Player Matchup

Ymir
Ymir
Fernan00000
Ymir
Level 105
God Stats
34W - 34L
1,577 SR
Queue Stats
147W - 158L
1,496 Elo+
Party 1
Serqet
Serqet
White Burro
Serqet
Level 158
God Stats
5W - 5L
1,607 SR
Queue Stats
155W - 151L
1,533 Elo+
Party 1
Mulan
Mulan
renwickd
Mulan
Level 128
God Stats
4W - 4L
1,589 SR
Queue Stats
80W - 75L
1,478 Elo+
Party 1
Baron Samedi
Baron Samedi
rozel7295
Baron Samedi
Level 63
God Stats
2W - 4L
1,447 SR
Queue Stats
120W - 137L
1,384 Elo+
Solo
Skadi
Skadi
zabne123
Skadi
Level 144
God Stats
22W - 9L
1,570 SR
Queue Stats
387W - 368L
1,488 Elo+
Party 1
Team Averages
Level 120
1,558 SR
1,476 Elo+

VS

Team Averages
Level 137
1,545 SR
1,491 Elo+
King Arthur
King Arthur
 
King Arthur
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Dino_Lui
Kumbhakarna
Level 158
God Stats
5W - 6L
1,615 SR
Queue Stats
249W - 246L
1,489 Elo+
Solo
Eset
Eset
PixieWigglez
Eset
Level 108
God Stats
11W - 4L
1,713 SR
Queue Stats
60W - 44L
1,521 Elo+
Solo
Lancelot
Lancelot
WhoYaNewDad
Lancelot
Level 148
God Stats
17W - 20L
1,500 SR
Queue Stats
141W - 149L
1,443 Elo+
Solo
Chernobog
Chernobog
admiralcactus
Chernobog
Level 158
God Stats
9W - 6L
1,395 SR
Queue Stats
105W - 99L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
5,983
460
3,863
11,014
5,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Serqet
13
3 / 3 / 0
7,098
546
1,771
8,805
2,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
renwickd
Mulan
13
2 / 1 / 0
7,697
592
7,517
8,110
6,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
rozel7295
Baron Samedi
11
2 / 7 / 2
6,742
519
5,025
9,844
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
zabne123
Skadi
10
0 / 6 / 2
5,768
444
6,431
9,882
2,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 3 / 1
6,309
485
3,928
11,938
5,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kumbhakarna
Dino_Lui
Kumbhakarna
12
4 / 0 / 11
7,698
592
5,803
9,274
7,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
8 / 3 / 5
8,092
622
9,973
6,579
2,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Lancelot
WhoYaNewDad
Lancelot
13
4 / 0 / 0
6,981
537
3,365
7,303
3,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
admiralcactus
Chernobog
13
5 / 2 / 5
7,511
578
8,309
7,593
2,240
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
8
Kills
21
21
Deaths
8
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
3
1
0.17
W
Kumbhakarna
Dino_Lui
Kumbhakarna
4
0
11
9.5
L
1
4
2
0.5
W
8
3
5
3.5
L
Serqet
3
3
0
1
W
Lancelot
WhoYaNewDad
Lancelot
4
0
0
4
W
Chernobog
admiralcactus
Chernobog
5
2
5
3.75
L
Mulan
renwickd
Mulan
2
1
0
2
L
Baron Samedi
rozel7295
Baron Samedi
2
7
2
0.43
L
Skadi
zabne123
Skadi
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,607
Damage
31,378
47,655
Taken
42,687
20,130
Mitigated
20,044
10,462
Healing
11,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
3,928
345
0
3,445
11,938
5,099
0
254
11,684
0
35,420
W
Kumbhakarna
Dino_Lui
Kumbhakarna
5,803
848
0
2,380
9,274
7,145
0
2,161
6,669
23,999
0
L
3,863
336
0
1,333
11,014
5,282
0
4,863
6,151
34,235
1,062
W
9,973
590
281
1,302
6,579
2,299
0
4,116
2,424
56,699
0
L
Serqet
1,771
111
0
4,138
8,805
2,902
0
2,051
6,754
0
44,530
W
Lancelot
WhoYaNewDad
Lancelot
3,365
164
78
1,732
7,303
3,261
0
421
6,716
0
49,992
W
Chernobog
admiralcactus
Chernobog
8,309
3,456
0
2,253
7,593
2,240
280
1,300
6,162
0
46,559
L
Mulan
renwickd
Mulan
7,517
788
0
2,007
8,110
6,651
0
269
7,841
0
54,848
L
Baron Samedi
rozel7295
Baron Samedi
5,025
430
58
903
9,844
2,766
0
5,731
4,113
29,120
0
L
Skadi
zabne123
Skadi
6,431
1,966
0
2,023
9,882
2,529
35
2,862
7,020
0
35,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,288
Gold Earned
36,591
340
Minions Killed
329
0
Camps Cleared
0
1,155,182
Distance Traveled
1,270,154
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,309
485
59
5
0
230,577
2
W
Kumbhakarna
7,698
592
25
2
0
254,905
4
L
Ymir
5,983
460
47
4
0
217,940
1
W
Eset
8,092
622
82
6
0
240,377
9
L
Serqet
7,098
546
79
6
0
244,500
2
W
Lancelot
6,981
537
80
6
0
295,900
0
W
Chernobog
7,511
578
83
6
0
248,395
2
L
Mulan
7,697
592
100
8
0
246,343
0
L
Baron Samedi
6,742
519
54
4
0
225,302
0
L
Skadi
5,768
444
60
5
0
221,097
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role