Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Dzk KrusheR
Bastet
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,649 Elo+
Party 1
Odin
Odin
bourget24
Odin
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,493 Elo+
Party 1
Neith
Neith
maclelievre
Neith
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,656 Elo+
Party 1
Team Averages
Level 118
1,500 SR
1,559 Elo+

VS

Team Averages
Level 122
1,437 SR
1,507 Elo+
Danzaburou
Danzaburou
Albrador
Danzaburou
Level 124
God Stats
0W - 3L
1,278 SR
Queue Stats
117W - 107L
1,557 Elo+
Solo
Atlas
Atlas
Enyucado
Atlas
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 112L
1,487 Elo+
Solo
Tyr
Tyr
KagedLockjaw
Tyr
Level 128
God Stats
2W - 5L
1,302 SR
Queue Stats
325W - 340L
1,434 Elo+
Solo
Hachiman
Hachiman
PRIBS
Hachiman
Level 147
God Stats
5W - 7L
1,410 SR
Queue Stats
175W - 123L
1,598 Elo+
Party 2
Thor
Thor
zooook
Thor
Level 123
God Stats
3W - 2L
1,693 SR
Queue Stats
138W - 154L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
2 / 1 / 7
6,104
1,221
6,650
3,894
1,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
 
Heimdallr
10
0 / 0 / 7
5,799
1,160
2,135
3,577
1,524
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
10
3 / 1 / 3
5,907
1,181
2,892
4,611
1,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
11
2 / 2 / 8
6,058
1,212
4,432
6,743
6,624
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 0 / 5
6,239
1,248
2,365
3,383
1,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Albrador
Danzaburou
11
0 / 2 / 0
5,472
1,094
3,465
3,865
1,214
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
Enyucado
Atlas
10
1 / 3 / 0
5,362
1,072
3,209
6,446
4,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

1
0 / 0 / 0
1,240
248
0
0
0
Hachiman
PRIBS
Hachiman
9
2 / 3 / 1
5,273
1,055
4,397
3,876
1,187
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Thor
zooook
Thor
11
1 / 2 / 2
5,265
1,053
2,402
5,361
4,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
10
Kills
4
4
Deaths
10
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
1
7
5.5
W
Heimdallr
 
Heimdallr
0
0
7
3.5
L
Danzaburou
Albrador
Danzaburou
0
2
0
0
W
Bastet
3
1
3
4.5
L
Atlas
Enyucado
Atlas
1
3
0
0.33
L
0
0
0
0
L
Hachiman
PRIBS
Hachiman
2
3
1
0.83
W
Odin
2
2
8
3
W
3
0
5
5.5
L
Thor
zooook
Thor
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,474
Damage
13,473
22,208
Taken
19,548
12,110
Mitigated
11,012
9,060
Healing
3,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
6,650
69
375
1,156
3,894
1,288
141
389
3,397
13,054
130
W
Heimdallr
 
Heimdallr
2,135
1,070
1,321
655
3,577
1,524
525
699
2,878
0
9,186
L
Danzaburou
Albrador
Danzaburou
3,465
872
197
956
3,865
1,214
0
1,661
2,204
0
12,377
W
Bastet
2,892
274
1,235
1,133
4,611
1,498
119
490
4,003
0
4,579
L
Atlas
Enyucado
Atlas
3,209
1,102
315
284
6,446
4,493
0
1,968
4,478
7,562
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Hachiman
PRIBS
Hachiman
4,397
1,934
44
107
3,876
1,187
0
1,889
1,987
0
6,780
W
Odin
4,432
697
320
1,083
6,743
6,624
0
1,024
5,652
1,680
5,244
W
2,365
626
403
1,379
3,383
1,176
656
607
2,740
0
10,791
L
Thor
zooook
Thor
2,402
579
773
669
5,361
4,118
0
2,193
3,168
0
3,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,107
Gold Earned
22,612
64
Minions Killed
57
0
Camps Cleared
0
540,520
Distance Traveled
390,640
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,104
1,221
12
2
0
117,417
0
W
Heimdallr
5,799
1,160
17
3
0
102,443
0
L
Danzaburou
5,472
1,094
25
5
0
102,144
0
W
Bastet
5,907
1,181
3
1
0
107,537
0
L
Atlas
5,362
1,072
13
3
0
111,662
0
L
Tyr
1,240
248
0
0
0
0
0
L
Hachiman
5,273
1,055
11
2
0
96,568
0
W
Odin
6,058
1,212
10
2
0
107,371
0
W
Neith
6,239
1,248
22
4
0
105,752
0
L
Thor
5,265
1,053
8
2
0
80,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role