Player Matchup

Chernobog
Chernobog
InxObey
Chernobog
Level 120
God Stats
12W - 8L
1,526 SR
Queue Stats
72W - 98L
1,362 Elo+
Party 2
Ares
Ares
X3NOTopaz
Ares
Level 106
God Stats
13W - 14L
1,523 SR
Queue Stats
70W - 83L
1,376 Elo+
Party 2
Surtr
Surtr
ghosty1114
Surtr
Level 109
God Stats
19W - 12L
1,588 SR
Queue Stats
111W - 116L
1,426 Elo+
Party 2
Pele
Pele
greggo1011
Pele
Level 11
God Stats
6W - 10L
1,358 SR
Queue Stats
9W - 19L
1,273 Elo+
Party 2
Raijin
Raijin
millerlitepapi
Raijin
Level 78
God Stats
3W - 1L
1,523 SR
Queue Stats
158W - 152L
1,490 Elo+
Solo
Team Averages
Level 85
1,504 SR
1,385 Elo+

VS

Team Averages
Level 139
1,581 SR
1,480 Elo+
Merlin
Merlin
 
Merlin
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
GreekLegion
Cerberus
Level 142
God Stats
4W - 6L
1,467 SR
Queue Stats
135W - 134L
1,457 Elo+
Party 1
Kali
Kali
IamTigger34
Kali
Level 145
God Stats
1W - 1L
1,732 SR
Queue Stats
273W - 269L
1,487 Elo+
Party 1
Izanami
Izanami
Isaiasrey7
Izanami
Level 144
God Stats
117W - 83L
1,590 SR
Queue Stats
341W - 340L
1,463 Elo+
Solo
Danzaburou
Danzaburou
SpecialsXGod
Danzaburou
Level 91
God Stats
14W - 9L
1,614 SR
Queue Stats
102W - 103L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
InxObey
Chernobog
7
4 / 1 / 0
3,854
771
3,424
3,164
701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
6
0 / 0 / 3
3,692
738
1,884
4,115
1,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
7
0 / 0 / 0
3,888
778
551
2,977
1,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
2 / 1 / 1
3,622
724
894
2,155
582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
0 / 0 / 1
3,769
754
1,080
2,172
533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
6
0 / 1 / 0
3,416
683
593
2,211
532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cerberus
GreekLegion
Cerberus
5
1 / 1 / 1
3,761
752
1,986
4,738
1,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 1 / 1
3,531
706
756
3,534
878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Izanami
Isaiasrey7
Izanami
3
0 / 0 / 0
2,797
559
592
1,008
175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Danzaburou
SpecialsXGod
Danzaburou
5
0 / 3 / 1
3,224
645
2,194
3,944
928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
6
Kills
2
2
Deaths
6
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
0
0
L
Cerberus
GreekLegion
Cerberus
1
1
1
1.5
L
1
1
1
1.5
W
Chernobog
InxObey
Chernobog
4
1
0
4
L
Izanami
Isaiasrey7
Izanami
0
0
0
0
L
Danzaburou
SpecialsXGod
Danzaburou
0
3
1
0.17
W
Ares
0
0
3
1.5
W
Surtr
0
0
0
0
W
2
1
1
2.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,833
Damage
6,121
14,583
Taken
15,435
5,127
Mitigated
4,321
5,491
Healing
6,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
593
0
0
770
2,211
532
0
864
1,347
15,506
0
L
Cerberus
GreekLegion
Cerberus
1,986
310
0
2,254
4,738
1,808
0
980
3,758
6,962
1,748
L
756
393
0
1,584
3,534
878
0
267
3,267
0
16,045
W
Chernobog
InxObey
Chernobog
3,424
2,087
0
1,051
3,164
701
0
932
2,232
0
14,461
L
Izanami
Isaiasrey7
Izanami
592
472
0
419
1,008
175
0
0
952
0
5,836
L
Danzaburou
SpecialsXGod
Danzaburou
2,194
946
0
1,167
3,944
928
0
853
3,091
0
17,924
W
Ares
1,884
247
0
1,700
4,115
1,761
0
844
3,271
9,895
0
W
Surtr
551
245
0
1,353
2,977
1,550
0
0
2,977
129
19,663
W
894
452
0
350
2,155
582
0
180
1,975
0
13,675
W
1,080
44
0
1,037
2,172
533
0
593
1,579
21,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,825
Gold Earned
16,729
156
Minions Killed
124
0
Camps Cleared
0
545,945
Distance Traveled
471,403
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
3,416
683
41
8
0
109,460
1
L
Cerberus
3,761
752
16
3
0
105,886
0
L
Kali
3,531
706
32
6
0
121,653
0
W
Chernobog
3,854
771
32
6
0
117,016
1
L
Izanami
2,797
559
11
2
0
33,005
0
L
Danzaburou
3,224
645
24
5
0
101,399
4
W
Ares
3,692
738
10
2
0
107,059
0
W
Surtr
3,888
778
49
10
0
103,754
1
W
Pele
3,622
724
26
5
0
115,185
1
W
Raijin
3,769
754
39
8
0
102,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role