Player Matchup

Chaac
Chaac
Diegozz
Chaac
Level 158
God Stats
2W - 2L
1,285 SR
Queue Stats
17W - 22L
1,474 Elo+
Party 1
Anhur
Anhur
JuancaaMGN
Anhur
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,499 Elo+
Party 1
Sylvanus
Sylvanus
LordKriz
Sylvanus
Level 139
God Stats
10W - 19L
1,631 SR
Queue Stats
274W - 240L
1,570 Elo+
Solo
Chang'e
Chang'e
cobeano
Chang'e
Level 129
God Stats
9W - 7L
1,596 SR
Queue Stats
70W - 66L
1,511 Elo+
Party 2
Vulcan
Vulcan
garyghastly
Vulcan
Level 120
God Stats
10W - 10L
1,632 SR
Queue Stats
78W - 74L
1,487 Elo+
Party 2
Team Averages
Level 135
1,529 SR
1,508 Elo+

VS

Team Averages
Level 124
1,455 SR
1,449 Elo+
Baron Samedi
Baron Samedi
Lalovii-
Baron Samedi
Level 105
God Stats
9W - 10L
1,304 SR
Queue Stats
373W - 365L
1,473 Elo+
Solo
Chaac
Chaac
MYMXibalba13
Chaac
Level 158
God Stats
39W - 26L
1,708 SR
Queue Stats
442W - 442L
1,470 Elo+
Solo
Tsukuyomi
Tsukuyomi
NinjaBurr
Tsukuyomi
Level 125
God Stats
3W - 4L
1,534 SR
Queue Stats
22W - 20L
1,522 Elo+
Solo
Ullr
Ullr
THENEWGUSTAVO
Ullr
Level 121
God Stats
0W - 1L
1,191 SR
Queue Stats
0W - 2L
1,304 Elo+
Solo
Amaterasu
Amaterasu
tangodanzo
Amaterasu
Level 109
God Stats
24W - 17L
1,539 SR
Queue Stats
831W - 884L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Diegozz
Chaac
15
0 / 0 / 6
9,190
1,021
2,917
6,652
4,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anhur
15
4 / 0 / 1
9,856
1,095
6,487
5,270
1,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
LordKriz
Sylvanus
15
0 / 0 / 7
9,055
1,006
4,575
10,631
11,552
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
cobeano
Chang'e
15
3 / 1 / 3
9,517
1,057
11,571
9,591
3,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
15
0 / 2 / 5
8,946
994
7,212
4,209
1,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

307

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Lalovii-
Baron Samedi
15
1 / 1 / 0
9,332
1,037
11,552
4,881
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 1 / 0
8,426
936
2,821
2,903
1,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
NinjaBurr
Tsukuyomi
15
1 / 1 / 1
9,383
1,043
10,320
6,559
1,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
0 / 1 / 1
8,729
970
3,781
6,326
1,495
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
tangodanzo
Amaterasu
14
0 / 3 / 2
9,250
1,028
5,490
15,107
9,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
7
Kills
3
3
Deaths
7
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
Diegozz
Chaac
0
0
6
3
W
Anhur
4
0
1
4.5
L
Baron Samedi
Lalovii-
Baron Samedi
1
1
0
1
W
Sylvanus
LordKriz
Sylvanus
0
0
7
3.5
L
1
1
0
1
L
Tsukuyomi
NinjaBurr
Tsukuyomi
1
1
1
1.5
L
0
1
1
0.5
W
Chang'e
cobeano
Chang'e
3
1
3
4.5
W
Vulcan
0
2
5
1.25
L
Amaterasu
tangodanzo
Amaterasu
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,762
Damage
33,964
36,353
Taken
35,776
22,659
Mitigated
15,669
14,847
Healing
6,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Diegozz
Chaac
2,917
419
0
2,478
6,652
4,025
0
2,352
4,269
0
25,717
W
Anhur
6,487
4,311
0
1,306
5,270
1,855
0
1,012
4,099
0
14,919
L
Baron Samedi
Lalovii-
Baron Samedi
11,552
562
416
845
4,881
1,387
0
3,318
1,415
31,891
0
W
Sylvanus
LordKriz
Sylvanus
4,575
405
2,704
1,781
10,631
11,552
0
3,730
6,822
7,775
0
L
2,821
43
0
399
2,903
1,531
0
803
1,912
0
8,504
L
Tsukuyomi
NinjaBurr
Tsukuyomi
10,320
2,458
0
1,056
6,559
1,611
0
4,026
2,283
0
38,455
L
3,781
640
0
764
6,326
1,495
0
4,497
1,576
0
11,671
W
Chang'e
cobeano
Chang'e
11,571
389
3,100
3,201
9,591
3,745
0
3,729
5,699
24,006
620
W
Vulcan
7,212
98
0
277
4,209
1,482
0
729
3,438
23,130
0
L
Amaterasu
tangodanzo
Amaterasu
5,490
1,446
0
2,804
15,107
9,645
0
9,070
5,309
0
19,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,564
Gold Earned
45,120
167
Minions Killed
194
5
Camps Cleared
8
954,873
Distance Traveled
825,893
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,190
1,021
67
7
1
185,378
0
W
Anhur
9,856
1,095
27
3
2
162,291
0
L
Baron Samedi
9,332
1,037
56
6
0
184,378
0
W
Sylvanus
9,055
1,006
9
1
0
204,000
0
L
Chaac
8,426
936
7
1
0
111,323
0
L
Tsukuyomi
9,383
1,043
66
7
1
209,760
0
L
Ullr
8,729
970
30
3
0
122,720
0
W
Chang'e
9,517
1,057
39
4
1
203,658
0
W
Vulcan
8,946
994
25
3
1
199,546
0
L
Amaterasu
9,250
1,028
35
4
7
197,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role