Player Matchup

Apollo
Apollo
AverageBell4969
Apollo
Level 109
God Stats
2W - 4L
1,500 SR
Queue Stats
367W - 359L
1,478 Elo+
Party 1
Ao Kuang
Ao Kuang
Bago3z
Ao Kuang
Level 67
God Stats
2W - 4L
1,453 SR
Queue Stats
198W - 169L
1,571 Elo+
Party 3
Khepri
Khepri
JMRBallack
Khepri
Level 126
God Stats
41W - 42L
1,494 SR
Queue Stats
428W - 400L
1,488 Elo+
Party 1
Osiris
Osiris
drunkramen
Osiris
Level 90
God Stats
30W - 13L
1,717 SR
Queue Stats
220W - 208L
1,420 Elo+
Solo
Zhong Kui
Zhong Kui
kbifarini
Zhong Kui
Level 207
God Stats
1W - 1L
1,540 SR
Queue Stats
202W - 194L
1,559 Elo+
Party 3
Team Averages
Level 120
1,541 SR
1,503 Elo+

VS

Team Averages
Level 117
1,557 SR
1,514 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
FatCatLord
Anubis
Level 44
God Stats
37W - 32L
1,577 SR
Queue Stats
96W - 96L
1,521 Elo+
Party 2
Eset
Eset
Locomotive23
Eset
Level 85
God Stats
12W - 8L
1,686 SR
Queue Stats
201W - 168L
1,533 Elo+
Party 2
Artemis
Artemis
Privat2ross
Artemis
Level 154
God Stats
4W - 5L
1,522 SR
Queue Stats
73W - 71L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 4
7,312
522
2,293
8,305
2,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
Bago3z
Ao Kuang
14
11 / 0 / 3
8,891
635
11,556
11,325
3,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Khepri
JMRBallack
Khepri
10
1 / 0 / 6
6,572
469
3,059
7,321
4,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
drunkramen
Osiris
15
2 / 1 / 0
8,995
643
9,769
16,303
12,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
kbifarini
Zhong Kui
15
6 / 3 / 4
8,533
610
8,190
10,365
5,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
1 / 2 / 0
7,960
569
10,280
15,030
11,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Nemesis
 
Nemesis
10
2 / 8 / 1
6,319
451
4,426
14,838
3,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Anubis
FatCatLord
Anubis
10
0 / 6 / 2
6,046
432
6,338
10,250
3,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
3 / 3 / 0
8,570
612
6,967
7,477
2,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
Privat2ross
Artemis
15
1 / 1 / 2
8,251
589
7,612
6,009
2,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
20
Kills
7
7
Deaths
20
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
2
0
0.5
L
Nemesis
 
Nemesis
2
8
1
0.31
W
0
3
4
0.67
W
Ao Kuang
Bago3z
Ao Kuang
11
0
3
12.5
L
Anubis
FatCatLord
Anubis
0
6
2
0.17
W
Khepri
JMRBallack
Khepri
1
0
6
4
L
3
3
0
1
L
Artemis
Privat2ross
Artemis
1
1
2
2
W
Osiris
drunkramen
Osiris
2
1
0
2
W
Zhong Kui
kbifarini
Zhong Kui
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,867
Damage
35,623
53,619
Taken
53,604
28,134
Mitigated
24,130
19,335
Healing
16,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
10,280
1,512
0
7,477
15,030
11,543
0
213
14,817
0
66,129
L
Nemesis
 
Nemesis
4,426
1,636
0
4,070
14,838
3,728
0
7,382
7,456
0
33,990
W
2,293
1,489
0
3,065
8,305
2,228
0
724
7,581
0
45,825
W
Ao Kuang
Bago3z
Ao Kuang
11,556
3,673
0
4,728
11,325
3,184
0
2,985
8,168
43,524
8,320
L
Anubis
FatCatLord
Anubis
6,338
556
0
3,074
10,250
3,822
0
7,222
3,028
34,934
0
W
Khepri
JMRBallack
Khepri
3,059
320
0
732
7,321
4,493
0
1,248
6,073
17,776
0
L
6,967
446
223
1,593
7,477
2,868
0
4,795
2,682
70,458
1,721
L
Artemis
Privat2ross
Artemis
7,612
1,793
0
314
6,009
2,169
0
2,379
3,630
0
67,745
W
Osiris
drunkramen
Osiris
9,769
3,768
0
5,696
16,303
12,656
0
616
15,687
0
79,086
W
Zhong Kui
kbifarini
Zhong Kui
8,190
1,892
0
5,114
10,365
5,573
0
7,014
2,933
53,578
9,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,303
Gold Earned
37,146
439
Minions Killed
509
0
Camps Cleared
0
1,445,279
Distance Traveled
1,407,285
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,960
569
116
8
0
265,493
6
L
Nemesis
6,319
451
59
4
0
293,505
0
W
Apollo
7,312
522
92
7
0
269,056
2
W
Ao Kuang
8,891
635
63
5
0
311,673
3
L
Anubis
6,046
432
51
4
0
296,899
0
W
Khepri
6,572
469
21
2
0
317,726
6
L
Eset
8,570
612
155
11
0
297,565
3
L
Artemis
8,251
589
128
9
0
253,823
2
W
Osiris
8,995
643
150
11
0
257,693
0
W
Zhong Kui
8,533
610
113
8
0
289,131
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role