Player Matchup

Nu Wa
Nu Wa
Silver III
Boss_1110
Nu Wa
Silver III
Level 104
God Stats
15W - 16L
1,542 SR
Queue Stats
52W - 85L
850 MMR
Party 1
Cliodhna
Cliodhna
Silver I
RedDeadTyler
Cliodhna
Silver I
Level 158
God Stats
1W - 5L
1,309 SR
Queue Stats
452W - 476L
1,025 MMR
Solo
Kuzenbo
Kuzenbo
Bronze IV
Syrion0019
Kuzenbo
Bronze IV
Level 75
God Stats
0W - 5L
1,329 SR
Queue Stats
11W - 43L
769 MMR
Party 1
Neith
Neith
Silver V
lukristine
Neith
Silver V
Level 197
God Stats
24W - 18L
1,546 SR
Queue Stats
127W - 162L
715 MMR
Solo
Anubis
Anubis
Bronze I
sychoopturtle
Anubis
Bronze I
Level 171
God Stats
9W - 14L
1,409 SR
Queue Stats
771W - 855L
486 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 141
1,427 SR
769 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 143
1,450 SR
1,000 MMR
Cthulhu
Cthulhu
Bronze II
 
Cthulhu
Bronze II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Silver IV
HellfireGoth698
Jormungandr
Silver IV
Level 157
God Stats
80W - 69L
1,500 SR
Queue Stats
557W - 608L
660 MMR
Solo
Arachne
Arachne
Bronze I
KingSparerow
Arachne
Bronze I
Level 129
God Stats
45W - 38L
1,497 SR
Queue Stats
125W - 148L
335 MMR
Solo
Cernunnos
Cernunnos
Silver II
Mickdisty
Cernunnos
Silver II
Level 157
God Stats
8W - 18L
1,251 SR
Queue Stats
65W - 68L
1,229 MMR
Solo
Ra
Ra
Silver I
tjomom
Ra
Silver I
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 45L
1,277 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Boss_1110
Nu Wa
10
1 / 5 / 0
6,282
483
5,299
5,352
1,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
RedDeadTyler
Cliodhna
10
1 / 6 / 1
5,920
455
4,028
10,534
2,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kuzenbo
Syrion0019
Kuzenbo
10
0 / 3 / 0
5,927
456
2,874
10,526
10,033
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
11
1 / 1 / 1
6,030
464
3,941
10,053
3,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
7 / 4 / 0
8,585
660
8,712
11,841
4,542
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bans
DanzaburouMulanBake KujiraYmir

VS

Bans
ThanatosDiscordiaAo KuangCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 6 / 4
7,288
561
5,077
9,187
4,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jormungandr
HellfireGoth698
Jormungandr
12
3 / 2 / 4
6,952
535
7,244
14,552
5,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Arachne
KingSparerow
Arachne
15
10 / 1 / 3
9,018
694
8,200
9,006
2,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cernunnos
Mickdisty
Cernunnos
13
2 / 1 / 4
7,196
554
10,452
6,491
2,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ra
16
3 / 0 / 2
8,918
686
4,056
7,291
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
10
Kills
19
19
Deaths
10
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
6
4
0.5
L
Nu Wa
Boss_1110
Nu Wa
1
5
0
0.2
W
Jormungandr
HellfireGoth698
Jormungandr
3
2
4
2.5
W
Arachne
KingSparerow
Arachne
10
1
3
11.5
W
Cernunnos
Mickdisty
Cernunnos
2
1
4
4
L
Cliodhna
RedDeadTyler
Cliodhna
1
6
1
0.25
L
Kuzenbo
Syrion0019
Kuzenbo
0
3
0
0
L
Neith
1
1
1
1.5
L
7
4
0
1.75
W
Ra
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,854
Damage
35,029
48,306
Taken
46,527
22,188
Mitigated
17,511
16,387
Healing
18,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,077
155
0
72
9,187
4,266
99
5,916
3,251
35,157
18
L
Nu Wa
Boss_1110
Nu Wa
5,299
1,986
0
256
5,352
1,478
0
3,363
1,989
39,525
0
W
Jormungandr
HellfireGoth698
Jormungandr
7,244
2,336
251
6,104
14,552
5,468
306
3,574
10,880
37,448
793
W
Arachne
KingSparerow
Arachne
8,200
6,146
0
4,987
9,006
2,913
13
854
8,061
0
62,682
W
Cernunnos
Mickdisty
Cernunnos
10,452
3,600
0
1,240
6,491
2,176
493
2,617
3,854
0
53,649
L
Cliodhna
RedDeadTyler
Cliodhna
4,028
672
0
2,705
10,534
2,887
0
2,909
7,555
0
30,663
L
Kuzenbo
Syrion0019
Kuzenbo
2,874
1,222
68
3,254
10,526
10,033
6
2,104
8,422
20,730
0
L
Neith
3,941
1,602
0
4,086
10,053
3,248
0
1,479
8,574
0
47,427
L
8,712
447
0
6,018
11,841
4,542
364
5,825
5,488
57,914
0
W
Ra
4,056
472
408
5,697
7,291
2,688
460
3,328
3,596
82,414
811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,744
Gold Earned
39,372
346
Minions Killed
489
0
Camps Cleared
0
1,085,312
Distance Traveled
1,272,810
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,288
561
73
6
0
234,765
0
L
Nu Wa
6,282
483
71
5
0
173,171
0
W
Jormungandr
6,952
535
65
5
0
246,243
4
W
Arachne
9,018
694
100
8
0
276,389
0
W
Cernunnos
7,196
554
86
7
0
253,141
6
L
Cliodhna
5,920
455
56
4
0
237,416
0
L
Kuzenbo
5,927
456
22
2
0
258,380
2
L
Neith
6,030
464
89
7
0
230,004
8
L
Anubis
8,585
660
108
8
0
186,341
0
W
Ra
8,918
686
165
13
0
262,272
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role