiIis
Danzaburou
7
0
18
16
L
King Arthur
Pitiviers
King Arthur
0
5
6
0.6
W
Discordia
RAULVXDGTA
Discordia
5
2
13
5.75
W
4
3
12
3.33
L
3
9
3
0.5
W
Vamana
wiggggy
Vamana
11
1
14
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,230
Damage
30,540
49,120
Taken
66,632
44,109
Mitigated
43,640
15,599
Healing
13,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
3,422
203
610
756
10,988
9,453
0
4,593
6,108
0
10,865
L
Lancelot
 
Lancelot
4,260
723
782
636
10,275
10,351
0
3,726
6,165
398
6,997
W
Sobek
EXRAAL
Sobek
6,763
257
454
3,776
14,970
20,364
234
3,623
11,347
14,561
460
L
7,246
3,942
269
2,534
13,020
4,840
0
6,693
5,824
0
17,603
W
Danzaburou
MirabiIis
Danzaburou
17,080
6,085
542
4,190
11,288
7,118
2,223
1,331
9,957
0
37,864
L
King Arthur
Pitiviers
King Arthur
5,320
699
767
4,780
17,979
13,727
0
7,923
9,666
0
13,442
W
Discordia
RAULVXDGTA
Discordia
13,721
437
995
1,848
6,066
2,659
237
672
5,394
20,994
0
W
10,676
3,434
68
1,329
6,777
3,285
616
2,692
4,085
16,629
1,290
L
10,292
3,326
290
2,411
14,370
5,269
0
5,733
8,350
16,875
0
W
Vamana
wiggggy
Vamana
12,990
6,971
466
1,931
10,019
10,683
947
2,140
7,879
0
20,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,549
Gold Earned
35,953
127
Minions Killed
80
0
Camps Cleared
0
975,883
Distance Traveled
895,579
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,033
703
14
1
0
175,124
0
L
Lancelot
6,534
653
2
0
0
220,528
0
W
Sobek
9,399
940
8
1
0
207,856
0
L
Nut
7,969
797
42
4
0
145,249
0
W
Danzaburou
10,713
1,071
49
5
0
186,642
0
L
King Arthur
6,765
677
7
1
0
189,661
0
W
Discordia
9,328
933
27
3
0
211,765
0
W
Freya
8,872
887
27
3
0
153,796
0
L
Freya
7,652
765
15
2
0
165,017
0
W
Vamana
10,237
1,024
16
2
0
215,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role