Player Matchup

Hera
Hera
JudahS
Hera
Level 85
God Stats
8W - 6L
1,396 SR
Queue Stats
74W - 78L
1,367 Elo+
Party 1
Thanatos
Thanatos
Manos7597
Thanatos
Level 83
God Stats
4W - 6L
1,325 SR
Queue Stats
71W - 79L
1,354 Elo+
Party 1
Cerberus
Cerberus
Zulkhundae
Cerberus
Level 121
God Stats
579W - 677L
1,492 SR
Queue Stats
625W - 737L
1,397 Elo+
Solo
Team Averages
Level 96
1,404 SR
1,373 Elo+

VS

Team Averages
Level 91
1,547 SR
1,371 Elo+
Agni
Agni
Aryaclement2002
Agni
Level 67
God Stats
3W - 4L
1,409 SR
Queue Stats
297W - 303L
1,403 Elo+
Solo
Charybdis
Charybdis
MullacAbu
Charybdis
Level 82
God Stats
20W - 27L
1,452 SR
Queue Stats
109W - 133L
1,285 Elo+
Solo
Ymir
Ymir
OhMyGodItsKy
Ymir
Level 123
God Stats
1W - 1L
1,779 SR
Queue Stats
216W - 224L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
JudahS
Hera
17
7 / 1 / 6
11,346
873
12,225
6,986
2,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
Manos7597
Thanatos
18
6 / 1 / 6
11,421
879
9,970
9,242
4,259
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cerberus
Zulkhundae
Cerberus
17
2 / 3 / 10
10,348
796
6,927
14,025
11,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 2
10,198
784
6,132
10,719
5,016
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Charybdis
MullacAbu
Charybdis
14
1 / 6 / 4
9,551
735
6,517
10,897
3,808
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

16
2 / 2 / 3
10,413
801
6,978
13,246
14,674
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
15
Kills
5
5
Deaths
15
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
W
Hera
JudahS
Hera
7
1
6
10
W
Thanatos
Manos7597
Thanatos
6
1
6
9
L
Charybdis
MullacAbu
Charybdis
1
6
4
0.5
L
2
2
3
1.75
W
Cerberus
Zulkhundae
Cerberus
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,122
Damage
19,627
30,253
Taken
34,862
18,753
Mitigated
23,498
9,690
Healing
4,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,132
449
438
283
10,719
5,016
29
6,555
4,116
28,416
715
W
Hera
JudahS
Hera
12,225
2,578
205
448
6,986
2,543
1,107
3,603
3,383
43,450
1,949
W
Thanatos
Manos7597
Thanatos
9,970
2,481
426
6,641
9,242
4,259
2,190
4,350
4,892
0
29,677
L
Charybdis
MullacAbu
Charybdis
6,517
3,288
202
1,197
10,897
3,808
78
5,944
4,927
0
26,350
L
6,978
1,630
248
2,508
13,246
14,674
0
6,228
6,984
29,394
1,022
W
Cerberus
Zulkhundae
Cerberus
6,927
115
0
1,970
14,025
11,951
126
4,602
9,423
18,552
1,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,115
Gold Earned
30,162
133
Minions Killed
129
0
Camps Cleared
0
715,494
Distance Traveled
593,563
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,198
784
39
3
0
197,622
0
W
Hera
11,346
873
54
4
0
220,195
0
W
Thanatos
11,421
879
53
4
0
247,172
0
L
Charybdis
9,551
735
44
3
0
175,691
0
L
Ymir
10,413
801
46
4
0
220,250
3
W
Cerberus
10,348
796
26
2
0
248,127
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role