Player Matchup

Fenrir
Fenrir
Bigboilad
Fenrir
Level 120
God Stats
0W - 1L
1,240 SR
Queue Stats
60W - 55L
1,498 Elo+
Party 1
Mulan
Mulan
MasterGryphon
Mulan
Level 85
God Stats
0W - 2L
1,505 SR
Queue Stats
12W - 15L
1,458 Elo+
Party 1
Tiamat
Tiamat
ScarletWitch168
Tiamat
Level 29
God Stats
1W - 4L
1,444 SR
Queue Stats
150W - 115L
1,501 Elo+
Solo
Sun Wukong
Sun Wukong
oldmanTricky
Sun Wukong
Level 64
God Stats
2W - 1L
1,720 SR
Queue Stats
165W - 160L
1,501 Elo+
Solo
Camazotz
Camazotz
yabishlikesme
Camazotz
Level 38
God Stats
2W - 1L
1,843 SR
Queue Stats
141W - 149L
1,512 Elo+
Solo
Team Averages
Level 67
1,550 SR
1,494 Elo+

VS

Team Averages
Level 150
1,535 SR
1,486 Elo+
Artemis
Artemis
GodXBless316
Artemis
Level 154
God Stats
3W - 2L
1,681 SR
Queue Stats
70W - 55L
1,529 Elo+
Solo
Bacchus
Bacchus
HxC Hoffmann
Bacchus
Level 149
God Stats
3W - 5L
1,310 SR
Queue Stats
396W - 393L
1,521 Elo+
Party 2
Khepri
Khepri
VengeanceisHis
Khepri
Level 149
God Stats
11W - 7L
1,558 SR
Queue Stats
510W - 521L
1,402 Elo+
Solo
Sun Wukong
Sun Wukong
ill Anomaly
Sun Wukong
Level 180
God Stats
6W - 5L
1,472 SR
Queue Stats
505W - 507L
1,488 Elo+
Party 2
Baba Yaga
Baba Yaga
unpresentplayer
Baba Yaga
Level 120
God Stats
4W - 1L
1,654 SR
Queue Stats
95W - 106L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bigboilad
Fenrir
11
1 / 4 / 0
7,419
571
1,479
10,562
9,605
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 7 / 3
7,512
578
5,167
12,678
8,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
2 / 5 / 3
9,705
747
11,331
11,900
5,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
oldmanTricky
Sun Wukong
11
0 / 2 / 2
7,267
559
1,804
6,564
5,630
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Camazotz
yabishlikesme
Camazotz
15
2 / 7 / 1
8,210
632
7,174
18,826
14,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GodXBless316
Artemis
18
8 / 1 / 13
11,158
858
20,883
11,094
6,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
HxC Hoffmann
Bacchus
16
2 / 2 / 16
10,508
808
8,392
12,435
18,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
0 / 1 / 19
10,269
790
1,889
10,295
12,777
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
ill Anomaly
Sun Wukong
16
7 / 2 / 13
10,315
793
9,067
11,980
9,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
unpresentplayer
Baba Yaga
17
7 / 2 / 10
10,474
806
10,309
8,001
5,053
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
95
5
Kills
24
25
Deaths
8
9
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Bigboilad
Fenrir
1
4
0
0.25
W
Artemis
GodXBless316
Artemis
8
1
13
14.5
W
Bacchus
HxC Hoffmann
Bacchus
2
2
16
5
L
0
7
3
0.21
L
2
5
3
0.7
W
0
1
19
9.5
W
Sun Wukong
ill Anomaly
Sun Wukong
7
2
13
6.75
L
Sun Wukong
oldmanTricky
Sun Wukong
0
2
2
0.5
W
Baba Yaga
unpresentplayer
Baba Yaga
7
2
10
6
L
Camazotz
yabishlikesme
Camazotz
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,955
Damage
50,540
60,530
Taken
53,805
43,497
Mitigated
53,523
12,085
Healing
17,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Bigboilad
Fenrir
1,479
274
48
1,734
10,562
9,605
0
1,890
8,585
0
2,886
W
Artemis
GodXBless316
Artemis
20,883
11,290
0
4,798
11,094
6,965
4,613
2,176
8,918
0
42,705
W
Bacchus
HxC Hoffmann
Bacchus
8,392
563
1,624
3,101
12,435
18,892
470
3,086
9,349
19,496
2,172
L
5,167
535
153
612
12,678
8,215
0
4,309
8,108
0
7,144
L
11,331
507
785
3,133
11,900
5,649
0
6,090
5,433
37,250
526
W
1,889
220
786
796
10,295
12,777
416
2,251
8,044
6,092
293
W
Sun Wukong
ill Anomaly
Sun Wukong
9,067
1,399
452
2,443
11,980
9,836
146
1,359
10,293
0
15,120
L
Sun Wukong
oldmanTricky
Sun Wukong
1,804
72
260
1,035
6,564
5,630
0
1,464
5,016
0
5,652
W
Baba Yaga
unpresentplayer
Baba Yaga
10,309
791
1,047
2,373
8,001
5,053
1,033
2,255
5,746
31,230
572
L
Camazotz
yabishlikesme
Camazotz
7,174
1,012
212
4,113
18,826
14,398
0
4,793
13,786
0
16,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,113
Gold Earned
52,724
92
Minions Killed
138
0
Camps Cleared
0
791,960
Distance Traveled
1,174,358
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,419
571
3
0
0
122,607
0
W
Artemis
11,158
858
50
4
0
207,391
0
W
Bacchus
10,508
808
25
2
0
255,122
0
L
Mulan
7,512
578
4
0
0
179,643
0
L
Tiamat
9,705
747
62
5
0
182,694
0
W
Khepri
10,269
790
17
1
0
242,665
0
W
Sun Wukong
10,315
793
9
1
0
226,053
0
L
Sun Wukong
7,267
559
9
1
0
120,903
0
W
Baba Yaga
10,474
806
37
3
0
243,127
0
L
Camazotz
8,210
632
14
1
0
186,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role