Player Matchup

Bacchus
Bacchus
El-Doctor-Uribe
Bacchus
Level 38
God Stats
4W - 6L
1,307 SR
Queue Stats
101W - 146L
1,358 Elo+
Party 1
Zeus
Zeus
Goloso-_-sabroso
Zeus
Level 108
God Stats
5W - 5L
1,482 SR
Queue Stats
273W - 304L
1,440 Elo+
Party 1
Thanatos
Thanatos
Victor-_-19-
Thanatos
Level 86
God Stats
2W - 1L
1,629 SR
Queue Stats
23W - 29L
1,372 Elo+
Party 1
Jormungandr
Jormungandr
dylanelcrack307
Jormungandr
Level 17
God Stats
5W - 8L
1,255 SR
Queue Stats
24W - 45L
1,167 Elo+
Party 1
Charybdis
Charybdis
looking7up
Charybdis
Level 22
God Stats
5W - 10L
1,167 SR
Queue Stats
45W - 85L
1,212 Elo+
Party 1
Team Averages
Level 54
1,368 SR
1,310 Elo+

VS

Team Averages
Level 79
1,375 SR
1,524 Elo+
Thanatos
Thanatos
FIZZISGINKAKU
Thanatos
Level 68
God Stats
0W - 3L
1,182 SR
Queue Stats
68W - 79L
1,395 Elo+
Solo
Nu Wa
Nu Wa
RiKi3TiKi
Nu Wa
Level 68
God Stats
11W - 6L
1,707 SR
Queue Stats
150W - 146L
1,540 Elo+
Solo
Odin
Odin
Swiddas3054
Odin
Level 65
God Stats
3W - 9L
1,121 SR
Queue Stats
134W - 153L
1,430 Elo+
Solo
Skadi
Skadi
U1222491396
Skadi
Level 117
God Stats
1W - 3L
1,580 SR
Queue Stats
233W - 202L
1,455 Elo+
Solo
Baron Samedi
Baron Samedi
海棠秋梨膏
Baron Samedi
Level 75
God Stats
0W - 1L
1,286 SR
Queue Stats
3W - 1L
1,801 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
8,587
505
2,477
14,756
13,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

16
7 / 3 / 4
10,311
607
11,069
10,641
3,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thanatos
Victor-_-19-
Thanatos
17
5 / 4 / 4
9,851
579
11,733
15,582
5,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Jormungandr
dylanelcrack307
Jormungandr
15
1 / 1 / 5
9,345
550
2,901
9,985
7,074
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charybdis
looking7up
Charybdis
13
0 / 7 / 2
7,731
455
2,445
8,276
2,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FIZZISGINKAKU
Thanatos
13
2 / 6 / 2
7,551
444
4,539
13,228
4,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nu Wa
RiKi3TiKi
Nu Wa
16
7 / 3 / 2
9,736
573
10,400
11,435
2,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

3
0 / 1 / 0
5,045
297
329
1,311
516
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
7 / 4 / 7
9,250
544
8,471
10,287
2,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
海棠秋梨膏
Baron Samedi
15
4 / 0 / 9
10,248
603
11,074
9,238
6,961
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
40
14
Kills
20
20
Deaths
14
16
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
5
1
0.3
L
Thanatos
FIZZISGINKAKU
Thanatos
2
6
2
0.5
W
7
3
4
3
L
Nu Wa
RiKi3TiKi
Nu Wa
7
3
2
2.67
L
0
1
0
0
L
7
4
7
2.63
W
Thanatos
Victor-_-19-
Thanatos
5
4
4
1.75
W
Jormungandr
dylanelcrack307
Jormungandr
1
1
5
3.5
W
Charybdis
looking7up
Charybdis
0
7
2
0.14
L
Baron Samedi
海棠秋梨膏
Baron Samedi
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,625
Damage
34,813
59,240
Taken
45,499
30,833
Mitigated
17,613
14,564
Healing
15,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,477
282
0
1,910
14,756
13,235
897
2,945
11,811
21,782
2,107
L
Thanatos
FIZZISGINKAKU
Thanatos
4,539
1,563
0
6,391
13,228
4,222
0
4,135
9,093
0
39,881
W
11,069
937
0
1,575
10,641
3,069
836
5,730
4,911
76,131
2,430
L
Nu Wa
RiKi3TiKi
Nu Wa
10,400
2,374
0
2,866
11,435
2,966
560
4,687
6,748
61,352
0
L
329
43
0
527
1,311
516
0
386
925
0
3,766
L
8,471
2,652
0
1,676
10,287
2,948
727
3,716
6,571
0
55,646
W
Thanatos
Victor-_-19-
Thanatos
11,733
2,085
0
10,590
15,582
5,234
145
6,090
9,492
0
63,028
W
Jormungandr
dylanelcrack307
Jormungandr
2,901
843
0
46
9,985
7,074
1,053
3,325
6,660
54,318
1,872
W
Charybdis
looking7up
Charybdis
2,445
1,387
0
443
8,276
2,221
1,978
3,351
4,925
0
43,498
L
Baron Samedi
海棠秋梨膏
Baron Samedi
11,074
804
505
3,992
9,238
6,961
11
2,969
6,269
49,622
320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,825
Gold Earned
41,830
433
Minions Killed
324
0
Camps Cleared
0
1,516,896
Distance Traveled
1,237,850
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,587
505
27
2
0
330,036
2
L
Thanatos
7,551
444
55
3
0
247,438
2
W
Zeus
10,311
607
131
8
0
318,337
0
L
Nu Wa
9,736
573
93
5
0
317,256
2
L
Odin
5,045
297
7
0
0
28,656
0
L
Skadi
9,250
544
93
5
0
320,642
3
W
Thanatos
9,851
579
80
5
0
374,647
0
W
Jormungandr
9,345
550
104
6
0
241,765
0
W
Charybdis
7,731
455
91
5
0
252,111
0
L
Baron Samedi
10,248
603
76
4
0
323,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role