Player Matchup

Ix Chel
Ix Chel
CHRIS231529
Ix Chel
Level 39
God Stats
9W - 12L
1,448 SR
Queue Stats
37W - 47L
1,373 Elo+
Solo
Nike
Nike
Sour Pulse3438
Nike
Level 35
God Stats
5W - 9L
1,448 SR
Queue Stats
18W - 29L
1,265 Elo+
Party 1
Discordia
Discordia
luv tinkyy
Discordia
Level 16
God Stats
4W - 6L
1,560 SR
Queue Stats
5W - 11L
1,286 Elo+
Party 1
Team Averages
Level 30
1,486 SR
1,308 Elo+

VS

Team Averages
Level 96
1,479 SR
1,400 Elo+
Surtr
Surtr
ForeignBucket18
Surtr
Level 86
God Stats
15W - 17L
1,411 SR
Queue Stats
106W - 125L
1,371 Elo+
Solo
Danzaburou
Danzaburou
Two_Slow_2_pro
Danzaburou
Level 123
God Stats
34W - 25L
1,526 SR
Queue Stats
315W - 322L
1,393 Elo+
Solo
Zhong Kui
Zhong Kui
san71460sj
Zhong Kui
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 58L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CHRIS231529
Ix Chel
16
1 / 7 / 2
9,840
703
9,047
13,046
4,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 2 / 3
10,808
772
8,653
20,969
23,494
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
luv tinkyy
Discordia
14
2 / 6 / 1
9,841
703
3,432
8,171
2,738
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 7
12,432
888
11,824
13,875
6,794
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Two_Slow_2_pro
Danzaburou
18
2 / 2 / 10
11,683
835
9,813
11,947
4,177
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
san71460sj
Zhong Kui
17
6 / 3 / 5
11,994
857
13,044
8,619
5,058
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
7
Kills
15
15
Deaths
7
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
CHRIS231529
Ix Chel
1
7
2
0.29
W
7
2
7
5.25
L
4
2
3
2.75
W
Danzaburou
Two_Slow_2_pro
Danzaburou
2
2
10
3.5
L
Discordia
luv tinkyy
Discordia
2
6
1
0.42
W
Zhong Kui
san71460sj
Zhong Kui
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,132
Damage
34,681
42,186
Taken
34,441
31,146
Mitigated
16,029
5,719
Healing
7,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
CHRIS231529
Ix Chel
9,047
1,150
1,165
1,819
13,046
4,914
104
4,467
8,482
39,242
0
W
11,824
6,077
59
1,655
13,875
6,794
1,237
4,987
8,498
902
41,328
L
8,653
1,190
0
1,481
20,969
23,494
0
5,206
15,628
1,671
27,512
W
Danzaburou
Two_Slow_2_pro
Danzaburou
9,813
4,135
0
3,203
11,947
4,177
1,573
5,120
6,582
0
53,878
L
Discordia
luv tinkyy
Discordia
3,432
411
116
1,138
8,171
2,738
0
3,799
4,273
11,722
635
W
Zhong Kui
san71460sj
Zhong Kui
13,044
535
0
2,744
8,619
5,058
1,074
3,399
5,025
35,439
1,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,489
Gold Earned
36,109
112
Minions Killed
194
0
Camps Cleared
0
620,846
Distance Traveled
706,425
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,840
703
65
5
0
206,893
0
W
Surtr
12,432
888
65
5
0
253,622
0
L
Nike
10,808
772
31
2
0
242,133
0
W
Danzaburou
11,683
835
85
6
0
240,562
6
L
Discordia
9,841
703
16
1
0
171,820
0
W
Zhong Kui
11,994
857
44
3
0
212,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role