Player Matchup

Osiris
Osiris
 
Osiris
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
DeuxExXx
Jing Wei
Level 158
God Stats
0W - 2L
1,217 SR
Queue Stats
113W - 95L
1,552 Elo+
Solo
Bakasura
Bakasura
DryestStream09
Bakasura
Level 126
God Stats
2W - 10L
1,090 SR
Queue Stats
124W - 133L
1,511 Elo+
Solo
Ah Puch
Ah Puch
RiseFalco
Ah Puch
Level 199
God Stats
2W - 3L
1,471 SR
Queue Stats
336W - 313L
1,502 Elo+
Solo
Scylla
Scylla
THE GREAT ROOK
Scylla
Level 145
God Stats
16W - 12L
1,665 SR
Queue Stats
451W - 419L
1,500 Elo+
Solo
Team Averages
Level 147
1,389 SR
1,513 Elo+

VS

Team Averages
Level 140
1,589 SR
1,516 Elo+
Cupid
Cupid
GrumpelTiltSkin
Cupid
Level 173
God Stats
16W - 8L
1,667 SR
Queue Stats
269W - 240L
1,544 Elo+
Solo
Horus
Horus
Larry1724
Horus
Level 121
God Stats
31W - 13L
1,694 SR
Queue Stats
175W - 160L
1,496 Elo+
Party 1
Ra
Ra
Lukierpath
Ra
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,509 Elo+
Solo
Ao Kuang
Ao Kuang
YungLogan1627
Ao Kuang
Level 128
God Stats
3W - 6L
1,374 SR
Queue Stats
89W - 87L
1,499 Elo+
Party 1
Cerberus
Cerberus
llStNickll
Cerberus
Level 129
God Stats
8W - 4L
1,707 SR
Queue Stats
98W - 88L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
3
0 / 2 / 0
2,730
546
431
2,055
624
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jing Wei
DeuxExXx
Jing Wei
6
1 / 1 / 1
3,640
728
1,931
3,785
855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
6
0 / 0 / 1
3,348
670
732
3,783
1,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Ah Puch
RiseFalco
Ah Puch
5
1 / 1 / 1
3,424
685
2,179
5,622
2,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

7
1 / 0 / 0
3,730
746
1,118
1,024
256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 1 / 0
3,596
719
2,222
2,189
502
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Larry1724
Horus
7
2 / 0 / 0
4,204
841
2,601
2,934
1,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

6
0 / 1 / 0
3,439
688
511
2,063
507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ao Kuang
YungLogan1627
Ao Kuang
6
0 / 0 / 0
3,243
649
460
2,380
586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cerberus
llStNickll
Cerberus
6
0 / 1 / 2
3,689
738
2,161
4,830
1,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
3
Kills
4
4
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
2
0
0
L
Jing Wei
DeuxExXx
Jing Wei
1
1
1
1.5
L
Bakasura
0
0
1
0.5
W
2
1
0
2
W
Horus
Larry1724
Horus
2
0
0
2
W
0
1
0
0
L
Ah Puch
RiseFalco
Ah Puch
1
1
1
1.5
L
1
0
0
1
W
Ao Kuang
YungLogan1627
Ao Kuang
0
0
0
0
W
Cerberus
llStNickll
Cerberus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,391
Damage
7,955
16,269
Taken
14,396
4,790
Mitigated
4,654
7,651
Healing
7,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
431
24
0
310
2,055
624
0
0
1,943
0
5,201
L
Jing Wei
DeuxExXx
Jing Wei
1,931
1,478
0
1,879
3,785
855
0
837
2,948
0
17,873
L
Bakasura
732
644
0
2,332
3,783
1,011
0
402
3,348
0
11,902
W
2,222
1,333
243
1,212
2,189
502
15
349
1,820
0
16,630
W
Horus
Larry1724
Horus
2,601
1,131
0
1,353
2,934
1,248
0
546
2,388
0
20,608
W
511
38
192
938
2,063
507
0
751
1,136
18,959
0
L
Ah Puch
RiseFalco
Ah Puch
2,179
320
0
2,630
5,622
2,044
0
1,284
4,268
10,472
505
L
1,118
159
0
500
1,024
256
0
469
555
17,122
490
W
Ao Kuang
YungLogan1627
Ao Kuang
460
63
0
985
2,380
586
0
677
1,681
10,066
3,654
W
Cerberus
llStNickll
Cerberus
2,161
300
0
2,148
4,830
1,811
0
729
4,081
10,082
1,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,872
Gold Earned
18,171
151
Minions Killed
164
0
Camps Cleared
0
425,139
Distance Traveled
556,610
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
2,730
546
10
2
0
39,160
0
L
Jing Wei
3,640
728
36
7
0
91,894
0
L
Bakasura
3,348
670
41
8
0
117,334
0
W
Cupid
3,596
719
36
7
0
96,634
2
W
Horus
4,204
841
33
7
0
107,930
0
W
Ra
3,439
688
34
7
0
100,965
0
L
Ah Puch
3,424
685
21
4
0
84,229
0
L
Scylla
3,730
746
43
9
0
92,522
0
W
Ao Kuang
3,243
649
39
8
0
139,733
0
W
Cerberus
3,689
738
22
4
0
111,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role