Player Matchup

Cupid
Cupid
AngelFlow19
Cupid
Level 59
God Stats
30W - 14L
1,742 SR
Queue Stats
225W - 203L
1,592 Elo+
Solo
Scylla
Scylla
Logan942
Scylla
Level 128
God Stats
5W - 3L
1,734 SR
Queue Stats
189W - 191L
1,508 Elo+
Party 1
Sun Wukong
Sun Wukong
cbaspaputilin
Sun Wukong
Level 63
God Stats
18W - 10L
1,708 SR
Queue Stats
234W - 209L
1,539 Elo+
Party 1
Fenrir
Fenrir
waak895
Fenrir
Level 214
God Stats
16W - 12L
1,551 SR
Queue Stats
564W - 528L
1,527 Elo+
Solo
Charon
Charon
yuimura
Charon
Level 237
God Stats
2W - 1L
1,967 SR
Queue Stats
59W - 56L
1,546 Elo+
Solo
Team Averages
Level 140
1,740 SR
1,542 Elo+

VS

Team Averages
Level 147
1,671 SR
1,554 Elo+
Hel
Hel
 
Hel
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
CosmicWarri0r
Martichoras
Level 148
God Stats
1W - 1L
1,611 SR
Queue Stats
107W - 87L
1,565 Elo+
Solo
Chaac
Chaac
Exell
Chaac
Level 148
God Stats
145W - 133L
1,622 SR
Queue Stats
320W - 292L
1,548 Elo+
Solo
Nike
Nike
TheMorribin
Nike
Level 145
God Stats
186W - 96L
1,751 SR
Queue Stats
463W - 399L
1,627 Elo+
Solo
Hercules
Hercules
Tobibh
Hercules
Level 115
God Stats
7W - 1L
1,873 SR
Queue Stats
157W - 145L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
7,259
454
5,543
11,459
3,224
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Scylla
Logan942
Scylla
14
2 / 3 / 2
8,653
541
5,701
7,825
2,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
cbaspaputilin
Sun Wukong
17
1 / 1 / 2
10,248
641
7,379
10,282
7,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Fenrir
waak895
Fenrir
14
6 / 6 / 2
8,448
528
11,010
19,837
9,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charon
yuimura
Charon
11
1 / 3 / 4
7,784
487
4,514
9,937
6,023
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
1 / 1 / 4
9,353
585
8,483
7,484
1,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
CosmicWarri0r
Martichoras
15
3 / 4 / 4
9,049
566
8,728
9,306
3,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Chaac
Exell
Chaac
15
4 / 2 / 3
8,882
555
10,790
12,684
7,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
9 / 1 / 3
8,908
557
10,319
13,464
12,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
Tobibh
Hercules
15
0 / 2 / 1
8,629
539
4,363
13,480
14,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
10
Kills
17
18
Deaths
10
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
1
4
3
L
0
5
1
0.1
W
Martichoras
CosmicWarri0r
Martichoras
3
4
4
1.25
W
Chaac
Exell
Chaac
4
2
3
2.75
L
Scylla
Logan942
Scylla
2
3
2
1
W
9
1
3
10.5
W
Hercules
Tobibh
Hercules
0
2
1
0.25
L
Sun Wukong
cbaspaputilin
Sun Wukong
1
1
2
2
L
Fenrir
waak895
Fenrir
6
6
2
1.17
L
Charon
yuimura
Charon
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,147
Damage
42,683
59,340
Taken
56,418
28,332
Mitigated
40,059
16,506
Healing
21,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
8,483
409
3,127
5,052
7,484
1,968
0
4,875
2,609
72,631
499
L
5,543
2,844
260
5,329
11,459
3,224
0
218
11,021
0
47,653
W
Martichoras
CosmicWarri0r
Martichoras
8,728
2,679
0
2,428
9,306
3,292
387
474
8,832
0
71,522
W
Chaac
Exell
Chaac
10,790
2,243
0
3,071
12,684
7,913
0
2,245
10,439
0
78,850
L
Scylla
Logan942
Scylla
5,701
345
0
430
7,825
2,220
0
3,344
4,152
62,773
713
W
10,319
662
0
3,507
13,464
12,006
0
3,237
10,227
473
43,292
W
Hercules
Tobibh
Hercules
4,363
945
0
4,496
13,480
14,880
0
0
13,480
666
67,718
L
Sun Wukong
cbaspaputilin
Sun Wukong
7,379
1,803
0
4,306
10,282
7,244
0
231
9,524
0
95,284
L
Fenrir
waak895
Fenrir
11,010
3,261
0
4,290
19,837
9,621
0
1,822
17,435
0
61,705
L
Charon
yuimura
Charon
4,514
680
0
1,891
9,937
6,023
0
2,901
6,544
22,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,392
Gold Earned
44,821
484
Minions Killed
563
0
Camps Cleared
0
1,622,135
Distance Traveled
1,735,490
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,353
585
160
10
0
365,539
0
L
Cupid
7,259
454
84
5
0
296,621
2
W
Martichoras
9,049
566
113
7
0
319,662
1
W
Chaac
8,882
555
112
7
0
373,471
10
L
Scylla
8,653
541
138
9
0
314,574
4
W
Nike
8,908
557
48
3
0
350,712
8
W
Hercules
8,629
539
130
8
0
326,106
0
L
Sun Wukong
10,248
641
159
10
0
305,190
4
L
Fenrir
8,448
528
88
6
0
373,494
0
L
Charon
7,784
487
15
1
0
332,256
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role