Player Matchup

Fenrir
Fenrir
Baba_Chefkoch
Fenrir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 109L
1,485 Elo+
Party 1
Olorun
Olorun
Kedeos286
Olorun
Level 135
God Stats
1W - 4L
1,259 SR
Queue Stats
379W - 356L
1,479 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KindaCringeBro
Tsukuyomi
Level 156
God Stats
9W - 10L
1,647 SR
Queue Stats
404W - 382L
1,589 Elo+
Solo
Sol
Sol
Rogue 179
Sol
Level 123
God Stats
12W - 10L
1,599 SR
Queue Stats
269W - 272L
1,529 Elo+
Solo
Bacchus
Bacchus
gg_killer111
Bacchus
Level 43
God Stats
0W - 2L
1,325 SR
Queue Stats
26W - 40L
1,401 Elo+
Solo
Team Averages
Level 101
1,466 SR
1,496 Elo+

VS

Team Averages
Level 148
1,492 SR
1,502 Elo+
Ravana
Ravana
D1a6JIo
Ravana
Level 129
God Stats
11W - 12L
1,644 SR
Queue Stats
81W - 76L
1,535 Elo+
Solo
Xing Tian
Xing Tian
MrPink01081983
Xing Tian
Level 140
God Stats
11W - 9L
1,527 SR
Queue Stats
98W - 99L
1,495 Elo+
Solo
Anhur
Anhur
XxDaniS592xX
Anhur
Level 128
God Stats
47W - 64L
1,428 SR
Queue Stats
692W - 744L
1,439 Elo+
Solo
Janus
Janus
abo-_-awad77
Janus
Level 173
God Stats
31W - 36L
1,476 SR
Queue Stats
773W - 768L
1,498 Elo+
Solo
Amaterasu
Amaterasu
malac14
Amaterasu
Level 169
God Stats
8W - 14L
1,386 SR
Queue Stats
426W - 423L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 1
5,715
476
3,252
12,448
4,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
Kedeos286
Olorun
10
1 / 5 / 0
5,739
478
2,910
8,059
2,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tsukuyomi
KindaCringeBro
Tsukuyomi
12
6 / 4 / 1
7,701
642
10,777
11,562
5,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 3 / 2
6,326
527
6,159
9,215
2,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
gg_killer111
Bacchus
9
2 / 2 / 1
5,668
472
4,330
9,919
7,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
D1a6JIo
Ravana
13
9 / 2 / 6
7,810
651
11,231
7,750
3,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
MrPink01081983
Xing Tian
11
2 / 1 / 2
6,325
527
3,670
10,458
6,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 2 / 5
6,899
575
5,553
8,302
2,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 0 / 4
7,756
646
7,536
4,835
1,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
malac14
Amaterasu
12
4 / 6 / 4
7,601
633
6,426
13,562
8,374
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
11
Kills
20
21
Deaths
11
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
W
Ravana
D1a6JIo
Ravana
9
2
6
6
L
Olorun
Kedeos286
Olorun
1
5
0
0.2
L
Tsukuyomi
KindaCringeBro
Tsukuyomi
6
4
1
1.63
W
Xing Tian
MrPink01081983
Xing Tian
2
1
2
3
L
0
3
2
0.33
W
1
2
5
1.75
W
4
0
4
6
L
Bacchus
gg_killer111
Bacchus
2
2
1
1.25
W
Amaterasu
malac14
Amaterasu
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,428
Damage
34,416
51,203
Taken
44,907
22,207
Mitigated
23,047
13,049
Healing
14,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,252
982
0
1,574
12,448
4,746
0
2,144
10,178
0
32,672
W
Ravana
D1a6JIo
Ravana
11,231
3,735
0
1,236
7,750
3,186
0
1,440
6,310
0
45,296
L
Olorun
Kedeos286
Olorun
2,910
1,067
328
1,989
8,059
2,265
128
2,988
4,719
36,263
0
L
Tsukuyomi
KindaCringeBro
Tsukuyomi
10,777
2,552
0
3,124
11,562
5,049
0
0
11,562
494
49,483
W
Xing Tian
MrPink01081983
Xing Tian
3,670
150
0
3,183
10,458
6,967
0
4,904
5,554
19,631
0
L
6,159
3,355
0
4,057
9,215
2,229
0
1,544
7,631
53,963
0
W
5,553
2,587
0
3,994
8,302
2,970
120
4,379
3,923
0
47,695
W
7,536
432
0
1,418
4,835
1,550
17
1,759
3,076
59,412
2,588
L
Bacchus
gg_killer111
Bacchus
4,330
822
0
1,977
9,919
7,918
0
3,701
6,039
10,939
2,744
W
Amaterasu
malac14
Amaterasu
6,426
2,454
0
4,718
13,562
8,374
0
396
13,166
0
40,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,149
Gold Earned
36,391
293
Minions Killed
368
0
Camps Cleared
0
1,169,457
Distance Traveled
1,270,222
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,715
476
59
5
0
240,810
0
W
Ravana
7,810
651
70
6
0
266,800
0
L
Olorun
5,739
478
68
6
0
224,454
0
L
Tsukuyomi
7,701
642
72
6
0
234,336
2
W
Xing Tian
6,325
527
20
2
0
258,925
6
L
Sol
6,326
527
80
7
0
214,636
4
W
Anhur
6,899
575
92
8
0
221,733
0
W
Janus
7,756
646
111
9
0
261,325
2
L
Bacchus
5,668
472
14
1
0
255,221
0
W
Amaterasu
7,601
633
75
6
0
261,439
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role